Player Matchup

Heimdallr
Heimdallr
Flopsie
Heimdallr
Level 29
God Stats
7W - 2L
1,719 SR
Queue Stats
75W - 20L
1,777 Elo+
Party 1
Fenrir
Fenrir
Juanesneik
Fenrir
Level 16
God Stats
5W - 2L
1,591 SR
Queue Stats
65W - 55L
1,481 Elo+
Solo
Vulcan
Vulcan
MALEC13
Vulcan
Level 18
God Stats
3W - 3L
1,551 SR
Queue Stats
19W - 24L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Nocarder
Kuzenbo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
esaloco
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,515 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,544 Elo+

VS

Team Averages
Level 16
1,500 SR
1,616 Elo+
Neith
Neith
NICKI99
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Thor
Thor
NameLNTH
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 2
Janus
Janus
PolyCabroken
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,601 Elo+
Solo
Tyr
Tyr
SmiteMooN
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
nahigaher
Ymir
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 130L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flopsie
Heimdallr
10
3 / 0 / 2
6,207
564
4,492
4,705
1,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Juanesneik
Fenrir
8
1 / 5 / 5
5,422
493
3,596
6,936
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
MALEC13
Vulcan
9
0 / 6 / 2
5,409
492
2,978
7,640
2,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Nocarder
Kuzenbo
11
4 / 2 / 0
6,463
588
5,742
8,660
7,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
esaloco
Arachne
11
4 / 1 / 3
6,288
572
4,027
6,423
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NICKI99
Neith
7
1 / 3 / 0
4,751
432
2,792
5,877
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
7
0 / 4 / 2
4,970
452
1,390
6,188
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 3
7,501
682
6,738
2,982
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 1 / 2
6,547
595
5,563
6,725
3,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
1 / 4 / 3
5,719
520
1,957
8,683
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
13
14
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Flopsie
Heimdallr
3
0
2
4
W
Fenrir
Juanesneik
Fenrir
1
5
5
0.7
W
Vulcan
MALEC13
Vulcan
0
6
2
0.17
L
Neith
NICKI99
Neith
1
3
0
0.33
L
Thor
0
4
2
0.25
W
Kuzenbo
Nocarder
Kuzenbo
4
2
0
2
L
4
0
3
5.5
L
7
1
2
8
W
Arachne
esaloco
Arachne
4
1
3
5.5
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
18,440
34,364
Taken
30,455
15,119
Mitigated
12,106
10,561
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Flopsie
Heimdallr
4,492
2,994
0
2,246
4,705
1,504
136
231
4,474
0
34,619
W
Fenrir
Juanesneik
Fenrir
3,596
644
0
1,228
6,936
2,049
0
1,829
5,077
0
15,687
W
Vulcan
MALEC13
Vulcan
2,978
1,083
183
2,122
7,640
2,480
0
4,520
2,770
23,083
0
L
Neith
NICKI99
Neith
2,792
1,363
0
260
5,877
1,748
0
4,514
1,363
0
13,152
L
Thor
1,390
624
0
1,408
6,188
1,663
198
2,181
4,007
0
16,337
W
Kuzenbo
Nocarder
Kuzenbo
5,742
1,647
0
3,411
8,660
7,134
120
594
8,030
35,000
0
L
6,738
462
0
480
2,982
823
176
1,266
1,716
50,825
0
L
5,563
834
0
3,590
6,725
3,913
0
386
6,339
0
20,076
W
Arachne
esaloco
Arachne
4,027
3,304
0
1,371
6,423
1,952
495
1,073
5,318
0
29,799
L
Ymir
1,957
280
0
1,740
8,683
3,959
0
373
8,310
16,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
29,488
263
Minions Killed
234
0
Camps Cleared
0
1,072,541
Distance Traveled
1,146,249
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,207
564
59
5
0
214,873
0
W
Fenrir
5,422
493
28
3
0
203,333
0
W
Vulcan
5,409
492
46
4
0
188,795
0
L
Neith
4,751
432
26
2
0
183,764
0
L
Thor
4,970
452
41
4
0
226,194
0
W
Kuzenbo
6,463
588
68
6
0
218,490
2
L
Janus
7,501
682
106
10
0
241,939
3
L
Tyr
6,547
595
30
3
0
264,092
2
W
Arachne
6,288
572
62
6
0
247,050
2
L
Ymir
5,719
520
31
3
0
230,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role