Player Matchup

Ravana
Ravana
MiroKardia
Ravana
Level 155
God Stats
12W - 19L
1,288 SR
Queue Stats
420W - 428L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
TTyranTT
Hou Yi
Level 146
God Stats
5W - 6L
1,745 SR
Queue Stats
124W - 118L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
eS Raiser
Nu Wa
Level 63
God Stats
134W - 106L
1,498 SR
Queue Stats
1,352W - 1,219L
1,479 Elo+
Solo
Chaac
Chaac
iGuizinhuGui
Chaac
Level 109
God Stats
1W - 2L
1,231 SR
Queue Stats
137W - 155L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
ryan00x
Cthulhu
Level 127
God Stats
11W - 4L
1,197 SR
Queue Stats
247W - 263L
1,467 Elo+
Party 1
Team Averages
Level 120
1,392 SR
1,506 Elo+

VS

Team Averages
Level 122
1,396 SR
1,419 Elo+
Freya
Freya
GripkaB
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
IBarbatos
Anubis
Level 104
God Stats
14W - 21L
1,160 SR
Queue Stats
63W - 85L
1,153 Elo+
Party 2
Tiamat
Tiamat
SokomoKudOmi
Tiamat
Level 86
God Stats
9W - 7L
1,400 SR
Queue Stats
168W - 188L
1,391 Elo+
Solo
Cerberus
Cerberus
ZZKill
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
sheepgui04
Set
Level 133
God Stats
8W - 14L
1,419 SR
Queue Stats
271W - 251L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MiroKardia
Ravana
15
4 / 1 / 7
8,912
594
5,836
7,006
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
TTyranTT
Hou Yi
14
11 / 2 / 4
8,932
595
11,211
11,035
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
eS Raiser
Nu Wa
13
1 / 2 / 7
7,714
514
6,563
6,075
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 2 / 4
8,176
545
9,579
9,476
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ryan00x
Cthulhu
13
2 / 1 / 12
7,931
529
6,559
13,182
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GripkaB
Freya
11
2 / 5 / 1
6,970
465
7,819
11,481
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
IBarbatos
Anubis
11
0 / 6 / 3
6,478
432
2,801
6,269
2,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
1 / 4 / 1
6,764
451
5,260
7,814
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ZZKill
Cerberus
13
1 / 4 / 2
7,757
517
4,365
12,292
7,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 2
8,262
551
9,188
14,957
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
8
8
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
GripkaB
Freya
2
5
1
0.5
L
Anubis
IBarbatos
Anubis
0
6
3
0.25
W
Ravana
MiroKardia
Ravana
4
1
7
7.5
L
Tiamat
1
4
1
0.38
W
Hou Yi
TTyranTT
Hou Yi
11
2
4
6.5
L
Cerberus
ZZKill
Cerberus
1
4
2
0.5
W
Nu Wa
eS Raiser
Nu Wa
1
2
7
2.25
W
6
2
4
4
W
Cthulhu
ryan00x
Cthulhu
2
1
12
8
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,748
Damage
29,433
46,774
Taken
52,813
23,571
Mitigated
25,518
13,390
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
GripkaB
Freya
7,819
2,498
0
4,959
11,481
4,371
0
3,556
7,603
36,049
0
L
Anubis
IBarbatos
Anubis
2,801
58
0
915
6,269
2,140
0
2,528
3,490
22,552
0
W
Ravana
MiroKardia
Ravana
5,836
1,803
0
2,533
7,006
2,400
0
3,504
3,385
0
51,848
L
Tiamat
5,260
607
0
1,776
7,814
4,804
1,091
2,322
5,251
27,942
0
W
Hou Yi
TTyranTT
Hou Yi
11,211
4,804
0
3,087
11,035
3,059
399
4,299
6,691
0
55,561
L
Cerberus
ZZKill
Cerberus
4,365
462
0
5,086
12,292
7,373
546
1,069
10,676
44,810
0
W
Nu Wa
eS Raiser
Nu Wa
6,563
1,739
0
864
6,075
1,785
288
2,025
3,818
36,041
0
W
9,579
2,365
0
4,188
9,476
6,960
0
3,963
5,481
0
43,775
W
Cthulhu
ryan00x
Cthulhu
6,559
1,303
343
2,375
13,182
9,367
17
6,028
7,154
30,176
0
L
9,188
4,431
0
5,590
14,957
6,830
0
2,582
12,061
0
56,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
36,231
385
Minions Killed
348
0
Camps Cleared
0
1,386,780
Distance Traveled
1,258,986
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,970
465
48
3
0
237,203
4
L
Anubis
6,478
432
41
3
0
241,970
1
W
Ravana
8,912
594
95
6
0
318,959
1
L
Tiamat
6,764
451
71
5
0
230,765
3
W
Hou Yi
8,932
595
79
5
0
233,917
5
L
Cerberus
7,757
517
98
7
0
277,886
1
W
Nu Wa
7,714
514
69
5
0
274,480
3
W
Chaac
8,176
545
86
6
0
278,276
2
W
Cthulhu
7,931
529
56
4
0
281,148
3
L
Set
8,262
551
90
6
0
271,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role