Player Matchup

Xing Tian
Xing Tian
Bronze III
God5990
Xing Tian
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,354 MMR
Solo
Hun Batz
Hun Batz
Gold IV
MrRichardo
Hun Batz
Gold IV
Level 144
God Stats
0W - 2L
1,340 SR
Queue Stats
58W - 63L
1,369 MMR
Solo
Tiamat
Tiamat
Gold IV
Terra404
Tiamat
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TxNeron
Cu Chulainn
Gold III
Level 149
God Stats
11W - 9L
1,986 SR
Queue Stats
948W - 936L
1,411 MMR
Solo
Medusa
Medusa
Gold IV
kokokaga2
Medusa
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,565 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,570 SR
1,385 MMR
Geb
Geb
Silver III
Apeilion
Geb
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,363 MMR
Solo
King Arthur
King Arthur
Gold V
ChrísSkyler
King Arthur
Gold V
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 274L
1,292 MMR
Solo
Jing Wei
Jing Wei
Silver I
hokkyoku
Jing Wei
Silver I
Level 160
God Stats
3W - 4L
1,639 SR
Queue Stats
45W - 50L
1,460 MMR
Solo
Zeus
Zeus
Gold IV
iMysstogan
Zeus
Gold IV
Level 159
God Stats
21W - 8L
1,557 SR
Queue Stats
510W - 494L
1,365 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
windslashmex
Tsukuyomi
Silver I
Level 126
God Stats
4W - 2L
1,656 SR
Queue Stats
44W - 41L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
God5990
Xing Tian
10
2 / 1 / 4
6,697
609
3,883
8,132
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MrRichardo
Hun Batz
12
5 / 2 / 1
6,824
620
2,524
6,954
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Terra404
Tiamat
9
0 / 3 / 0
5,191
472
2,540
7,073
3,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TxNeron
Cu Chulainn
10
0 / 3 / 1
5,935
540
4,653
10,513
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
kokokaga2
Medusa
12
4 / 1 / 2
7,012
637
7,336
6,258
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetDanzaburouApolloCthulhuGuan Yu

VS

Bans
ScyllaSobekOsirisCerberusEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,968
452
1,708
6,117
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ChrísSkyler
King Arthur
11
1 / 1 / 1
6,240
567
5,846
8,485
4,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
hokkyoku
Jing Wei
10
1 / 4 / 2
6,215
565
2,761
6,440
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
6,995
636
6,883
6,106
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
windslashmex
Tsukuyomi
10
3 / 1 / 3
6,170
561
3,876
6,491
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
10
10
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
King Arthur
ChrísSkyler
King Arthur
1
1
1
1.5
L
Xing Tian
God5990
Xing Tian
2
1
4
4
L
Hun Batz
MrRichardo
Hun Batz
5
2
1
2.75
L
Tiamat
Terra404
Tiamat
0
3
0
0
L
Cu Chulainn
TxNeron
Cu Chulainn
0
3
1
0.17
W
Jing Wei
hokkyoku
Jing Wei
1
4
2
0.5
W
5
1
1
5.5
L
Medusa
kokokaga2
Medusa
4
1
2
5
W
Tsukuyomi
windslashmex
Tsukuyomi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
21,074
38,930
Taken
33,639
18,048
Mitigated
13,394
13,855
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,708
484
0
984
6,117
2,893
32
538
5,579
8,784
0
W
King Arthur
ChrísSkyler
King Arthur
5,846
1,319
0
2,610
8,485
4,414
0
0
8,068
0
36,407
L
Xing Tian
God5990
Xing Tian
3,883
297
0
1,841
8,132
3,849
0
2,238
5,894
26,584
0
L
Hun Batz
MrRichardo
Hun Batz
2,524
601
0
2,684
6,954
2,271
0
1,530
5,424
0
33,358
L
Tiamat
Terra404
Tiamat
2,540
312
0
1,220
7,073
3,294
0
3,556
3,517
22,896
0
L
Cu Chulainn
TxNeron
Cu Chulainn
4,653
1,100
0
4,715
10,513
6,528
0
0
10,513
0
32,323
W
Jing Wei
hokkyoku
Jing Wei
2,761
2,126
0
1,038
6,440
1,710
0
814
5,626
0
31,560
W
6,883
1,014
0
3,112
6,106
2,269
0
3,530
2,576
38,458
0
L
Medusa
kokokaga2
Medusa
7,336
3,357
0
3,395
6,258
2,106
408
1,267
4,991
0
45,100
W
Tsukuyomi
windslashmex
Tsukuyomi
3,876
834
0
2,895
6,491
2,108
0
1,541
4,925
0
29,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
30,588
329
Minions Killed
296
0
Camps Cleared
0
1,043,325
Distance Traveled
1,083,578
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,968
452
11
1
0
222,249
4
W
King Arthur
6,240
567
71
6
0
217,192
2
L
Xing Tian
6,697
609
34
3
0
212,169
2
L
Hun Batz
6,824
620
77
7
0
225,166
1
L
Tiamat
5,191
472
53
5
0
196,239
2
L
Cu Chulainn
5,935
540
77
7
0
226,767
1
W
Jing Wei
6,215
565
75
7
0
188,964
2
W
Zeus
6,995
636
81
7
0
194,532
6
L
Medusa
7,012
637
88
8
0
182,984
0
W
Tsukuyomi
6,170
561
58
5
0
260,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role