Player Matchup

Guan Yu
Guan Yu
Agura19
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Ah Puch
Ah Puch
Broloking
Ah Puch
Level 29
God Stats
1W - 1L
1,573 SR
Queue Stats
23W - 19L
1,617 Elo+
Solo
Fenrir
Fenrir
Ghigù
Fenrir
Level 8
God Stats
10W - 9L
1,543 SR
Queue Stats
169W - 210L
1,548 Elo+
Solo
Cerberus
Cerberus
Metro198
Cerberus
Level 17
God Stats
10W - 14L
1,500 SR
Queue Stats
280W - 293L
1,546 Elo+
Solo
Medusa
Medusa
Ricky5252
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,541 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,573 Elo+

VS

Team Averages
Level 21
1,516 SR
1,621 Elo+
Cerberus
Cerberus
Aqueousliz
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 174L
1,543 Elo+
Solo
Nike
Nike
Barockbob
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,730 Elo+
Solo
Hun Batz
Hun Batz
PaxaKill
Hun Batz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
corpseMonke
Tsukuyomi
Level 29
God Stats
18W - 11L
1,555 SR
Queue Stats
228W - 252L
1,533 Elo+
Solo
Apollo
Apollo
danihanga2000
Apollo
Level 27
God Stats
11W - 3L
1,526 SR
Queue Stats
116W - 69L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agura19
Guan Yu
5
0 / 4 / 0
3,725
414
1,531
5,295
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Broloking
Ah Puch
8
2 / 4 / 0
5,176
575
6,527
5,238
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Ghigù
Fenrir
7
0 / 2 / 1
4,627
514
1,149
6,026
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Metro198
Cerberus
5
0 / 6 / 0
4,064
452
2,101
8,312
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ricky5252
Medusa
8
0 / 3 / 0
4,494
499
3,553
5,788
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aqueousliz
Cerberus
8
1 / 0 / 6
5,450
606
2,858
7,358
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
11
3 / 0 / 0
6,213
690
2,871
4,021
1,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
PaxaKill
Hun Batz
9
3 / 2 / 3
5,782
642
3,205
5,709
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
corpseMonke
Tsukuyomi
10
5 / 0 / 3
6,039
671
3,546
3,914
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 0 / 2
6,318
702
8,103
6,494
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
19
19
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Agura19
Guan Yu
0
4
0
0
W
Cerberus
Aqueousliz
Cerberus
1
0
6
4
W
Nike
3
0
0
3
L
Ah Puch
Broloking
Ah Puch
2
4
0
0.5
L
Fenrir
Ghigù
Fenrir
0
2
1
0.25
L
Cerberus
Metro198
Cerberus
0
6
0
0
W
Hun Batz
PaxaKill
Hun Batz
3
2
3
2.25
L
Medusa
Ricky5252
Medusa
0
3
0
0
W
Tsukuyomi
corpseMonke
Tsukuyomi
5
0
3
6.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
20,583
30,659
Taken
27,496
9,539
Mitigated
9,086
5,949
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Agura19
Guan Yu
1,531
464
0
614
5,295
2,364
0
0
5,295
0
7,116
W
Cerberus
Aqueousliz
Cerberus
2,858
143
0
2,873
7,358
2,756
0
3,743
3,615
12,966
0
W
Nike
2,871
735
0
980
4,021
1,361
0
0
3,921
0
35,504
L
Ah Puch
Broloking
Ah Puch
6,527
266
0
949
5,238
1,182
105
667
4,571
23,457
0
L
Fenrir
Ghigù
Fenrir
1,149
210
0
1,586
6,026
1,638
0
554
5,472
0
20,682
L
Cerberus
Metro198
Cerberus
2,101
499
0
1,261
8,312
2,898
0
920
7,392
12,134
0
W
Hun Batz
PaxaKill
Hun Batz
3,205
1,440
0
600
5,709
1,827
779
2,908
2,776
0
22,902
L
Medusa
Ricky5252
Medusa
3,553
1,610
0
1,539
5,788
1,457
185
717
5,071
0
23,428
W
Tsukuyomi
corpseMonke
Tsukuyomi
3,546
914
0
2,091
3,914
1,206
99
593
3,321
0
28,686
W
8,103
5,795
0
3,851
6,494
1,936
1,404
1,384
5,110
0
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,086
Gold Earned
29,802
178
Minions Killed
313
0
Camps Cleared
0
822,977
Distance Traveled
960,096
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,725
414
14
2
0
154,933
2
W
Cerberus
5,450
606
35
4
0
197,456
2
W
Nike
6,213
690
86
10
0
177,148
1
L
Ah Puch
5,176
575
47
5
0
155,231
3
L
Fenrir
4,627
514
45
5
0
188,132
0
L
Cerberus
4,064
452
30
3
0
157,498
4
W
Hun Batz
5,782
642
52
6
0
209,922
3
L
Medusa
4,494
499
42
5
0
167,183
1
W
Tsukuyomi
6,039
671
68
8
0
210,070
1
W
Apollo
6,318
702
72
8
0
165,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role