Player Matchup

Ra
Ra
bigNIBBAdiq
Ra
Level 18
God Stats
4W - 3L
1,502 SR
Queue Stats
104W - 106L
1,415 Elo+
Party 2
Ares
Ares
johnthai73
Ares
Level 64
God Stats
7W - 0L
1,808 SR
Queue Stats
222W - 187L
1,515 Elo+
Party 2
Nemesis
Nemesis
mahhdan
Nemesis
Level 23
God Stats
6W - 9L
1,291 SR
Queue Stats
309W - 301L
1,498 Elo+
Party 2
Neith
Neith
toshimself8950
Neith
Level 26
God Stats
3W - 4L
1,203 SR
Queue Stats
14W - 18L
1,453 Elo+
Solo
Vamana
Vamana
turbojoel0095
Vamana
Level 23
God Stats
1W - 3L
1,275 SR
Queue Stats
246W - 227L
1,516 Elo+
Party 2
Team Averages
Level 31
1,416 SR
1,479 Elo+

VS

Team Averages
Level 16
1,495 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
Kaskill076
Tsukuyomi
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
54W - 63L
1,455 Elo+
Solo
Zeus
Zeus
Mimidp
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 86L
1,417 Elo+
Party 1
Artemis
Artemis
Pinho-RM
Artemis
Level 29
God Stats
6W - 6L
1,644 SR
Queue Stats
80W - 75L
1,485 Elo+
Party 1
Fenrir
Fenrir
koro_sensei27
Fenrir
Level 6
God Stats
18W - 25L
1,523 SR
Queue Stats
87W - 102L
1,498 Elo+
Solo
Kukulkan
Kukulkan
scorpion_hmg
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,414
561
7,179
6,504
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 8
8,571
571
7,226
14,909
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
mahhdan
Nemesis
13
4 / 0 / 2
7,978
532
5,863
7,797
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 3 / 5
8,082
539
5,127
8,517
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 0 / 4
9,875
658
8,095
8,427
5,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kaskill076
Tsukuyomi
12
0 / 5 / 3
7,116
474
3,807
10,077
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Mimidp
Zeus
11
1 / 6 / 1
6,975
465
5,117
10,554
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Pinho-RM
Artemis
14
6 / 1 / 2
8,670
578
13,021
10,878
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 6 / 1
7,111
474
4,477
10,780
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
scorpion_hmg
Kukulkan
10
0 / 9 / 1
6,405
427
4,472
9,402
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
10
10
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Kaskill076
Tsukuyomi
0
5
3
0.3
L
Zeus
Mimidp
Zeus
1
6
1
0.25
L
Artemis
Pinho-RM
Artemis
6
1
2
7
W
5
3
4
2.33
W
5
4
8
2.25
L
3
6
1
0.58
W
Nemesis
mahhdan
Nemesis
4
0
2
5
L
Kukulkan
scorpion_hmg
Kukulkan
0
9
1
0.06
W
4
3
5
2.17
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
30,894
46,154
Taken
51,691
23,349
Mitigated
17,337
15,114
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Kaskill076
Tsukuyomi
3,807
1,099
0
4,235
10,077
3,184
0
2,066
7,965
0
43,335
L
Zeus
Mimidp
Zeus
5,117
244
0
1,008
10,554
3,479
216
5,710
4,676
26,941
0
L
Artemis
Pinho-RM
Artemis
13,021
5,011
0
5,717
10,878
3,799
731
2,491
8,349
0
55,043
W
7,179
255
0
1,224
6,504
2,449
654
3,786
2,274
34,812
0
W
7,226
407
0
3,679
14,909
9,470
0
1,508
13,237
22,151
0
L
4,477
1,577
0
1,336
10,780
3,588
30
1,798
8,942
0
32,526
W
Nemesis
mahhdan
Nemesis
5,863
3,205
0
3,632
7,797
2,508
0
885
6,784
0
44,025
L
Kukulkan
scorpion_hmg
Kukulkan
4,472
990
0
43
9,402
3,287
289
1,968
7,354
26,188
0
W
5,127
2,816
0
3,371
8,517
3,069
1,104
228
8,261
0
37,171
W
8,095
3,216
0
3,208
8,427
5,853
1,844
2,244
6,009
0
57,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
36,277
380
Minions Killed
329
0
Camps Cleared
0
1,428,643
Distance Traveled
1,358,350
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,116
474
73
5
0
329,158
2
L
Zeus
6,975
465
67
4
0
233,798
0
L
Artemis
8,670
578
78
5
0
253,705
5
W
Ra
8,414
561
75
5
0
289,562
0
W
Ares
8,571
571
24
2
0
290,110
4
L
Fenrir
7,111
474
50
3
0
294,508
1
W
Nemesis
7,978
532
76
5
0
313,456
0
L
Kukulkan
6,405
427
61
4
0
247,181
0
W
Neith
8,082
539
91
6
0
249,855
2
W
Vamana
9,875
658
114
8
0
285,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role