Player Matchup

Hel
Hel
HopeyD
Hel
Level 148
God Stats
1W - 1L
1,615 SR
Queue Stats
21W - 26L
1,346 Elo+
Solo
Merlin
Merlin
REAPERTHEUNDEAD3
Merlin
Level 26
God Stats
3W - 9L
1,542 SR
Queue Stats
48W - 56L
1,361 Elo+
Party 2
Loki
Loki
XllIlIlIIlIlIX
Loki
Level 18
God Stats
2W - 5L
1,251 SR
Queue Stats
32W - 81L
1,135 Elo+
Party 2
Team Averages
Level 64
1,469 SR
1,281 Elo+

VS

Team Averages
Level 76
1,445 SR
1,435 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Auroin
King Arthur
Level 97
God Stats
11W - 27L
1,249 SR
Queue Stats
168W - 220L
1,478 Elo+
Party 1
Sol
Sol
yahmanyak
Sol
Level 28
God Stats
8W - 4L
1,586 SR
Queue Stats
24W - 30L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HopeyD
Hel
9
1 / 4 / 0
7,478
575
4,127
10,481
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
7,839
603
6,380
10,412
3,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 7 / 1
7,459
574
3,465
12,932
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 1 / 7
9,728
748
8,379
6,241
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Auroin
King Arthur
13
4 / 1 / 9
9,532
733
7,942
11,809
6,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 0 / 7
10,221
786
10,621
9,527
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
7
8.5
W
King Arthur
Auroin
King Arthur
4
1
9
8.5
L
Hel
HopeyD
Hel
1
4
0
0.25
L
0
5
1
0.1
L
1
7
1
0.21
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
26,942
33,825
Taken
27,577
12,467
Mitigated
14,382
10,382
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,379
669
0
1,893
6,241
4,937
525
2,369
3,872
27,449
0
W
King Arthur
Auroin
King Arthur
7,942
1,268
0
3,425
11,809
6,390
496
4,658
7,151
77
38,776
L
Hel
HopeyD
Hel
4,127
449
3,066
4,365
10,481
4,363
0
6,700
3,509
21,610
0
L
6,380
287
281
1,521
10,412
3,766
55
5,976
4,198
37,689
0
L
3,465
229
426
723
12,932
4,338
0
5,551
7,066
0
13,736
W
10,621
2,115
819
7,299
9,527
3,055
2,038
3,928
5,599
51,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
29,481
113
Minions Killed
156
0
Camps Cleared
0
667,281
Distance Traveled
803,062
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,728
748
40
3
0
258,670
2
W
King Arthur
9,532
733
53
4
0
288,781
3
L
Hel
7,478
575
19
1
0
201,471
0
L
Merlin
7,839
603
76
6
0
212,885
5
L
Loki
7,459
574
18
1
0
252,925
5
W
Sol
10,221
786
63
5
0
255,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role