Player Matchup

Skadi
Skadi
End_Rocket3000
Skadi
Level 28
God Stats
14W - 6L
1,538 SR
Queue Stats
94W - 80L
1,458 Elo+
Party 2
Tiamat
Tiamat
HATTY_HAT
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 119L
1,457 Elo+
Solo
Nike
Nike
IgorLyubek
Nike
Level 29
God Stats
6W - 6L
1,198 SR
Queue Stats
28W - 36L
1,496 Elo+
Solo
Ymir
Ymir
Imdifferent3930
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,303 Elo+
Solo
Arachne
Arachne
S4rky_1C3
Arachne
Level 28
God Stats
20W - 13L
1,342 SR
Queue Stats
68W - 47L
1,508 Elo+
Party 2
Team Averages
Level 23
1,416 SR
1,444 Elo+

VS

Team Averages
Level 21
1,466 SR
1,473 Elo+
Cabrakan
Cabrakan
GEVAUDAN4290
Cabrakan
Level 24
God Stats
6W - 3L
1,679 SR
Queue Stats
21W - 14L
1,651 Elo+
Solo
Hachiman
Hachiman
HTC422
Hachiman
Level 17
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
PdotDaGawd
Heimdallr
Level 18
God Stats
5W - 5L
1,472 SR
Queue Stats
72W - 65L
1,411 Elo+
Solo
Eset
Eset
iXplaymakerXi
Eset
Level 15
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 5L
1,529 Elo+
Party 1
Mercury
Mercury
mateotj
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
6,415
583
9,143
7,669
2,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
HATTY_HAT
Tiamat
10
0 / 0 / 2
5,851
532
2,015
5,577
2,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 1 / 3
6,305
573
7,670
7,995
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 3
6,191
563
3,395
7,493
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
S4rky_1C3
Arachne
12
2 / 2 / 2
6,683
608
1,574
5,488
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GEVAUDAN4290
Cabrakan
10
3 / 1 / 0
6,327
575
3,718
7,222
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HTC422
Hachiman
8
1 / 6 / 0
5,011
456
2,878
6,947
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
PdotDaGawd
Heimdallr
8
0 / 3 / 2
4,829
439
3,691
6,651
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 2
4,904
446
4,270
5,887
2,313
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
mateotj
Mercury
9
1 / 3 / 2
5,605
510
2,689
7,884
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
5
5
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Cabrakan
GEVAUDAN4290
Cabrakan
3
1
0
3
W
Tiamat
HATTY_HAT
Tiamat
0
0
2
1
L
Hachiman
HTC422
Hachiman
1
6
0
0.17
W
6
1
3
7.5
W
4
0
3
5.5
L
Heimdallr
PdotDaGawd
Heimdallr
0
3
2
0.33
W
Arachne
S4rky_1C3
Arachne
2
2
2
1.5
L
0
5
2
0.2
L
Mercury
mateotj
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
17,246
34,222
Taken
34,591
14,652
Mitigated
12,525
7,483
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,143
5,110
0
1,802
7,669
2,213
830
3,350
4,319
0
29,822
L
Cabrakan
GEVAUDAN4290
Cabrakan
3,718
690
0
2,930
7,222
4,736
0
1,469
5,681
25,874
0
W
Tiamat
HATTY_HAT
Tiamat
2,015
415
0
1,721
5,577
2,068
0
898
4,679
29,002
0
L
Hachiman
HTC422
Hachiman
2,878
1,756
0
656
6,947
1,746
62
1,053
5,719
0
14,944
W
7,670
1,835
0
1,880
7,995
4,171
742
590
7,405
0
22,183
W
3,395
940
0
1,187
7,493
4,470
168
2,472
5,021
22,020
0
L
Heimdallr
PdotDaGawd
Heimdallr
3,691
1,289
0
1,609
6,651
1,658
0
1,496
5,105
0
16,547
W
Arachne
S4rky_1C3
Arachne
1,574
1,276
222
671
5,488
1,730
366
678
4,810
0
35,289
L
4,270
773
0
0
5,887
2,313
668
553
5,309
20,511
0
L
Mercury
mateotj
Mercury
2,689
1,222
0
205
7,884
2,072
47
839
6,970
0
23,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
26,676
244
Minions Killed
202
0
Camps Cleared
0
1,065,118
Distance Traveled
985,159
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,415
583
49
4
0
228,887
0
L
Cabrakan
6,327
575
49
4
0
212,654
0
W
Tiamat
5,851
532
50
5
0
174,252
1
L
Hachiman
5,011
456
39
4
0
156,027
0
W
Nike
6,305
573
37
3
0
218,899
2
W
Ymir
6,191
563
24
2
0
201,706
2
L
Heimdallr
4,829
439
30
3
0
205,699
1
W
Arachne
6,683
608
84
8
0
241,374
1
L
Eset
4,904
446
31
3
0
176,209
0
L
Mercury
5,605
510
53
5
0
234,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role