Player Matchup

Cthulhu
Cthulhu
BelongingBoseck
Cthulhu
Level 29
God Stats
12W - 8L
1,543 SR
Queue Stats
294W - 293L
1,383 Elo+
Solo
Fafnir
Fafnir
Claxmitity G0D
Fafnir
Level 25
God Stats
13W - 13L
1,311 SR
Queue Stats
31W - 41L
1,137 Elo+
Solo
Discordia
Discordia
MaitresseNathou
Discordia
Level 130
God Stats
4W - 2L
1,472 SR
Queue Stats
228W - 255L
1,575 Elo+
Party 1
Skadi
Skadi
MarioZant
Skadi
Level 27
God Stats
1W - 0L
1,695 SR
Queue Stats
18W - 15L
1,312 Elo+
Solo
Neith
Neith
llDyDyll
Neith
Level 8
God Stats
3W - 0L
1,823 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 1
Team Averages
Level 44
1,569 SR
1,438 Elo+

VS

Team Averages
Level 11
1,494 SR
1,534 Elo+
Cerberus
Cerberus
Rockeks
Cerberus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Neith
Neith
ScottyHOly
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
roman19722002
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,658 Elo+
Solo
Janus
Janus
youssabibo
Janus
Level 19
God Stats
2W - 9L
1,469 SR
Queue Stats
66W - 120L
1,217 Elo+
Solo
Erlang Shen
Erlang Shen
绿鲤鱼与驴吕黎
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,150
543
6,383
12,407
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 2 / 6
7,601
507
3,582
10,731
12,030
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
MaitresseNathou
Discordia
13
9 / 0 / 4
8,382
559
11,472
4,837
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
MarioZant
Skadi
14
8 / 1 / 3
8,607
574
5,606
5,888
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
llDyDyll
Neith
13
5 / 3 / 1
8,276
552
5,919
8,054
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rockeks
Cerberus
10
0 / 4 / 2
6,267
418
2,257
8,420
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
10
3 / 7 / 2
6,647
443
7,095
10,857
3,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
roman19722002
King Arthur
9
0 / 8 / 1
6,043
403
2,495
10,833
3,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
10
3 / 7 / 0
6,491
433
6,083
7,715
2,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 0
7,514
501
6,587
10,163
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
27
Kills
9
10
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
2
2
6
2.5
W
Discordia
MaitresseNathou
Discordia
9
0
4
11
W
Skadi
MarioZant
Skadi
8
1
3
9.5
L
Cerberus
Rockeks
Cerberus
0
4
2
0.25
L
Neith
3
7
2
0.57
W
Neith
llDyDyll
Neith
5
3
1
1.83
L
King Arthur
roman19722002
King Arthur
0
8
1
0.06
L
Janus
3
7
0
0.43
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
24,517
41,917
Taken
47,988
29,237
Mitigated
19,418
10,629
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,383
495
94
1,572
12,407
10,807
1,192
1,939
10,468
34,125
0
W
3,582
895
0
4,357
10,731
12,030
828
2,556
8,175
21,411
0
W
Discordia
MaitresseNathou
Discordia
11,472
609
780
1,038
4,837
1,505
869
1,262
3,575
43,593
0
W
Skadi
MarioZant
Skadi
5,606
2,409
0
150
5,888
2,004
1,807
2,118
3,770
0
34,667
L
Cerberus
Rockeks
Cerberus
2,257
161
0
1,256
8,420
4,550
188
4,290
3,810
17,860
0
L
Neith
7,095
4,063
0
1,710
10,857
3,432
0
4,811
5,777
0
26,335
W
Neith
llDyDyll
Neith
5,919
2,040
0
2,638
8,054
2,891
2,512
465
7,589
0
40,962
L
King Arthur
roman19722002
King Arthur
2,495
537
0
0
10,833
3,953
245
5,302
5,119
0
22,121
L
Janus
6,083
633
0
0
7,715
2,332
192
2,984
4,553
27,056
0
L
6,587
3,095
0
2,515
10,163
5,151
0
2,699
7,292
0
40,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
32,962
306
Minions Killed
249
0
Camps Cleared
0
1,321,125
Distance Traveled
1,298,724
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,150
543
52
3
0
286,462
0
W
Fafnir
7,601
507
30
2
0
210,802
0
W
Discordia
8,382
559
78
5
0
289,828
2
W
Skadi
8,607
574
64
4
0
269,153
0
L
Cerberus
6,267
418
50
3
0
290,948
0
L
Neith
6,647
443
49
3
0
229,544
2
W
Neith
8,276
552
82
5
0
264,880
3
L
King Arthur
6,043
403
36
2
0
244,002
0
L
Janus
6,491
433
42
3
0
230,060
2
L
Erlang Shen
7,514
501
72
5
0
304,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role