Player Matchup

Nu Wa
Nu Wa
Blahk Dahlia
Nu Wa
Level 28
God Stats
13W - 10L
1,549 SR
Queue Stats
225W - 316L
1,342 Elo+
Party 2
Anhur
Anhur
K1N6s
Anhur
Level 22
God Stats
27W - 35L
1,374 SR
Queue Stats
203W - 305L
1,333 Elo+
Party 2
Pele
Pele
Mrpolo428
Pele
Level 9
God Stats
1W - 1L
1,252 SR
Queue Stats
10W - 18L
1,350 Elo+
Solo
Kukulkan
Kukulkan
SlenderBoss69
Kukulkan
Level 24
God Stats
1W - 2L
1,420 SR
Queue Stats
20W - 11L
1,497 Elo+
Solo
Cthulhu
Cthulhu
newphoenixgames
Cthulhu
Level 28
God Stats
9W - 6L
1,453 SR
Queue Stats
298W - 344L
1,404 Elo+
Solo
Team Averages
Level 22
1,410 SR
1,385 Elo+

VS

Team Averages
Level 21
1,386 SR
1,342 Elo+
Neith
Neith
EmperorSidious83
Neith
Level 28
God Stats
22W - 21L
1,289 SR
Queue Stats
52W - 62L
1,115 Elo+
Party 1
Zeus
Zeus
Johnny1933
Zeus
Level 11
God Stats
11W - 16L
1,183 SR
Queue Stats
12W - 25L
950 Elo+
Party 1
Nu Wa
Nu Wa
TheRealFatCobra
Nu Wa
Level 27
God Stats
7W - 10L
1,608 SR
Queue Stats
43W - 35L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
sm2ke
Kuzenbo
Level 27
God Stats
0W - 1L
1,309 SR
Queue Stats
13W - 18L
1,625 Elo+
Solo
Sobek
Sobek
xdffvfff
Sobek
Level 10
God Stats
1W - 1L
1,543 SR
Queue Stats
3W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 16
12,369
951
24,605
11,932
3,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
K1N6s
Anhur
19
5 / 5 / 12
12,606
970
7,404
18,213
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
19
4 / 1 / 12
12,367
951
10,095
15,123
9,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SlenderBoss69
Kukulkan
20
11 / 1 / 16
14,620
1,125
21,037
12,059
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 3 / 17
13,594
1,046
20,722
18,006
19,461
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,596
892
7,754
19,476
7,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 7 / 6
10,932
841
12,942
16,179
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 4 / 5
14,265
1,097
33,657
18,254
7,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
sm2ke
Kuzenbo
15
2 / 4 / 4
10,958
843
3,965
10,733
9,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
xdffvfff
Sobek
16
1 / 12 / 1
10,715
824
9,529
25,241
13,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
34
Kills
12
12
Deaths
34
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
2
7
5
0.64
L
0
7
6
0.43
W
Anhur
K1N6s
Anhur
5
5
12
2.2
W
Pele
4
1
12
10
W
Kukulkan
SlenderBoss69
Kukulkan
11
1
16
19
L
7
4
5
2.38
W
10
3
17
6.17
L
Kuzenbo
sm2ke
Kuzenbo
2
4
4
1
L
Sobek
xdffvfff
Sobek
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,863
Damage
67,847
75,333
Taken
89,883
42,817
Mitigated
43,130
15,465
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,605
8,012
1,209
4,043
11,932
3,985
0
9,904
2,028
47,111
0
L
7,754
3,950
0
1,720
19,476
7,437
0
14,708
4,635
0
38,479
L
12,942
1,743
0
0
16,179
6,428
0
13,682
2,497
44,726
0
W
Anhur
K1N6s
Anhur
7,404
2,252
0
2,203
18,213
6,507
0
12,754
5,097
0
17,842
W
Pele
10,095
2,266
0
764
15,123
9,040
0
12,943
2,180
0
32,959
W
Kukulkan
SlenderBoss69
Kukulkan
21,037
3,840
517
6,455
12,059
3,824
0
10,223
1,836
78,087
0
L
33,657
8,768
0
3,047
18,254
7,021
0
14,235
4,019
81,512
0
W
20,722
1,807
274
0
18,006
19,461
0
14,269
3,737
44,265
0
L
Kuzenbo
sm2ke
Kuzenbo
3,965
1,504
0
566
10,733
9,004
0
7,150
3,337
9,319
0
L
Sobek
xdffvfff
Sobek
9,529
1,370
0
1,832
25,241
13,240
0
16,589
8,652
26,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,556
Gold Earned
58,466
311
Minions Killed
268
6
Camps Cleared
5
1,139,643
Distance Traveled
867,179
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,369
951
48
4
1
243,907
0
L
Neith
11,596
892
58
4
0
170,207
0
L
Zeus
10,932
841
72
6
1
186,379
1
W
Anhur
12,606
970
27
2
0
206,183
1
W
Pele
12,367
951
50
4
3
233,867
0
W
Kukulkan
14,620
1,125
138
11
1
221,945
0
L
Nu Wa
14,265
1,097
95
7
4
226,354
0
W
Cthulhu
13,594
1,046
48
4
1
233,741
0
L
Kuzenbo
10,958
843
10
1
0
102,727
0
L
Sobek
10,715
824
33
3
0
181,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role