Player Matchup

King Arthur
King Arthur
AsierTePetaJr
King Arthur
Level 18
God Stats
10W - 10L
1,534 SR
Queue Stats
33W - 26L
1,586 Elo+
Party 1
Tiamat
Tiamat
Deviade
Tiamat
Level 120
God Stats
5W - 3L
1,817 SR
Queue Stats
38W - 37L
1,532 Elo+
Solo
Skadi
Skadi
SirMarvelous
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SrAleo
Fenrir
Level 66
God Stats
2W - 1L
1,405 SR
Queue Stats
50W - 45L
1,541 Elo+
Party 1
Mercury
Mercury
TheShawnYT
Mercury
Level 67
God Stats
8W - 2L
1,324 SR
Queue Stats
37W - 28L
1,571 Elo+
Party 1
Team Averages
Level 79
1,516 SR
1,546 Elo+

VS

Team Averages
Level 43
1,621 SR
1,511 Elo+
Amaterasu
Amaterasu
FactualMango
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Li4E4m3
Ah Puch
Level 81
God Stats
2W - 2L
1,749 SR
Queue Stats
627W - 622L
1,511 Elo+
Party 2
Khepri
Khepri
StulejkowyPotwor
Khepri
Level 29
God Stats
7W - 4L
1,591 SR
Queue Stats
169W - 157L
1,527 Elo+
Party 3
Susano
Susano
peppillo
Susano
Level 29
God Stats
9W - 18L
1,615 SR
Queue Stats
478W - 475L
1,541 Elo+
Party 2
Hachiman
Hachiman
seksikpl
Hachiman
Level 38
God Stats
18W - 18L
1,653 SR
Queue Stats
202W - 187L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsierTePetaJr
King Arthur
17
6 / 2 / 5
10,317
573
15,313
16,919
11,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Deviade
Tiamat
15
0 / 2 / 3
9,003
500
5,961
9,028
4,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 0
10,265
570
14,104
11,861
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SrAleo
Fenrir
15
3 / 5 / 9
9,393
522
10,327
15,953
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
TheShawnYT
Mercury
19
8 / 1 / 6
11,309
628
7,167
11,549
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FactualMango
Amaterasu
13
0 / 5 / 5
7,992
444
8,458
19,041
12,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Li4E4m3
Ah Puch
14
2 / 6 / 4
9,195
511
13,479
13,641
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 6
9,015
501
4,358
13,098
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
peppillo
Susano
12
2 / 7 / 2
7,939
441
7,367
14,890
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
seksikpl
Hachiman
16
4 / 4 / 1
9,753
542
9,011
12,198
6,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
24
Kills
12
13
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AsierTePetaJr
King Arthur
6
2
5
4.25
W
Tiamat
Deviade
Tiamat
0
2
3
0.75
L
Amaterasu
FactualMango
Amaterasu
0
5
5
0.5
L
Ah Puch
Li4E4m3
Ah Puch
2
6
4
0.67
W
7
3
0
2.33
W
Fenrir
SrAleo
Fenrir
3
5
9
1.5
L
4
2
6
3.5
W
Mercury
TheShawnYT
Mercury
8
1
6
11
L
Susano
peppillo
Susano
2
7
2
0.43
L
Hachiman
seksikpl
Hachiman
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
42,673
65,310
Taken
72,868
35,219
Mitigated
41,519
23,772
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AsierTePetaJr
King Arthur
15,313
868
0
6,150
16,919
11,562
96
2,935
13,984
361
59,873
W
Tiamat
Deviade
Tiamat
5,961
1,100
0
3,601
9,028
4,685
2,153
4,374
4,654
58,068
0
L
Amaterasu
FactualMango
Amaterasu
8,458
4,380
0
7,705
19,041
12,843
748
1,038
18,003
117
37,565
L
Ah Puch
Li4E4m3
Ah Puch
13,479
1,063
100
4,090
13,641
5,314
0
2,620
10,835
58,077
0
W
14,104
8,423
0
3,479
11,861
3,885
555
1,536
10,325
0
69,850
W
Fenrir
SrAleo
Fenrir
10,327
2,762
0
4,447
15,953
10,552
615
6,381
9,572
751
30,048
L
4,358
868
0
1,142
13,098
10,936
0
1,628
11,470
22,788
0
W
Mercury
TheShawnYT
Mercury
7,167
3,780
0
6,095
11,549
4,535
0
2,728
8,821
0
89,046
L
Susano
peppillo
Susano
7,367
1,519
0
3,750
14,890
5,575
0
1,018
13,872
0
42,188
L
Hachiman
seksikpl
Hachiman
9,011
5,036
0
2,552
12,198
6,851
680
103
12,095
0
61,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
43,894
537
Minions Killed
442
0
Camps Cleared
0
1,768,070
Distance Traveled
1,580,184
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,317
573
105
6
0
362,914
0
W
Tiamat
9,003
500
131
7
0
307,637
4
L
Amaterasu
7,992
444
74
4
0
291,157
0
L
Ah Puch
9,195
511
132
7
0
304,984
7
W
Skadi
10,265
570
108
6
0
316,169
5
W
Fenrir
9,393
522
41
2
0
349,600
3
L
Khepri
9,015
501
30
2
0
356,818
5
W
Mercury
11,309
628
152
8
0
431,750
6
L
Susano
7,939
441
80
4
0
316,580
5
L
Hachiman
9,753
542
126
7
0
310,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role