Player Matchup

Kukulkan
Kukulkan
Chet3R
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Mulan
Mulan
Ethantios
Mulan
Level 28
God Stats
0W - 1L
1,302 SR
Queue Stats
59W - 105L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
badkid41
Tsukuyomi
Level 18
God Stats
3W - 2L
1,883 SR
Queue Stats
6W - 4L
1,580 Elo+
Party 2
Izanami
Izanami
pomerants
Izanami
Level 29
God Stats
5W - 8L
1,356 SR
Queue Stats
77W - 70L
1,567 Elo+
Solo
Terra
Terra
凡中剑丶
Terra
Level 10
God Stats
19W - 14L
1,577 SR
Queue Stats
34W - 30L
1,650 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,587 Elo+

VS

Team Averages
Level 22
1,585 SR
1,577 Elo+
Kumbhakarna
Kumbhakarna
BestiaIV
Kumbhakarna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
DeathHunter2107
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,837 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonTiltproof
Tsukuyomi
Level 23
God Stats
13W - 14L
1,412 SR
Queue Stats
97W - 108L
1,461 Elo+
Solo
Khepri
Khepri
MiniiUroz23
Khepri
Level 26
God Stats
72W - 42L
1,817 SR
Queue Stats
72W - 42L
1,756 Elo+
Solo
Cernunnos
Cernunnos
xBastian000
Cernunnos
Level 23
God Stats
5W - 1L
1,697 SR
Queue Stats
12W - 10L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chet3R
Kukulkan
13
1 / 8 / 1
7,737
455
4,813
9,072
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Ethantios
Mulan
14
1 / 5 / 2
8,073
475
6,138
13,725
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
badkid41
Tsukuyomi
12
4 / 4 / 3
8,288
488
6,673
10,375
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
pomerants
Izanami
12
4 / 3 / 1
7,766
457
9,741
10,307
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 5
7,209
424
2,840
11,132
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BestiaIV
Kumbhakarna
12
0 / 3 / 7
7,968
469
2,963
10,156
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
18
10 / 0 / 2
11,762
692
10,813
3,666
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
DonTiltproof
Tsukuyomi
17
7 / 2 / 4
10,069
592
12,381
13,461
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
4 / 3 / 5
9,446
556
5,613
8,761
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
xBastian000
Cernunnos
12
1 / 2 / 3
7,432
437
7,838
8,814
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
22
23
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BestiaIV
Kumbhakarna
0
3
7
1.17
L
Kukulkan
Chet3R
Kukulkan
1
8
1
0.19
W
Kukulkan
10
0
2
11
W
Tsukuyomi
DonTiltproof
Tsukuyomi
7
2
4
4.5
L
Mulan
Ethantios
Mulan
1
5
2
0.4
W
Khepri
4
3
5
2.17
L
Tsukuyomi
badkid41
Tsukuyomi
4
4
3
1.38
L
Izanami
pomerants
Izanami
4
3
1
1.5
W
Cernunnos
xBastian000
Cernunnos
1
2
3
1.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
39,608
54,611
Taken
44,858
31,587
Mitigated
26,956
14,331
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BestiaIV
Kumbhakarna
2,963
579
0
696
10,156
6,806
250
2,717
7,353
10,325
0
L
Kukulkan
Chet3R
Kukulkan
4,813
802
0
299
9,072
3,277
0
3,787
5,285
44,723
0
W
Kukulkan
10,813
838
0
1,459
3,666
1,769
863
273
3,389
95,767
0
W
Tsukuyomi
DonTiltproof
Tsukuyomi
12,381
4,615
0
4,328
13,461
6,253
1,474
1,608
11,730
0
76,942
L
Mulan
Ethantios
Mulan
6,138
2,018
0
3,880
13,725
11,497
528
5,373
8,352
0
40,602
W
Khepri
5,613
324
0
96
8,761
8,172
1,052
951
7,595
39,790
0
L
Tsukuyomi
badkid41
Tsukuyomi
6,673
1,606
0
3,002
10,375
3,373
0
3,244
7,131
0
40,519
L
Izanami
pomerants
Izanami
9,741
4,846
0
1,748
10,307
3,093
1,005
2,168
8,139
0
51,310
W
Cernunnos
xBastian000
Cernunnos
7,838
3,396
0
578
8,814
3,956
1,945
1,905
6,877
0
44,753
L
2,840
296
1,818
3,584
11,132
10,347
0
4,817
6,315
10,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
46,677
356
Minions Killed
491
0
Camps Cleared
0
1,529,655
Distance Traveled
1,614,287
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,968
469
24
1
0
317,112
0
L
Kukulkan
7,737
455
86
5
0
261,103
0
W
Kukulkan
11,762
692
188
11
0
346,803
7
W
Tsukuyomi
10,069
592
127
7
0
347,138
3
L
Mulan
8,073
475
92
5
0
307,216
1
W
Khepri
9,446
556
75
4
0
297,610
3
L
Tsukuyomi
8,288
488
62
4
0
399,402
1
L
Izanami
7,766
457
102
6
0
293,827
2
W
Cernunnos
7,432
437
77
5
0
305,624
5
L
Terra
7,209
424
14
1
0
268,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role