Player Matchup

Raijin
Raijin
Bronze III
Bernakun
Raijin
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Gabriielmr
Kuzenbo
Bronze III
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Khεpri
King Arthur
Platinum III
Level 154
God Stats
63W - 52L
1,585 SR
Queue Stats
573W - 608L
1,657 MMR
Solo
Fenrir
Fenrir
Gold III
Sebaspere
Fenrir
Gold III
Level 156
God Stats
1W - 0L
1,139 SR
Queue Stats
36W - 43L
1,655 MMR
Solo
Jing Wei
Jing Wei
Bronze III
elmantecoso
Jing Wei
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,445 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,553 SR
1,509 MMR
Heimdallr
Heimdallr
Gold IV
Algeink
Heimdallr
Gold IV
Level 58
God Stats
0W - 1L
1,763 SR
Queue Stats
53W - 46L
1,546 MMR
Solo
Mulan
Mulan
Gold III
Luciano31
Mulan
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
TioHawKerSx
Nu Wa
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 241L
1,496 MMR
Solo
Nemesis
Nemesis
Platinum III
thermonz
Nemesis
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
zDKiller
Sylvanus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bernakun
Raijin
11
3 / 0 / 1
6,152
684
1,737
2,258
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Gabriielmr
Kuzenbo
6
0 / 2 / 5
4,327
481
1,871
4,776
3,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Khεpri
King Arthur
11
2 / 1 / 2
6,100
678
8,168
9,448
4,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Sebaspere
Fenrir
11
6 / 1 / 2
6,407
712
5,059
6,660
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
elmantecoso
Jing Wei
10
4 / 2 / 4
5,838
649
5,087
5,923
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiSetApolloTiamatScylla

VS

Bans
DanzaburouJanusAthenaAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Algeink
Heimdallr
8
2 / 6 / 1
4,907
545
4,730
8,337
2,410
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Luciano31
Mulan
10
1 / 3 / 0
5,324
592
5,272
9,934
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
5,884
654
3,097
1,741
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
thermonz
Nemesis
9
1 / 2 / 2
4,998
555
1,237
5,631
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
zDKiller
Sylvanus
7
0 / 4 / 3
4,771
530
2,353
8,745
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
6
6
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Algeink
Heimdallr
2
6
1
0.42
W
Raijin
Bernakun
Raijin
3
0
1
3.5
W
Kuzenbo
Gabriielmr
Kuzenbo
0
2
5
1.25
W
King Arthur
Khεpri
King Arthur
2
1
2
3
L
Mulan
Luciano31
Mulan
1
3
0
0.33
W
Fenrir
Sebaspere
Fenrir
6
1
2
7
L
2
0
2
3
W
Jing Wei
elmantecoso
Jing Wei
4
2
4
3
L
Nemesis
thermonz
Nemesis
1
2
2
1
L
Sylvanus
zDKiller
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
16,689
29,065
Taken
34,388
12,720
Mitigated
12,617
10,074
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Algeink
Heimdallr
4,730
2,752
0
1,595
8,337
2,410
84
728
7,569
0
24,645
W
Raijin
Bernakun
Raijin
1,737
170
0
650
2,258
601
462
461
1,731
37,342
0
W
Kuzenbo
Gabriielmr
Kuzenbo
1,871
729
0
890
4,776
3,192
0
1,373
3,301
6,361
0
W
King Arthur
Khεpri
King Arthur
8,168
1,541
0
3,670
9,448
4,815
0
759
8,628
0
34,987
L
Mulan
Luciano31
Mulan
5,272
1,188
0
3,230
9,934
4,644
0
0
9,934
0
26,587
W
Fenrir
Sebaspere
Fenrir
5,059
1,666
0
3,514
6,660
2,242
0
933
5,627
0
32,264
L
3,097
339
0
207
1,741
458
0
579
1,152
37,176
0
W
Jing Wei
elmantecoso
Jing Wei
5,087
3,409
0
1,350
5,923
1,870
0
1,502
4,328
0
25,660
L
Nemesis
thermonz
Nemesis
1,237
555
0
700
5,631
1,541
0
1,199
4,268
0
18,303
L
Sylvanus
zDKiller
Sylvanus
2,353
1,028
899
2,710
8,745
3,564
0
888
7,857
13,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
25,884
299
Minions Killed
247
0
Camps Cleared
0
1,037,554
Distance Traveled
864,790
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,907
545
41
5
0
172,842
4
W
Raijin
6,152
684
95
11
0
195,707
4
W
Kuzenbo
4,327
481
10
1
0
196,629
3
W
King Arthur
6,100
678
71
8
0
205,564
2
L
Mulan
5,324
592
50
6
0
170,540
3
W
Fenrir
6,407
712
71
8
0
209,909
3
L
Nu Wa
5,884
654
88
10
0
182,907
4
W
Jing Wei
5,838
649
52
6
0
229,745
3
L
Nemesis
4,998
555
45
5
0
173,792
1
L
Sylvanus
4,771
530
23
3
0
164,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role