Player Matchup

Discordia
Discordia
Chuluxaa
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Echoturn
Achilles
Level 86
God Stats
3W - 1L
1,608 SR
Queue Stats
28W - 34L
1,472 Elo+
Party 2
Khepri
Khepri
TomooJohnson
Khepri
Level 145
God Stats
2W - 0L
1,317 SR
Queue Stats
24W - 35L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
VanChronos
Jing Wei
Level 83
God Stats
5W - 3L
1,653 SR
Queue Stats
133W - 104L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
Zanarkandx
Baba Yaga
Level 44
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 2L
1,612 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,530 Elo+

VS

Team Averages
Level 96
1,567 SR
1,531 Elo+
Cernunnos
Cernunnos
CSgladiator
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 185L
1,555 Elo+
Party 1
Tyr
Tyr
Dark_Fluffy95
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
PxrtyWounds
Thoth
Level 148
God Stats
8W - 6L
1,699 SR
Queue Stats
184W - 167L
1,518 Elo+
Party 1
Janus
Janus
RosaParks11255
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 110L
1,559 Elo+
Party 1
Neith
Neith
jungleboogie56
Neith
Level 128
God Stats
1W - 1L
1,638 SR
Queue Stats
190W - 178L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chuluxaa
Discordia
16
8 / 1 / 13
9,660
966
11,345
5,562
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Echoturn
Achilles
15
5 / 2 / 16
9,287
929
8,553
11,937
20,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Khepri
16
5 / 1 / 17
9,118
912
4,900
11,502
11,900
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
VanChronos
Jing Wei
15
3 / 1 / 13
9,039
904
5,799
7,197
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Zanarkandx
Baba Yaga
15
7 / 1 / 11
9,439
944
9,685
6,144
3,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CSgladiator
Cernunnos
13
1 / 5 / 4
7,144
714
5,634
8,484
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
6,356
636
1,202
11,446
7,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 5 / 3
7,572
757
6,978
7,078
2,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,221
822
7,170
6,306
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 4
7,280
728
9,144
9,845
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
28
Kills
5
6
Deaths
28
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CSgladiator
Cernunnos
1
5
4
0.6
W
Discordia
Chuluxaa
Discordia
8
1
13
14.5
L
0
9
3
0.17
W
Achilles
Echoturn
Achilles
5
2
16
6.5
L
2
5
3
0.7
L
2
5
2
0.6
W
Khepri
5
1
17
13.5
W
Jing Wei
VanChronos
Jing Wei
3
1
13
9.5
W
Baba Yaga
Zanarkandx
Baba Yaga
7
1
11
12.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
30,128
42,342
Taken
43,159
41,186
Mitigated
18,659
17,189
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CSgladiator
Cernunnos
5,634
1,592
0
345
8,484
3,247
0
3,817
4,447
0
14,746
W
Discordia
Chuluxaa
Discordia
11,345
480
1,605
552
5,562
2,729
907
2,358
3,204
27,289
0
L
1,202
231
0
424
11,446
7,721
0
6,815
4,195
0
2,852
W
Achilles
Echoturn
Achilles
8,553
2,433
136
2,617
11,937
20,037
106
3,518
8,419
0
13,979
L
6,978
78
505
1,191
7,078
2,194
0
3,659
3,216
12,314
0
L
7,170
95
290
375
6,306
1,983
0
4,009
2,035
21,755
0
W
Khepri
4,900
199
2,121
2,245
11,502
11,900
62
4,371
7,131
11,079
0
W
Jing Wei
VanChronos
Jing Wei
5,799
3,387
2,449
1,854
7,197
3,468
2,226
2,928
4,269
0
19,921
W
Baba Yaga
Zanarkandx
Baba Yaga
9,685
275
1,562
2,048
6,144
3,052
1,574
973
5,171
19,660
0
L
9,144
3,102
327
3,030
9,845
3,514
0
6,534
2,936
0
18,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
36,573
117
Minions Killed
81
0
Camps Cleared
0
923,584
Distance Traveled
775,605
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,144
714
20
2
0
164,847
0
W
Discordia
9,660
966
56
6
0
163,112
5
L
Tyr
6,356
636
4
0
0
143,956
0
W
Achilles
9,287
929
15
2
0
180,380
1
L
Thoth
7,572
757
9
1
0
138,769
0
L
Janus
8,221
822
21
2
0
161,167
0
W
Khepri
9,118
912
6
1
0
213,806
0
W
Jing Wei
9,039
904
27
3
0
201,723
0
W
Baba Yaga
9,439
944
13
1
0
164,563
1
L
Neith
7,280
728
27
3
0
166,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role