Player Matchup

Danzaburou
Danzaburou
IncansaveeeL
Danzaburou
Level 16
God Stats
10W - 18L
1,492 SR
Queue Stats
538W - 542L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Kiiroi_Mochi
Amaterasu
Level 44
God Stats
1W - 4L
1,150 SR
Queue Stats
30W - 75L
1,044 Elo+
Party 1
Susano
Susano
heldeepz0
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo
Sol
Sol
jmsantos2011
Sol
Level 11
God Stats
2W - 9L
1,147 SR
Queue Stats
7W - 23L
1,163 Elo+
Party 1
Bellona
Bellona
marcelousa
Bellona
Level 14
God Stats
3W - 4L
1,715 SR
Queue Stats
3W - 4L
1,761 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,359 Elo+

VS

Team Averages
Level 18
1,467 SR
1,275 Elo+
Rama
Rama
KKZSOLANDO
Rama
Level 25
God Stats
1W - 2L
1,480 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Fenrir
Fenrir
Kibe888487
Fenrir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Camazotz
Camazotz
NotDiablo
Camazotz
Level 24
God Stats
1W - 1L
1,640 SR
Queue Stats
20W - 22L
1,436 Elo+
Solo
Bakasura
Bakasura
olivia12
Bakasura
Level 11
God Stats
20W - 22L
1,214 SR
Queue Stats
449W - 503L
1,020 Elo+
Solo
Ra
Ra
qijr555
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 76L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IncansaveeeL
Danzaburou
19
11 / 4 / 2
12,315
560
18,627
18,827
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Kiiroi_Mochi
Amaterasu
14
4 / 5 / 9
9,713
442
5,462
18,945
12,942
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
heldeepz0
Susano
9
1 / 2 / 0
7,465
339
2,167
6,049
2,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 5
7,552
343
6,372
6,618
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
marcelousa
Bellona
18
8 / 4 / 4
11,403
518
14,472
19,169
19,507
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,707
396
7,492
12,168
3,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kibe888487
Fenrir
13
3 / 11 / 3
9,408
428
6,254
16,735
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
NotDiablo
Camazotz
16
7 / 5 / 4
10,906
496
12,395
22,335
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
olivia12
Bakasura
17
5 / 3 / 0
10,909
496
3,532
11,557
5,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 9
11,582
526
16,589
14,220
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
25
Kills
20
20
Deaths
28
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IncansaveeeL
Danzaburou
11
4
2
3
W
1
4
2
0.5
W
Fenrir
Kibe888487
Fenrir
3
11
3
0.41
L
Amaterasu
Kiiroi_Mochi
Amaterasu
4
5
9
1.7
W
Camazotz
NotDiablo
Camazotz
7
5
4
1.8
L
Susano
heldeepz0
Susano
1
2
0
0.5
L
1
5
5
0.7
L
Bellona
marcelousa
Bellona
8
4
4
2.5
W
Bakasura
olivia12
Bakasura
5
3
0
1.67
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
46,262
69,608
Taken
77,015
44,552
Mitigated
28,460
18,108
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IncansaveeeL
Danzaburou
18,627
6,717
0
7,776
18,827
7,743
4,287
3,627
15,032
0
81,281
W
7,492
6,924
0
1,831
12,168
3,941
2,666
812
11,356
0
37,781
W
Fenrir
Kibe888487
Fenrir
6,254
1,838
0
1,286
16,735
5,670
275
901
15,834
0
26,578
L
Amaterasu
Kiiroi_Mochi
Amaterasu
5,462
1,371
393
4,215
18,945
12,942
74
6,111
12,016
0
17,512
W
Camazotz
NotDiablo
Camazotz
12,395
4,648
0
7,896
22,335
7,838
2,854
2,512
19,823
0
47,184
L
Susano
heldeepz0
Susano
2,167
703
381
699
6,049
2,478
246
0
6,049
0
19,941
L
6,372
1,582
0
1,118
6,618
1,882
728
1,864
4,476
23,684
1,076
L
Bellona
marcelousa
Bellona
14,472
7,189
0
3,526
19,169
19,507
1,009
3,891
15,104
0
67,723
W
Bakasura
olivia12
Bakasura
3,532
2,408
0
4,004
11,557
5,166
1,408
0
11,557
0
41,935
W
16,589
2,397
2,083
4,935
14,220
5,845
1,315
1,944
12,276
80,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
51,512
336
Minions Killed
393
0
Camps Cleared
0
1,613,651
Distance Traveled
1,927,164
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,315
560
129
6
0
369,881
0
W
Rama
8,707
396
58
3
0
384,543
3
W
Fenrir
9,408
428
41
2
0
399,038
1
L
Amaterasu
9,713
442
10
0
0
390,551
1
W
Camazotz
10,906
496
72
3
0
420,723
1
L
Susano
7,465
339
47
2
0
265,700
5
L
Sol
7,552
343
44
2
0
204,717
2
L
Bellona
11,403
518
106
5
0
382,802
1
W
Bakasura
10,909
496
91
4
0
337,066
0
W
Ra
11,582
526
131
6
0
385,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role