Player Matchup

Xbalanque
Xbalanque
AroHype
Xbalanque
Level 20
God Stats
2W - 1L
1,486 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 1
Hercules
Hercules
Haksak
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Rajnx
Ares
Level 16
God Stats
3W - 2L
1,577 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 1
Team Averages
Level 45
1,521 SR
1,403 Elo+

VS

Team Averages
Level 53
1,417 SR
1,273 Elo+
Jormungandr
Jormungandr
MoraineKelly1
Jormungandr
Level 27
God Stats
14W - 24L
1,469 SR
Queue Stats
42W - 73L
1,276 Elo+
Party 2
Izanami
Izanami
TakenJupiter375
Izanami
Level 106
God Stats
9W - 9L
1,407 SR
Queue Stats
48W - 81L
1,310 Elo+
Party 2
Vulcan
Vulcan
U-GOT-JAILBREAK
Vulcan
Level 26
God Stats
8W - 11L
1,376 SR
Queue Stats
20W - 30L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AroHype
Xbalanque
12
8 / 4 / 6
9,263
842
11,914
8,270
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Haksak
Hercules
13
5 / 2 / 11
8,929
812
5,314
13,085
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
Rajnx
Ares
12
3 / 0 / 13
9,033
821
4,441
9,132
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MoraineKelly1
Jormungandr
11
2 / 7 / 3
8,164
742
6,388
14,823
10,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 7 / 1
7,439
676
5,778
9,913
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
8,035
730
5,159
3,384
1,326
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
6
6
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AroHype
Xbalanque
8
4
6
2.75
W
Hercules
Haksak
Hercules
5
2
11
5.25
L
Jormungandr
MoraineKelly1
Jormungandr
2
7
3
0.5
W
Ares
Rajnx
Ares
3
0
13
9.5
L
2
7
1
0.36
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
17,325
30,487
Taken
28,120
20,530
Mitigated
16,985
12,641
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AroHype
Xbalanque
11,914
7,170
0
1,323
8,270
3,175
1,958
1,935
6,235
0
34,134
W
Hercules
Haksak
Hercules
5,314
936
1,426
6,602
13,085
10,226
362
5,285
7,675
0
26,645
L
Jormungandr
MoraineKelly1
Jormungandr
6,388
1,690
0
516
14,823
10,821
27
3,045
11,603
25,321
0
W
Ares
Rajnx
Ares
4,441
301
0
3,290
9,132
7,129
128
4,458
4,499
11,185
0
L
5,778
3,685
0
287
9,913
4,838
383
2,041
7,747
0
27,787
L
5,159
2,470
420
447
3,384
1,326
0
252
3,082
20,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
23,638
124
Minions Killed
115
0
Camps Cleared
0
595,552
Distance Traveled
528,241
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,263
842
62
6
0
181,744
0
W
Hercules
8,929
812
49
4
0
210,287
3
L
Jormungandr
8,164
742
28
3
0
171,077
2
W
Ares
9,033
821
13
1
0
203,521
1
L
Izanami
7,439
676
50
5
0
173,066
1
L
Vulcan
8,035
730
37
3
0
184,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role