Player Matchup

Neith
Neith
AskedFawn563
Neith
Level 17
God Stats
1W - 3L
1,297 SR
Queue Stats
133W - 157L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
BADASSvBADGER
Erlang Shen
Level 32
God Stats
7W - 6L
1,721 SR
Queue Stats
216W - 207L
1,539 Elo+
Party 1
Nike
Nike
Bossi_KK
Nike
Level 25
God Stats
3W - 3L
1,572 SR
Queue Stats
73W - 59L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Kazycool
Cthulhu
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
56W - 59L
1,386 Elo+
Solo
The Morrigan
The Morrigan
joecjoe
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,497 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,478 Elo+

VS

Team Averages
Level 26
1,545 SR
1,465 Elo+
Cupid
Cupid
Drerrie_010
Cupid
Level 21
God Stats
24W - 20L
1,566 SR
Queue Stats
85W - 75L
1,512 Elo+
Solo
Ymir
Ymir
NA_s1mple_VI
Ymir
Level 38
God Stats
30W - 29L
1,457 SR
Queue Stats
315W - 364L
1,475 Elo+
Party 2
Nemesis
Nemesis
mrLoki27
Nemesis
Level 28
God Stats
12W - 12L
1,768 SR
Queue Stats
75W - 93L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
zBonez_MC
Cu Chulainn
Level 18
God Stats
14W - 15L
1,484 SR
Queue Stats
77W - 96L
1,438 Elo+
Party 2
Merlin
Merlin
zGx-l-e
Merlin
Level 26
God Stats
35W - 39L
1,449 SR
Queue Stats
236W - 328L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,411
382
3,579
11,036
5,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
BADASSvBADGER
Erlang Shen
18
6 / 5 / 1
11,515
523
15,613
22,643
12,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
20
1 / 1 / 0
11,907
541
5,702
13,821
13,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Kazycool
Cthulhu
15
0 / 6 / 1
9,458
430
2,971
17,032
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
joecjoe
The Morrigan
14
0 / 11 / 3
9,037
411
5,018
14,392
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
13,147
598
12,338
12,948
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 17
10,593
482
9,333
15,876
15,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
mrLoki27
Nemesis
20
7 / 0 / 10
12,193
554
11,183
13,081
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
zBonez_MC
Cu Chulainn
17
1 / 2 / 1
11,028
501
5,815
10,379
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
zGx-l-e
Merlin
17
5 / 2 / 7
11,963
544
11,597
7,101
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
7
Kills
29
30
Deaths
7
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Erlang Shen
BADASSvBADGER
Erlang Shen
6
5
1
1.3
L
Nike
1
1
0
1
W
13
1
9
17.5
L
Cthulhu
Kazycool
Cthulhu
0
6
1
0.08
W
3
2
17
5.75
L
The Morrigan
joecjoe
The Morrigan
0
11
3
0.14
W
Nemesis
mrLoki27
Nemesis
7
0
10
12
W
Cu Chulainn
zBonez_MC
Cu Chulainn
1
2
1
0.75
W
Merlin
zGx-l-e
Merlin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
50,266
78,924
Taken
59,385
46,608
Mitigated
37,613
9,428
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
1,109
0
1,968
11,036
5,137
66
2,829
8,087
0
42,759
L
Erlang Shen
BADASSvBADGER
Erlang Shen
15,613
8,995
0
3,414
22,643
12,538
0
6,718
15,582
0
95,256
L
Nike
5,702
366
0
3,406
13,821
13,246
429
1,558
11,594
0
89,119
W
12,338
7,155
1,906
5,411
12,948
5,576
3,658
1,887
11,035
0
80,982
L
Cthulhu
Kazycool
Cthulhu
2,971
268
0
640
17,032
10,567
868
3,312
13,505
46,161
0
W
9,333
2,772
0
0
15,876
15,187
529
2,015
13,732
34,132
0
L
The Morrigan
joecjoe
The Morrigan
5,018
1,168
0
0
14,392
5,120
0
5,599
8,159
50,378
496
W
Nemesis
mrLoki27
Nemesis
11,183
5,299
0
1,339
13,081
7,844
778
1,479
11,448
0
95,259
W
Cu Chulainn
zBonez_MC
Cu Chulainn
5,815
490
0
1,764
10,379
6,387
921
728
9,085
1,645
57,287
W
Merlin
zGx-l-e
Merlin
11,597
647
564
1,576
7,101
2,619
1,885
1,034
6,001
63,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
58,924
562
Minions Killed
536
0
Camps Cleared
0
1,894,510
Distance Traveled
2,182,246
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,411
382
75
3
0
335,638
5
L
Erlang Shen
11,515
523
129
6
0
425,560
1
L
Nike
11,907
541
194
9
0
407,933
0
W
Cupid
13,147
598
136
6
0
453,546
4
L
Cthulhu
9,458
430
77
4
0
371,302
7
W
Ymir
10,593
482
37
2
0
439,308
1
L
The Morrigan
9,037
411
87
4
0
354,077
2
W
Nemesis
12,193
554
123
6
0
512,275
0
W
Cu Chulainn
11,028
501
114
5
0
390,096
4
W
Merlin
11,963
544
126
6
0
387,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role