Player Matchup

Izanami
Izanami
K8TRED
Izanami
Level 17
God Stats
19W - 29L
1,405 SR
Queue Stats
140W - 131L
1,332 Elo+
Solo
Guan Yu
Guan Yu
Select_Glitcherz
Guan Yu
Level 28
God Stats
3W - 3L
1,174 SR
Queue Stats
140W - 165L
1,453 Elo+
Solo
Chronos
Chronos
Zarkaoui771
Chronos
Level 30
God Stats
33W - 35L
1,523 SR
Queue Stats
128W - 149L
1,458 Elo+
Solo
Cerberus
Cerberus
hogmar
Cerberus
Level 26
God Stats
2W - 3L
1,209 SR
Queue Stats
65W - 73L
1,466 Elo+
Solo
Thanatos
Thanatos
moto_psih
Thanatos
Level 26
God Stats
2W - 1L
1,714 SR
Queue Stats
486W - 548L
1,343 Elo+
Solo
Team Averages
Level 25
1,405 SR
1,410 Elo+

VS

Team Averages
Level 23
1,479 SR
1,373 Elo+
Scylla
Scylla
ALEX_MOLA_
Scylla
Level 26
God Stats
7W - 5L
1,519 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Fenrir
Fenrir
Progect-Nemesis
Fenrir
Level 20
God Stats
0W - 2L
1,592 SR
Queue Stats
11W - 12L
1,284 Elo+
Solo
Kukulkan
Kukulkan
PxcketDan
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,409 Elo+
Solo
Anhur
Anhur
Urfavouritsingh
Anhur
Level 29
God Stats
5W - 9L
1,250 SR
Queue Stats
56W - 82L
1,242 Elo+
Solo
Bellona
Bellona
VIKRAZ1978
Bellona
Level 27
God Stats
17W - 16L
1,532 SR
Queue Stats
58W - 55L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K8TRED
Izanami
20
1 / 1 / 5
14,134
505
6,308
8,825
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 8
13,803
493
15,107
25,488
29,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Zarkaoui771
Chronos
20
15 / 5 / 4
15,749
562
35,561
30,310
12,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
hogmar
Cerberus
20
3 / 5 / 9
13,444
480
10,889
30,247
29,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
moto_psih
Thanatos
20
6 / 9 / 10
13,106
468
14,397
25,081
10,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALEX_MOLA_
Scylla
20
3 / 7 / 7
13,293
475
20,878
17,841
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 6 / 2
13,666
488
17,346
23,854
11,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
PxcketDan
Kukulkan
14
1 / 11 / 3
10,457
373
8,493
17,130
5,145
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 4 / 6
12,228
437
10,370
19,029
10,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
VIKRAZ1978
Bellona
19
8 / 7 / 4
13,609
486
21,548
33,942
29,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
34
Kills
23
23
Deaths
35
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALEX_MOLA_
Scylla
3
7
7
0.93
W
Izanami
K8TRED
Izanami
1
1
5
3.5
L
10
6
2
1.83
L
Kukulkan
PxcketDan
Kukulkan
1
11
3
0.23
W
9
3
8
4.33
L
1
4
6
1
L
Bellona
VIKRAZ1978
Bellona
8
7
4
1.43
W
Chronos
Zarkaoui771
Chronos
15
5
4
3.4
W
Cerberus
hogmar
Cerberus
3
5
9
1.5
W
Thanatos
moto_psih
Thanatos
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,262
Damage
78,635
119,951
Taken
111,796
86,104
Mitigated
63,173
53,539
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALEX_MOLA_
Scylla
20,878
1,358
291
4,179
17,841
6,362
2,771
12,240
5,551
86,435
0
W
Izanami
K8TRED
Izanami
6,308
3,168
0
2,842
8,825
4,395
1,969
374
8,451
0
121,047
L
17,346
2,978
0
4,716
23,854
11,311
210
11,317
12,362
0
53,769
L
Kukulkan
PxcketDan
Kukulkan
8,493
1,757
0
250
17,130
5,145
26
4,466
12,489
36,126
0
W
15,107
3,669
3,375
13,743
25,488
29,257
849
8,912
16,576
0
61,281
L
10,370
3,759
0
3,498
19,029
10,921
2,917
7,005
11,924
0
63,651
L
Bellona
VIKRAZ1978
Bellona
21,548
8,034
549
9,805
33,942
29,434
750
11,422
22,095
0
72,253
W
Chronos
Zarkaoui771
Chronos
35,561
16,415
0
11,127
30,310
12,856
229
9,006
21,304
129,896
0
W
Cerberus
hogmar
Cerberus
10,889
860
0
9,630
30,247
29,312
494
8,234
22,013
61,353
0
W
Thanatos
moto_psih
Thanatos
14,397
5,328
0
12,822
25,081
10,284
1,363
6,197
18,884
0
69,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,236
Gold Earned
63,253
669
Minions Killed
461
0
Camps Cleared
0
2,426,393
Distance Traveled
2,293,979
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,293
475
127
5
0
430,266
0
W
Izanami
14,134
505
199
7
0
516,885
3
L
Fenrir
13,666
488
80
3
0
508,852
0
L
Kukulkan
10,457
373
59
2
0
336,564
0
W
Guan Yu
13,803
493
77
3
0
483,376
1
L
Anhur
12,228
437
85
3
0
484,879
1
L
Bellona
13,609
486
110
4
0
533,418
4
W
Chronos
15,749
562
151
5
0
453,671
4
W
Cerberus
13,444
480
128
5
0
506,653
6
W
Thanatos
13,106
468
114
4
0
465,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role