Player Matchup

Ymir
Ymir
Bloodfeeder
Ymir
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
74W - 60L
1,546 Elo+
Solo
Agni
Agni
ElMuShRuUm
Agni
Level 28
God Stats
5W - 1L
1,678 SR
Queue Stats
167W - 102L
1,679 Elo+
Solo
Thanatos
Thanatos
Growley20
Thanatos
Level 29
God Stats
23W - 10L
1,737 SR
Queue Stats
74W - 41L
1,703 Elo+
Solo
Danzaburou
Danzaburou
TniChief
Danzaburou
Level 28
God Stats
8W - 8L
1,661 SR
Queue Stats
130W - 133L
1,547 Elo+
Solo
He Bo
He Bo
xXNabuXx
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 28
1,675 SR
1,595 Elo+

VS

Team Averages
Level 19
1,535 SR
1,542 Elo+
Skadi
Skadi
Cilkata16
Skadi
Level 28
God Stats
14W - 13L
1,595 SR
Queue Stats
128W - 128L
1,638 Elo+
Solo
Cabrakan
Cabrakan
IPaly
Cabrakan
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
130W - 107L
1,558 Elo+
Solo
Arachne
Arachne
Khersi24
Arachne
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,442 Elo+
Solo
Izanami
Izanami
SuicidalShroom
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Wioka
Anubis
Level 11
God Stats
75W - 47L
1,582 SR
Queue Stats
75W - 48L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,663
566
2,590
6,525
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 0
5,192
519
1,663
3,307
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Growley20
Thanatos
8
1 / 6 / 1
5,072
507
2,643
8,393
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TniChief
Danzaburou
7
1 / 5 / 0
4,469
447
2,355
5,477
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
xXNabuXx
He Bo
7
1 / 4 / 1
4,487
449
2,213
4,583
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cilkata16
Skadi
10
3 / 2 / 7
6,190
619
4,127
3,802
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
IPaly
Cabrakan
10
5 / 1 / 2
6,488
649
1,927
4,515
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Khersi24
Arachne
11
2 / 0 / 2
6,015
602
2,087
5,788
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
7 / 0 / 2
7,640
764
6,802
5,427
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Wioka
Anubis
12
3 / 1 / 1
6,676
668
4,971
3,406
1,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
20
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Skadi
Cilkata16
Skadi
3
2
7
3.25
L
0
2
0
0
L
Thanatos
Growley20
Thanatos
1
6
1
0.25
W
Cabrakan
IPaly
Cabrakan
5
1
2
6
W
Arachne
Khersi24
Arachne
2
0
2
3
W
7
0
2
8
L
Danzaburou
TniChief
Danzaburou
1
5
0
0.2
W
Anubis
Wioka
Anubis
3
1
1
3.5
L
He Bo
xXNabuXx
He Bo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,464
Damage
19,914
28,285
Taken
22,938
7,527
Mitigated
9,118
8,811
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,590
876
0
1,470
6,525
2,303
0
4,718
1,807
27,586
1,106
W
Skadi
Cilkata16
Skadi
4,127
1,760
0
776
3,802
920
0
591
3,100
0
27,637
L
1,663
161
0
735
3,307
880
0
21
3,286
27,401
0
L
Thanatos
Growley20
Thanatos
2,643
1,079
0
4,142
8,393
2,292
0
486
7,907
0
20,030
W
Cabrakan
IPaly
Cabrakan
1,927
537
0
1,556
4,515
2,828
74
933
3,391
12,447
0
W
Arachne
Khersi24
Arachne
2,087
1,263
0
2,778
5,788
2,169
0
1,002
4,712
0
31,275
W
6,802
5,246
0
3,311
5,427
1,540
2,053
1,144
4,165
0
55,064
L
Danzaburou
TniChief
Danzaburou
2,355
909
0
1,152
5,477
1,111
0
999
4,478
0
14,286
W
Anubis
Wioka
Anubis
4,971
301
0
1,865
3,406
1,661
0
2,210
1,196
34,835
0
L
He Bo
xXNabuXx
He Bo
2,213
437
39
1,273
4,583
941
0
674
3,909
10,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
33,009
229
Minions Killed
347
0
Camps Cleared
0
854,791
Distance Traveled
922,586
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,663
566
72
7
0
167,426
3
W
Skadi
6,190
619
59
6
0
183,511
0
L
Agni
5,192
519
66
7
0
175,570
3
L
Thanatos
5,072
507
46
5
0
189,656
2
W
Cabrakan
6,488
649
24
2
0
188,543
3
W
Arachne
6,015
602
70
7
0
208,820
0
W
Izanami
7,640
764
119
12
0
176,162
1
L
Danzaburou
4,469
447
28
3
0
156,639
1
W
Anubis
6,676
668
75
8
0
165,550
3
L
He Bo
4,487
449
17
2
0
165,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role