Player Matchup

Chang'e
Chang'e
MyamKL
Chang'e
Level 29
God Stats
8W - 6L
1,625 SR
Queue Stats
51W - 48L
1,569 Elo+
Party 2
Khepri
Khepri
Smirs-asb
Khepri
Level 29
God Stats
23W - 27L
1,472 SR
Queue Stats
327W - 340L
1,459 Elo+
Party 3
Vamana
Vamana
dpoxolo006
Vamana
Level 128
God Stats
1W - 1L
1,210 SR
Queue Stats
133W - 121L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
juandavid42
Tsukuyomi
Level 127
God Stats
3W - 2L
1,289 SR
Queue Stats
73W - 67L
1,549 Elo+
Party 2
Skadi
Skadi
rarasb
Skadi
Level 35
God Stats
5W - 3L
1,479 SR
Queue Stats
401W - 430L
1,496 Elo+
Party 3
Team Averages
Level 70
1,415 SR
1,522 Elo+

VS

Team Averages
Level 54
1,473 SR
1,460 Elo+
Thanatos
Thanatos
Alligator_11
Thanatos
Level 12
God Stats
1W - 3L
1,273 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Neith
Neith
Babii_886
Neith
Level 17
God Stats
32W - 42L
1,591 SR
Queue Stats
329W - 366L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
MiGuel_On_Fire17
Cabrakan
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
226W - 232L
1,399 Elo+
Party 1
Ra
Ra
TidaL Shake
Ra
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 163L
1,410 Elo+
Solo
Ne Zha
Ne Zha
VFM_L2PANTR2_
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 109L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MyamKL
Chang'e
16
1 / 2 / 4
9,421
496
3,006
8,571
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Smirs-asb
Khepri
14
2 / 2 / 7
9,175
483
4,811
7,813
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
dpoxolo006
Vamana
17
5 / 2 / 5
10,335
544
11,993
16,337
18,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
juandavid42
Tsukuyomi
17
14 / 3 / 4
11,113
585
20,882
12,787
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
rarasb
Skadi
15
6 / 3 / 2
9,036
476
8,070
7,665
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alligator_11
Thanatos
12
2 / 9 / 0
7,476
393
4,502
14,319
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Babii_886
Neith
13
1 / 3 / 0
7,963
419
1,762
8,335
2,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 6 / 0
9,755
513
11,123
16,368
18,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 3 / 0
10,557
556
7,265
12,617
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 6
8,650
455
8,208
15,491
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
28
Kills
12
12
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alligator_11
Thanatos
2
9
0
0.22
L
Neith
Babii_886
Neith
1
3
0
0.33
L
5
6
0
0.83
W
Chang'e
MyamKL
Chang'e
1
2
4
1.5
W
Khepri
Smirs-asb
Khepri
2
2
7
2.75
L
3
3
0
1
L
1
7
6
0.57
W
Vamana
dpoxolo006
Vamana
5
2
5
3.75
W
Tsukuyomi
juandavid42
Tsukuyomi
14
3
4
5.33
W
Skadi
rarasb
Skadi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
32,860
53,173
Taken
67,130
36,206
Mitigated
38,185
12,891
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alligator_11
Thanatos
4,502
888
0
6,030
14,319
5,130
360
2,945
11,298
0
32,653
L
Neith
Babii_886
Neith
1,762
525
0
3,163
8,335
2,445
382
1,345
6,990
0
44,903
L
11,123
1,615
0
2,816
16,368
18,811
0
784
15,527
54,445
0
W
Chang'e
MyamKL
Chang'e
3,006
0
800
4,140
8,571
3,239
1,548
2,092
6,409
44,006
0
W
Khepri
Smirs-asb
Khepri
4,811
558
0
1,118
7,813
5,977
237
407
7,392
29,283
0
L
7,265
540
632
6,442
12,617
6,299
58
828
11,693
76,100
0
L
8,208
4,108
0
3,700
15,491
5,500
0
1,576
13,805
0
38,320
W
Vamana
dpoxolo006
Vamana
11,993
5,007
0
5,403
16,337
18,800
357
8,452
7,845
0
65,402
W
Tsukuyomi
juandavid42
Tsukuyomi
20,882
7,065
0
850
12,787
5,560
0
5,673
6,932
0
68,322
W
Skadi
rarasb
Skadi
8,070
2,878
0
580
7,665
2,630
2,914
1,430
6,207
0
51,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
44,401
444
Minions Killed
440
0
Camps Cleared
0
1,744,974
Distance Traveled
1,580,948
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,476
393
58
3
0
325,237
0
L
Neith
7,963
419
96
5
0
311,572
0
L
Cabrakan
9,755
513
81
4
0
303,972
2
W
Chang'e
9,421
496
92
5
0
297,030
3
W
Khepri
9,175
483
39
2
0
368,134
1
L
Ra
10,557
556
146
8
0
289,254
6
L
Ne Zha
8,650
455
59
3
0
350,913
1
W
Vamana
10,335
544
131
7
0
348,485
2
W
Tsukuyomi
11,113
585
89
5
0
377,885
0
W
Skadi
9,036
476
93
5
0
353,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role