Player Matchup

Neith
Neith
GoodNightBandit
Neith
Level 39
God Stats
185W - 253L
1,363 SR
Queue Stats
268W - 387L
1,268 Elo+
Solo
Cthulhu
Cthulhu
HiJackMeOff
Cthulhu
Level 29
God Stats
6W - 1L
1,842 SR
Queue Stats
15W - 11L
1,603 Elo+
Solo
Ravana
Ravana
Williamssurdo
Ravana
Level 159
God Stats
4W - 5L
1,449 SR
Queue Stats
198W - 278L
1,256 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,376 Elo+

VS

Team Averages
Level 17
1,222 SR
1,282 Elo+
Neith
Neith
AikoNiLyria
Neith
Level 4
God Stats
1W - 7L
1,239 SR
Queue Stats
1W - 7L
1,298 Elo+
Solo
The Morrigan
The Morrigan
Just-Gabo
The Morrigan
Level 40
God Stats
7W - 24L
1,211 SR
Queue Stats
62W - 107L
1,119 Elo+
Solo
Eset
Eset
SIEGE4K
Eset
Level 7
God Stats
1W - 3L
1,216 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
9,060
906
6,324
4,886
1,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
HiJackMeOff
Cthulhu
11
3 / 1 / 11
8,125
813
6,570
10,298
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 10
7,408
741
2,812
5,901
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,724
672
4,605
7,415
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Just-Gabo
The Morrigan
7
0 / 4 / 1
5,668
567
1,639
3,942
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
SIEGE4K
Eset
9
2 / 5 / 2
6,621
662
2,664
6,600
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
10
0
5
12.5
W
Cthulhu
HiJackMeOff
Cthulhu
3
1
11
8.5
L
The Morrigan
Just-Gabo
The Morrigan
0
4
1
0.13
L
Eset
SIEGE4K
Eset
2
5
2
0.6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
8,908
21,085
Taken
17,957
11,080
Mitigated
5,620
7,333
Healing
1,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,605
2,814
0
381
7,415
2,659
0
3,075
4,340
0
16,714
W
6,324
1,367
0
1,539
4,886
1,822
1,724
1,301
3,505
0
33,610
W
Cthulhu
HiJackMeOff
Cthulhu
6,570
337
110
3,270
10,298
6,689
0
1,414
8,793
23,750
0
L
The Morrigan
Just-Gabo
The Morrigan
1,639
211
111
111
3,942
1,247
0
1,718
2,224
7,693
260
L
Eset
SIEGE4K
Eset
2,664
421
0
661
6,600
1,714
0
1,833
4,767
15,563
0
W
2,812
1,044
384
2,030
5,901
2,569
508
1,141
4,658
0
22,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
19,013
130
Minions Killed
78
0
Camps Cleared
0
556,545
Distance Traveled
408,622
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,724
672
30
3
0
135,468
0
W
Neith
9,060
906
70
7
0
182,623
0
W
Cthulhu
8,125
813
30
3
0
193,528
2
L
The Morrigan
5,668
567
19
2
0
118,401
0
L
Eset
6,621
662
29
3
0
154,753
1
W
Ravana
7,408
741
30
3
0
180,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role