Player Matchup

Arachne
Arachne
Chauchau_t
Arachne
Level 23
God Stats
11W - 2L
1,818 SR
Queue Stats
84W - 52L
1,648 Elo+
Solo
Tiamat
Tiamat
Galatin
Tiamat
Level 26
God Stats
11W - 11L
1,707 SR
Queue Stats
44W - 45L
1,582 Elo+
Solo
Bellona
Bellona
Ragnarothh
Bellona
Level 13
God Stats
5W - 8L
1,501 SR
Queue Stats
24W - 23L
1,511 Elo+
Solo
Rama
Rama
ShοdJi
Rama
Level 26
God Stats
8W - 2L
1,757 SR
Queue Stats
110W - 34L
1,618 Elo+
Solo
Fenrir
Fenrir
koro_sensei27
Fenrir
Level 6
God Stats
18W - 25L
1,418 SR
Queue Stats
87W - 102L
1,300 Elo+
Solo
Team Averages
Level 19
1,640 SR
1,532 Elo+

VS

Team Averages
Level 18
1,671 SR
1,615 Elo+
Kuzenbo
Kuzenbo
Lobotomia420
Kuzenbo
Level 10
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo
Ao Kuang
Ao Kuang
Sugry15
Ao Kuang
Level 7
God Stats
6W - 5L
1,421 SR
Queue Stats
13W - 17L
1,573 Elo+
Solo
Heimdallr
Heimdallr
gnrommhyuth
Heimdallr
Level 23
God Stats
2W - 4L
1,779 SR
Queue Stats
51W - 42L
1,827 Elo+
Solo
Nike
Nike
scorpion3539
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 145L
1,580 Elo+
Solo
Aphrodite
Aphrodite
toshimself8950
Aphrodite
Level 26
God Stats
3W - 1L
1,875 SR
Queue Stats
14W - 18L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chauchau_t
Arachne
13
5 / 0 / 3
8,148
627
4,976
8,858
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Galatin
Tiamat
13
9 / 1 / 3
8,776
675
10,520
8,813
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ragnarothh
Bellona
14
3 / 0 / 0
8,527
656
5,638
7,096
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
ShοdJi
Rama
15
5 / 0 / 0
9,039
695
9,973
10,937
3,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 4
6,673
513
2,090
7,761
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lobotomia420
Kuzenbo
7
0 / 9 / 0
4,768
367
2,114
10,117
6,267
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Sugry15
Ao Kuang
9
1 / 4 / 0
5,989
461
3,337
9,280
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
gnrommhyuth
Heimdallr
12
2 / 2 / 1
6,941
534
6,750
7,202
2,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,306
485
4,837
10,309
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
toshimself8950
Aphrodite
9
0 / 5 / 0
5,404
416
4,635
12,050
3,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
23
Kills
3
3
Deaths
23
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chauchau_t
Arachne
5
0
3
6.5
W
Tiamat
Galatin
Tiamat
9
1
3
10.5
L
Kuzenbo
Lobotomia420
Kuzenbo
0
9
0
0
W
Bellona
Ragnarothh
Bellona
3
0
0
3
W
Rama
ShοdJi
Rama
5
0
0
5
L
Ao Kuang
Sugry15
Ao Kuang
1
4
0
0.25
L
Heimdallr
gnrommhyuth
Heimdallr
2
2
1
1.25
W
1
2
4
1.5
L
0
3
0
0
L
Aphrodite
toshimself8950
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
21,673
43,465
Taken
48,958
18,797
Mitigated
19,606
19,082
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chauchau_t
Arachne
4,976
3,039
0
3,874
8,858
3,932
376
2,352
6,456
0
52,452
W
Tiamat
Galatin
Tiamat
10,520
1,876
0
3,290
8,813
4,350
2,220
5,226
3,587
43,252
0
L
Kuzenbo
Lobotomia420
Kuzenbo
2,114
914
0
0
10,117
6,267
8
3,515
6,338
10,984
0
W
Bellona
Ragnarothh
Bellona
5,638
834
0
4,155
7,096
4,391
314
515
6,256
0
46,992
W
Rama
ShοdJi
Rama
9,973
8,397
0
6,500
10,937
3,704
1,234
1,687
9,175
0
70,866
L
Ao Kuang
Sugry15
Ao Kuang
3,337
896
0
3,074
9,280
2,180
0
2,723
6,367
20,347
0
L
Heimdallr
gnrommhyuth
Heimdallr
6,750
2,543
0
2,066
7,202
2,053
0
0
7,202
0
39,129
W
2,090
301
0
1,263
7,761
2,420
0
306
7,405
0
28,591
L
4,837
1,047
0
1,805
10,309
5,346
550
0
10,309
0
36,521
L
Aphrodite
toshimself8950
Aphrodite
4,635
448
823
5,485
12,050
3,760
0
3,504
8,222
27,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
29,408
478
Minions Killed
278
0
Camps Cleared
0
1,284,878
Distance Traveled
1,158,308
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,148
627
97
7
0
254,705
0
W
Tiamat
8,776
675
90
7
0
212,464
2
L
Kuzenbo
4,768
367
17
1
0
208,269
4
W
Bellona
8,527
656
115
9
0
255,273
8
W
Rama
9,039
695
128
10
0
268,040
2
L
Ao Kuang
5,989
461
37
3
0
252,334
0
L
Heimdallr
6,941
534
76
6
0
257,014
2
W
Fenrir
6,673
513
48
4
0
294,396
1
L
Nike
6,306
485
84
6
0
227,392
2
L
Aphrodite
5,404
416
64
5
0
213,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role