Player Matchup

Neith
Neith
CobaPW
Neith
Level 127
God Stats
13W - 11L
1,408 SR
Queue Stats
561W - 638L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Iudexdiaboli
Cthulhu
Level 114
God Stats
3W - 3L
1,471 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Set
Set
NimbleWecker
Set
Level 82
God Stats
4W - 2L
1,921 SR
Queue Stats
298W - 286L
1,542 Elo+
Solo
Eset
Eset
SiemaTuWiadro
Eset
Level 51
God Stats
27W - 16L
1,335 SR
Queue Stats
150W - 149L
1,362 Elo+
Solo
Nu Wa
Nu Wa
vasile12
Nu Wa
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,536 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,465 Elo+

VS

Team Averages
Level 86
1,499 SR
1,435 Elo+
Osiris
Osiris
BTDarkNinjaDD
Osiris
Level 79
God Stats
5W - 6L
1,267 SR
Queue Stats
266W - 286L
1,339 Elo+
Party 1
Bellona
Bellona
BankaiKira
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Floydovani
Cupid
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
418W - 460L
1,467 Elo+
Solo
Fenrir
Fenrir
SheroG
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
potomosorobop
Cerberus
Level 66
God Stats
13W - 15L
1,726 SR
Queue Stats
353W - 411L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CobaPW
Neith
11
3 / 3 / 8
6,781
565
6,286
6,556
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Iudexdiaboli
Cthulhu
9
2 / 2 / 3
6,082
507
3,138
6,398
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 0 / 3
7,880
657
8,244
8,588
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 6
6,912
576
5,639
6,290
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
vasile12
Nu Wa
12
0 / 2 / 2
6,866
572
4,176
5,887
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,843
320
0
431
120
Bellona
BankaiKira
Bellona
11
3 / 2 / 1
6,587
549
5,886
10,150
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
6
0 / 4 / 1
4,749
396
2,579
7,905
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
SheroG
Fenrir
10
2 / 7 / 1
6,091
508
3,616
8,675
2,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
potomosorobop
Cerberus
9
3 / 5 / 1
6,538
545
3,302
10,451
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
8
8
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bellona
BankaiKira
Bellona
3
2
1
1.75
W
Neith
CobaPW
Neith
3
3
8
2.33
L
Cupid
0
4
1
0.13
W
Cthulhu
Iudexdiaboli
Cthulhu
2
2
3
1.75
W
8
0
3
9.5
L
Fenrir
SheroG
Fenrir
2
7
1
0.36
W
5
1
6
8
L
Cerberus
potomosorobop
Cerberus
3
5
1
0.7
W
Nu Wa
vasile12
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
15,383
33,719
Taken
37,612
13,677
Mitigated
16,818
7,135
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
431
120
0
367
0
0
0
L
Bellona
BankaiKira
Bellona
5,886
1,337
0
3,534
10,150
6,749
0
2,660
7,242
0
34,288
W
Neith
CobaPW
Neith
6,286
2,167
0
1,983
6,556
2,024
66
1,164
5,342
0
32,637
L
Cupid
2,579
1,279
40
3,262
7,905
1,831
0
3,255
4,246
0
14,446
W
Cthulhu
Iudexdiaboli
Cthulhu
3,138
187
0
770
6,398
4,688
0
962
5,416
18,543
0
W
8,244
3,524
0
506
8,588
3,691
0
503
8,060
0
45,065
L
Fenrir
SheroG
Fenrir
3,616
625
0
374
8,675
2,876
0
2,126
6,378
0
23,684
W
5,639
644
1,023
1,778
6,290
1,745
852
673
5,617
29,110
0
L
Cerberus
potomosorobop
Cerberus
3,302
269
0
2,516
10,451
5,242
0
3,314
6,793
21,753
0
W
Nu Wa
vasile12
Nu Wa
4,176
1,116
0
1,075
5,887
1,529
168
0
5,562
35,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
27,808
280
Minions Killed
201
0
Camps Cleared
0
1,138,846
Distance Traveled
880,166
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,843
320
0
0
0
19,851
0
L
Bellona
6,587
549
74
6
0
220,797
5
W
Neith
6,781
565
62
5
0
207,379
3
L
Cupid
4,749
396
30
3
0
188,871
0
W
Cthulhu
6,082
507
37
3
0
233,577
1
W
Set
7,880
657
63
5
0
250,861
1
L
Fenrir
6,091
508
50
4
0
225,908
0
W
Eset
6,912
576
47
4
0
242,549
1
L
Cerberus
6,538
545
47
4
0
224,739
3
W
Nu Wa
6,866
572
71
6
0
204,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role