Player Matchup

Mulan
Mulan
GodStopMePlz
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MirrorMP
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Over1ord1K
Guan Yu
Level 104
God Stats
2W - 3L
1,713 SR
Queue Stats
175W - 184L
1,526 Elo+
Solo
Chronos
Chronos
Мурзилка
Chronos
Level 145
God Stats
16W - 12L
1,714 SR
Queue Stats
1,358W - 1,372L
1,568 Elo+
Party 2
Ganesha
Ganesha
ТолькоУчусь
Ganesha
Level 108
God Stats
7W - 3L
1,659 SR
Queue Stats
151W - 133L
1,549 Elo+
Party 2
Team Averages
Level 135
1,617 SR
1,529 Elo+

VS

Team Averages
Level 140
1,567 SR
1,579 Elo+
Ganesha
Ganesha
Andamaen
Ganesha
Level 147
God Stats
4W - 2L
1,490 SR
Queue Stats
161W - 161L
1,593 Elo+
Party 1
Discordia
Discordia
KikinaPod
Discordia
Level 105
God Stats
3W - 0L
1,781 SR
Queue Stats
49W - 46L
1,550 Elo+
Party 1
Hel
Hel
Nadive
Hel
Level 154
God Stats
2W - 2L
1,363 SR
Queue Stats
108W - 86L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
Orox
Ne Zha
Level 160
God Stats
4W - 4L
1,412 SR
Queue Stats
549W - 565L
1,571 Elo+
Solo
Ymir
Ymir
STA_x_ViPeRzZz
Ymir
Level 135
God Stats
4W - 3L
1,789 SR
Queue Stats
180W - 178L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
8,522
710
13,590
17,674
22,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
MirrorMP
Cerberus
13
1 / 7 / 8
7,832
653
16,700
25,584
27,053
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Over1ord1K
Guan Yu
15
2 / 4 / 7
8,111
676
15,265
18,560
17,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 8 / 1
8,722
727
13,748
16,998
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 10
8,616
718
5,217
22,561
25,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andamaen
Ganesha
16
0 / 2 / 30
10,042
837
8,605
23,230
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
KikinaPod
Discordia
17
7 / 1 / 20
10,323
860
23,523
11,307
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hel
Nadive
Hel
18
9 / 0 / 20
10,721
893
13,107
13,301
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Orox
Ne Zha
17
12 / 4 / 10
10,929
911
28,160
15,827
11,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
3 / 3 / 21
10,451
871
10,394
19,948
21,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
132
10
Kills
31
31
Deaths
10
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Andamaen
Ganesha
0
2
30
7.5
L
2
7
6
0.71
W
Discordia
KikinaPod
Discordia
7
1
20
17
L
Cerberus
MirrorMP
Cerberus
1
7
8
0.71
W
Hel
Nadive
Hel
9
0
20
19
W
Ne Zha
Orox
Ne Zha
12
4
10
4.25
L
Guan Yu
Over1ord1K
Guan Yu
2
4
7
1.38
W
3
3
21
4.5
L
5
8
1
0.69
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,520
Damage
83,789
101,377
Taken
83,613
99,000
Mitigated
73,128
43,346
Healing
46,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Andamaen
Ganesha
8,605
1,611
2,544
2,912
23,230
26,602
985
8,649
14,353
13,449
0
L
13,590
1,180
2,295
3,905
17,674
22,351
0
10,714
6,960
293
27,715
W
Discordia
KikinaPod
Discordia
23,523
2,910
1,721
1,323
11,307
5,797
1,006
5,337
5,893
45,111
0
L
Cerberus
MirrorMP
Cerberus
16,700
1,369
2,538
9,779
25,584
27,053
0
13,433
12,151
34,943
0
W
Hel
Nadive
Hel
13,107
2,423
20,579
8,782
13,301
7,948
688
7,756
5,469
23,667
0
W
Ne Zha
Orox
Ne Zha
28,160
5,805
754
3,754
15,827
11,185
1,474
5,545
10,033
0
45,559
L
Guan Yu
Over1ord1K
Guan Yu
15,265
1,849
7,852
7,027
18,560
17,123
16
9,502
9,058
0
20,579
W
10,394
1,934
1,779
2,529
19,948
21,596
167
8,503
11,274
13,918
0
L
13,748
4,180
1,868
2,944
16,998
6,846
17
9,553
7,445
27,157
0
L
5,217
548
1,442
3,696
22,561
25,627
0
12,427
10,134
12,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
52,466
112
Minions Killed
111
0
Camps Cleared
0
909,564
Distance Traveled
1,050,750
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,042
837
0
0
0
190,950
0
L
Mulan
8,522
710
34
3
0
156,373
0
W
Discordia
10,323
860
50
4
0
208,730
0
L
Cerberus
7,832
653
37
3
0
179,082
5
W
Hel
10,721
893
20
2
0
223,949
0
W
Ne Zha
10,929
911
29
2
0
236,827
0
L
Guan Yu
8,111
676
13
1
0
229,813
0
W
Ymir
10,451
871
12
1
0
190,294
0
L
Chronos
8,722
727
28
2
0
166,134
1
L
Ganesha
8,616
718
0
0
0
178,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role