Player Matchup

Anhur
Anhur
Platinum I
Keitrum
Anhur
Platinum I
Level 156
God Stats
9W - 4L
1,673 SR
Queue Stats
107W - 31L
2,051 MMR
Party 2
Fenrir
Fenrir
Diamond II
RayRayyy
Fenrir
Diamond II
Level 85
God Stats
11W - 1L
1,836 SR
Queue Stats
108W - 41L
2,303 MMR
Party 2
Persephone
Persephone
Diamond II
SnoekiePoekiee
Persephone
Diamond II
Level 156
God Stats
16W - 7L
1,799 SR
Queue Stats
135W - 45L
2,184 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,769 SR
2,179 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,673 SR
1,821 MMR
Chernobog
Chernobog
Platinum III
Kikru
Chernobog
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum II
TheBayleaf
Agni
Platinum II
Level 160
God Stats
0W - 2L
1,702 SR
Queue Stats
48W - 20L
1,981 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
toli55
Cthulhu
Platinum II
Level 158
God Stats
9W - 3L
1,818 SR
Queue Stats
80W - 60L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Keitrum
Anhur
15
8 / 4 / 8
11,269
751
14,159
14,309
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RayRayyy
Fenrir
12
1 / 4 / 11
10,271
685
7,935
18,173
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
SnoekiePoekiee
Persephone
15
7 / 2 / 9
11,393
760
11,916
6,696
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Guan YuAphroditeChang'eScyllaTiamat

VS

Bans
SetDiscordiaSobekHelKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kikru
Chernobog
14
5 / 5 / 3
10,703
714
11,893
11,737
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 3
10,099
673
9,547
9,313
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
toli55
Cthulhu
11
2 / 7 / 3
9,185
612
7,833
18,490
16,233
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
10
10
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Keitrum
Anhur
8
4
8
3
L
Chernobog
Kikru
Chernobog
5
5
3
1.3
W
Fenrir
RayRayyy
Fenrir
1
4
11
1.63
W
Persephone
SnoekiePoekiee
Persephone
7
2
9
5.75
L
3
4
3
1.13
L
Cthulhu
toli55
Cthulhu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
29,273
39,178
Taken
39,540
27,028
Mitigated
26,025
10,428
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Keitrum
Anhur
14,159
8,081
0
5,271
14,309
5,625
1,548
6,052
8,257
0
64,404
L
Chernobog
Kikru
Chernobog
11,893
6,945
0
1,606
11,737
6,895
1,743
4,978
6,759
0
45,216
W
Fenrir
RayRayyy
Fenrir
7,935
2,217
0
3,378
18,173
18,777
231
7,487
10,372
0
21,306
W
Persephone
SnoekiePoekiee
Persephone
11,916
1,687
0
1,779
6,696
2,626
600
3,921
2,773
47,424
0
L
9,547
1,527
0
720
9,313
2,897
372
1,625
7,688
40,789
0
L
Cthulhu
toli55
Cthulhu
7,833
486
585
791
18,490
16,233
0
5,080
13,145
18,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
29,987
176
Minions Killed
167
0
Camps Cleared
0
843,260
Distance Traveled
771,272
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,269
751
91
6
0
255,447
2
L
Chernobog
10,703
714
72
5
0
254,328
2
W
Fenrir
10,271
685
19
1
0
300,485
1
W
Persephone
11,393
760
66
4
0
287,328
2
L
Agni
10,099
673
71
5
0
259,961
2
L
Cthulhu
9,185
612
24
2
0
256,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role