Player Matchup

Ymir
Ymir
Cilkata16
Ymir
Level 28
God Stats
26W - 9L
1,777 SR
Queue Stats
128W - 128L
1,647 Elo+
Solo
Danzaburou
Danzaburou
IPaly
Danzaburou
Level 25
God Stats
23W - 13L
1,536 SR
Queue Stats
130W - 107L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SorryICan
Ah Muzen Cab
Level 26
God Stats
3W - 5L
1,419 SR
Queue Stats
119W - 110L
1,601 Elo+
Solo
Anubis
Anubis
Wioka
Anubis
Level 11
God Stats
75W - 47L
1,671 SR
Queue Stats
75W - 48L
1,635 Elo+
Solo
Nemesis
Nemesis
xXNabuXx
Nemesis
Level 27
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Team Averages
Level 23
1,643 SR
1,550 Elo+

VS

Team Averages
Level 18
1,615 SR
1,647 Elo+
Skadi
Skadi
AloneAlgos
Skadi
Level 18
God Stats
8W - 8L
1,326 SR
Queue Stats
60W - 49L
1,640 Elo+
Solo
Sol
Sol
Blackstone173
Sol
Level 16
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 2L
1,588 Elo+
Solo
Mercury
Mercury
Gipseri
Mercury
Level 27
God Stats
21W - 10L
1,649 SR
Queue Stats
74W - 51L
1,652 Elo+
Solo
Janus
Janus
HomeMan
Janus
Level 25
God Stats
1W - 2L
1,798 SR
Queue Stats
50W - 45L
1,594 Elo+
Solo
Guan Yu
Guan Yu
SmurfDaddy69420
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 5
8,061
504
3,880
11,456
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
IPaly
Danzaburou
15
5 / 4 / 2
9,873
617
6,690
11,057
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SorryICan
Ah Muzen Cab
16
2 / 1 / 3
9,535
596
8,931
8,283
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Wioka
Anubis
17
9 / 2 / 0
10,645
665
9,885
11,241
4,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xXNabuXx
Nemesis
12
0 / 3 / 3
7,689
481
3,587
10,579
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
5 / 5 / 3
8,931
558
7,377
8,414
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 9 / 4
6,874
430
4,387
11,099
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Gipseri
Mercury
15
5 / 2 / 3
8,952
560
8,273
9,347
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
HomeMan
Janus
14
0 / 1 / 2
7,944
497
7,377
7,682
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 5
7,580
474
5,245
9,106
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
18
Kills
12
12
Deaths
18
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
5
3
1.3
L
0
9
4
0.22
W
Ymir
2
2
5
2.25
L
Mercury
Gipseri
Mercury
5
2
3
3.25
L
Janus
HomeMan
Janus
0
1
2
1
W
Danzaburou
IPaly
Danzaburou
5
4
2
1.5
L
2
1
5
4.5
W
Ah Muzen Cab
SorryICan
Ah Muzen Cab
2
1
3
3.5
W
Anubis
Wioka
Anubis
9
2
0
4.5
W
Nemesis
xXNabuXx
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
32,659
52,616
Taken
45,648
22,215
Mitigated
20,758
21,902
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,377
4,542
0
1,358
8,414
2,843
0
1,986
6,428
0
47,217
L
4,387
2,947
0
864
11,099
3,233
0
7,098
4,001
26,167
3,916
W
Ymir
3,880
809
0
1,877
11,456
7,358
221
884
10,392
9,792
0
L
Mercury
Gipseri
Mercury
8,273
5,026
0
425
9,347
3,387
0
410
8,937
0
52,923
L
Janus
HomeMan
Janus
7,377
386
0
2,937
7,682
2,391
0
2,555
5,127
63,278
0
W
Danzaburou
IPaly
Danzaburou
6,690
1,997
0
3,591
11,057
3,675
1,539
1,219
9,704
0
55,849
L
5,245
709
446
2,339
9,106
8,904
0
1,716
7,390
0
33,416
W
Ah Muzen Cab
SorryICan
Ah Muzen Cab
8,931
3,301
0
4,718
8,283
2,805
1,347
2,232
5,851
0
69,263
W
Anubis
Wioka
Anubis
9,885
775
0
6,418
11,241
4,836
1,999
5,096
5,931
72,464
0
W
Nemesis
xXNabuXx
Nemesis
3,587
1,471
318
4,980
10,579
3,541
949
1,288
9,176
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
40,281
495
Minions Killed
449
0
Camps Cleared
0
1,558,099
Distance Traveled
1,560,748
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,931
558
93
6
0
287,133
3
L
Sol
6,874
430
68
4
0
263,048
4
W
Ymir
8,061
504
13
1
0
318,052
7
L
Mercury
8,952
560
95
6
0
382,967
4
L
Janus
7,944
497
138
9
0
318,640
4
W
Danzaburou
9,873
617
111
7
0
267,063
3
L
Guan Yu
7,580
474
55
3
0
308,960
4
W
Ah Muzen Cab
9,535
596
135
8
0
324,273
0
W
Anubis
10,645
665
151
9
0
270,863
2
W
Nemesis
7,689
481
85
5
0
377,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role