Player Matchup

Hel
Hel
MateriaTheory
Hel
Level 14
God Stats
10W - 10L
1,603 SR
Queue Stats
26W - 33L
1,264 Elo+
Solo
Ymir
Ymir
Mazzikim
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 76L
1,507 Elo+
Solo
Freya
Freya
Pyromancer233
Freya
Level 21
God Stats
17W - 31L
1,322 SR
Queue Stats
19W - 35L
1,274 Elo+
Solo
Nike
Nike
noobMaster41
Nike
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 52L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
你们的王
Sun Wukong
Level 11
God Stats
1W - 6L
1,041 SR
Queue Stats
15W - 25L
1,213 Elo+
Solo
Team Averages
Level 20
1,393 SR
1,347 Elo+

VS

Team Averages
Level 21
1,576 SR
1,422 Elo+
Nu Wa
Nu Wa
BoosterBuddy
Nu Wa
Level 28
God Stats
18W - 10L
1,740 SR
Queue Stats
140W - 134L
1,466 Elo+
Solo
Thor
Thor
Happy94
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Bacchus
Bacchus
RMann69666
Bacchus
Level 23
God Stats
8W - 6L
1,707 SR
Queue Stats
127W - 121L
1,368 Elo+
Solo
Neith
Neith
RodrigoLuce
Neith
Level 8
God Stats
10W - 10L
1,390 SR
Queue Stats
10W - 11L
1,337 Elo+
Solo
Chang'e
Chang'e
itsjord07
Chang'e
Level 28
God Stats
26W - 22L
1,542 SR
Queue Stats
373W - 398L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 16
14,111
882
8,105
17,985
11,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
20
6 / 7 / 12
14,907
932
22,911
42,729
61,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 13
14,064
879
18,462
22,759
12,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 7 / 11
16,111
1,007
42,057
26,873
19,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
你们的王
Sun Wukong
20
5 / 8 / 15
15,355
960
19,382
37,248
28,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
15,529
971
45,063
14,809
6,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Happy94
Thor
20
4 / 13 / 17
14,662
916
17,708
28,505
16,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
RMann69666
Bacchus
20
3 / 1 / 20
15,146
947
15,897
24,454
40,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 6 / 15
15,668
979
27,938
20,674
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
itsjord07
Chang'e
20
9 / 3 / 14
16,430
1,027
30,859
30,759
13,096
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
113
25
Kills
28
28
Deaths
25
67
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Thor
Happy94
Thor
4
13
17
0.96
L
2
1
16
10
L
Ymir
6
7
12
1.71
L
3
5
13
1.9
W
Bacchus
RMann69666
Bacchus
3
1
20
13
W
7
6
15
2.42
W
Chang'e
itsjord07
Chang'e
9
3
14
5.33
L
9
7
11
2.07
L
Sun Wukong
你们的王
Sun Wukong
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,917
Damage
137,465
147,594
Taken
119,201
132,773
Mitigated
85,548
32,810
Healing
27,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,063
14,417
0
1,979
14,809
6,562
0
4,483
10,326
87,774
0
W
Thor
Happy94
Thor
17,708
4,770
0
0
28,505
16,410
0
14,419
14,086
0
31,133
L
8,105
1,467
14,253
8,986
17,985
11,998
0
11,163
6,184
25,794
0
L
Ymir
22,911
3,934
0
0
42,729
61,261
0
24,472
17,261
68,695
0
L
18,462
7,342
1,061
7,606
22,759
12,146
0
17,280
4,929
46,500
0
W
Bacchus
RMann69666
Bacchus
15,897
2,743
0
1,407
24,454
40,884
0
13,715
10,739
45,130
0
W
27,938
18,965
0
1,869
20,674
8,596
0
5,399
15,275
0
50,067
W
Chang'e
itsjord07
Chang'e
30,859
2,166
10,262
11,620
30,759
13,096
0
11,757
19,002
55,942
0
L
42,057
6,789
0
0
26,873
19,033
0
10,947
15,417
0
99,980
L
Sun Wukong
你们的王
Sun Wukong
19,382
1,908
0
904
37,248
28,335
0
24,396
11,984
295
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,548
Gold Earned
77,435
346
Minions Killed
308
5
Camps Cleared
6
1,553,071
Distance Traveled
1,340,791
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,529
971
96
6
2
279,016
1
W
Thor
14,662
916
29
2
2
214,445
3
L
Hel
14,111
882
58
4
0
348,274
1
L
Ymir
14,907
932
93
6
1
250,751
2
L
Freya
14,064
879
42
3
0
273,944
0
W
Bacchus
15,146
947
44
3
1
295,836
2
W
Neith
15,668
979
59
4
0
244,089
2
W
Chang'e
16,430
1,027
80
5
1
307,405
0
L
Nike
16,111
1,007
108
7
2
338,729
0
L
Sun Wukong
15,355
960
45
3
2
341,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role