Player Matchup

Hercules
Hercules
InstinctBG
Hercules
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
19W - 11L
1,563 Elo+
Party 1
Geb
Geb
ManLikeMoe
Geb
Level 160
God Stats
46W - 31L
1,758 SR
Queue Stats
672W - 590L
1,613 Elo+
Party 1
Mercury
Mercury
UnleashedMerkz
Mercury
Level 129
God Stats
3W - 2L
1,670 SR
Queue Stats
253W - 156L
1,704 Elo+
Party 1
Skadi
Skadi
WolfieNB
Skadi
Level 107
God Stats
2W - 2L
1,759 SR
Queue Stats
583W - 425L
1,617 Elo+
Party 1
Sol
Sol
chasebuddy
Sol
Level 22
God Stats
13W - 2L
1,318 SR
Queue Stats
39W - 17L
1,577 Elo+
Party 1
Team Averages
Level 89
1,557 SR
1,615 Elo+

VS

Team Averages
Level 57
1,516 SR
1,492 Elo+
Ra
Ra
DarksikerWarCRS
Ra
Level 103
God Stats
1W - 6L
1,373 SR
Queue Stats
297W - 291L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
Siansa
Jing Wei
Level 107
God Stats
18W - 8L
1,799 SR
Queue Stats
225W - 232L
1,536 Elo+
Party 3
Fafnir
Fafnir
TyrranStone
Fafnir
Level 26
God Stats
4W - 8L
1,410 SR
Queue Stats
50W - 64L
1,518 Elo+
Party 3
Hercules
Hercules
aday999
Hercules
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
442W - 460L
1,435 Elo+
Solo
Thanatos
Thanatos
porla
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
InstinctBG
Hercules
10
2 / 0 / 0
5,610
561
4,149
5,392
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 6
5,413
541
1,970
4,890
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 5
6,764
676
4,604
5,928
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
WolfieNB
Skadi
10
4 / 1 / 3
5,653
565
7,338
4,157
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 1
6,493
649
5,205
3,697
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,995
500
3,074
7,756
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Siansa
Jing Wei
9
1 / 3 / 0
5,312
531
2,779
6,800
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
6
0 / 3 / 1
4,200
420
1,832
7,551
3,035
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
aday999
Hercules
9
1 / 3 / 0
4,945
495
2,288
6,632
3,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
porla
Thanatos
6
0 / 5 / 0
4,114
411
966
6,058
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
3
3
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hercules
InstinctBG
Hercules
2
0
0
2
W
1
1
6
4
L
Jing Wei
Siansa
Jing Wei
1
3
0
0.33
L
Fafnir
0
3
1
0.17
W
5
0
5
7.5
W
Skadi
WolfieNB
Skadi
4
1
3
5.5
L
Hercules
aday999
Hercules
1
3
0
0.33
W
6
1
1
6.5
L
Thanatos
porla
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
10,939
24,064
Taken
34,797
10,574
Mitigated
12,415
6,304
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
231
270
1,907
7,756
2,309
0
1,892
5,697
28,158
0
W
Hercules
InstinctBG
Hercules
4,149
1,583
0
1,235
5,392
4,308
407
731
4,661
0
20,001
W
1,970
363
0
1,501
4,890
1,953
0
922
3,968
8,938
0
L
Jing Wei
Siansa
Jing Wei
2,779
2,400
0
2,130
6,800
1,769
0
1,190
5,610
0
28,905
L
Fafnir
1,832
359
244
1,342
7,551
3,035
0
696
6,855
5,138
0
W
4,604
3,022
0
650
5,928
2,098
960
662
5,266
0
43,125
W
Skadi
WolfieNB
Skadi
7,338
4,198
0
1,343
4,157
1,108
32
1,238
2,919
0
30,535
L
Hercules
aday999
Hercules
2,288
611
0
2,347
6,632
3,507
0
393
5,971
0
11,761
W
5,205
1,387
0
1,575
3,697
1,107
378
1,353
2,344
28,173
0
L
Thanatos
porla
Thanatos
966
457
0
1,403
6,058
1,795
0
2,662
3,214
0
9,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
23,566
266
Minions Killed
174
0
Camps Cleared
0
936,911
Distance Traveled
884,969
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,995
500
53
5
0
193,957
1
W
Hercules
5,610
561
41
4
0
176,719
1
W
Geb
5,413
541
10
1
0
147,047
0
L
Jing Wei
5,312
531
67
7
0
163,861
1
L
Fafnir
4,200
420
10
1
0
168,309
2
W
Mercury
6,764
676
88
9
0
248,712
0
W
Skadi
5,653
565
61
6
0
157,390
1
L
Hercules
4,945
495
22
2
0
197,370
0
W
Sol
6,493
649
66
7
0
207,043
4
L
Thanatos
4,114
411
22
2
0
161,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role