Player Matchup

Artemis
Artemis
CeliacEmperor
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GaMinG69
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
sarite76
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
simothepro777
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Da Ji
Da Ji
БОГИНЯубийца
Da Ji
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
30W - 30L
1,423 Elo+
Solo
Team Averages
Level 13
1,493 SR
1,436 Elo+

VS

Team Averages
Level 18
1,399 SR
1,269 Elo+
Thanatos
Thanatos
DeZoetsappige
Thanatos
Level 27
God Stats
3W - 4L
1,371 SR
Queue Stats
48W - 57L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Mostsee
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 1
Skadi
Skadi
Savitar931
Skadi
Level 15
God Stats
3W - 6L
1,353 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 1
Merlin
Merlin
itsricardoalves
Merlin
Level 14
God Stats
1W - 3L
1,400 SR
Queue Stats
2W - 6L
1,182 Elo+
Solo
Achilles
Achilles
qwerDNA
Achilles
Level 22
God Stats
1W - 2L
1,372 SR
Queue Stats
27W - 28L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 2 / 0
4,559
456
920
2,858
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GaMinG69
Baron Samedi
10
3 / 1 / 1
6,016
602
4,098
2,829
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
sarite76
Thanatos
8
1 / 8 / 0
5,326
533
2,406
6,342
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
simothepro777
Amaterasu
7
0 / 1 / 1
4,802
480
809
3,034
1,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,796
480
1,201
6,761
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeZoetsappige
Thanatos
8
0 / 0 / 1
5,112
511
971
4,551
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Cthulhu
Mostsee
Cthulhu
8
2 / 0 / 6
5,320
532
1,905
4,329
1,789
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
10
7 / 1 / 3
6,298
630
4,076
4,416
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
5,003
500
580
4,391
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
qwerDNA
Achilles
11
3 / 0 / 0
5,554
555
4,657
5,069
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
2
0
0
W
Thanatos
DeZoetsappige
Thanatos
0
0
1
0.5
L
Baron Samedi
GaMinG69
Baron Samedi
3
1
1
3.5
W
Cthulhu
Mostsee
Cthulhu
2
0
6
5
W
Skadi
7
1
3
8.5
W
1
3
0
0.33
W
Achilles
qwerDNA
Achilles
3
0
0
3
L
Thanatos
sarite76
Thanatos
1
8
0
0.13
L
Amaterasu
simothepro777
Amaterasu
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,434
Damage
12,189
21,824
Taken
22,756
6,655
Mitigated
10,978
4,475
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
920
432
0
159
2,858
1,006
1,096
0
2,685
0
11,596
W
Thanatos
DeZoetsappige
Thanatos
971
206
0
5,108
4,551
1,522
0
0
4,551
0
22,852
L
Baron Samedi
GaMinG69
Baron Samedi
4,098
225
0
871
2,829
1,096
306
575
2,093
21,645
0
W
Cthulhu
Mostsee
Cthulhu
1,905
90
150
696
4,329
1,789
390
463
3,812
14,238
0
W
Skadi
4,076
2,236
0
1,000
4,416
1,309
330
1,128
3,196
0
19,835
W
580
39
0
869
4,391
1,242
438
2,006
2,030
16,500
0
W
Achilles
qwerDNA
Achilles
4,657
1,170
0
693
5,069
5,116
357
0
5,069
0
22,449
L
Thanatos
sarite76
Thanatos
2,406
1,152
0
928
6,342
1,863
0
1,593
4,709
0
13,413
L
Amaterasu
simothepro777
Amaterasu
809
340
0
705
3,034
1,083
474
0
2,884
0
13,904
L
1,201
521
0
1,812
6,761
1,607
0
116
6,620
0
19,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
27,287
158
Minions Killed
209
0
Camps Cleared
0
961,559
Distance Traveled
861,830
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,559
456
23
2
0
161,472
0
W
Thanatos
5,112
511
50
5
0
125,821
0
L
Baron Samedi
6,016
602
42
4
0
187,470
0
W
Cthulhu
5,320
532
40
4
0
204,486
6
W
Skadi
6,298
630
29
3
0
186,232
2
W
Merlin
5,003
500
41
4
0
154,656
0
W
Achilles
5,554
555
49
5
0
190,635
2
L
Thanatos
5,326
533
21
2
0
193,425
3
L
Amaterasu
4,802
480
33
3
0
214,236
1
L
Da Ji
4,796
480
39
4
0
204,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role