Player Matchup

Thanatos
Thanatos
IPR0GANGSTA 98
Thanatos
Level 93
God Stats
45W - 68L
1,387 SR
Queue Stats
821W - 736L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
OldManBear92
Zhong Kui
Level 65
God Stats
0W - 2L
1,438 SR
Queue Stats
16W - 32L
1,390 Elo+
Solo
Yemoja
Yemoja
RapidPupCam
Yemoja
Level 89
God Stats
229W - 184L
1,547 SR
Queue Stats
1,157W - 1,098L
1,500 Elo+
Party 1
Achilles
Achilles
SlashingClown86
Achilles
Level 69
God Stats
4W - 3L
1,622 SR
Queue Stats
10W - 15L
1,719 Elo+
Solo
Tiamat
Tiamat
Timboo Jimboo
Tiamat
Level 100
God Stats
0W - 1L
1,274 SR
Queue Stats
28W - 22L
1,306 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,470 Elo+

VS

Team Averages
Level 93
1,567 SR
1,445 Elo+
Medusa
Medusa
Adept
Medusa
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 38L
1,338 Elo+
Solo
Sol
Sol
Kream__YT
Sol
Level 71
God Stats
5W - 6L
1,529 SR
Queue Stats
136W - 125L
1,539 Elo+
Solo
Anubis
Anubis
LOWLIFE4LIFE766
Anubis
Level 141
God Stats
27W - 25L
1,604 SR
Queue Stats
221W - 212L
1,515 Elo+
Solo
Scylla
Scylla
Mikanichan
Scylla
Level 68
God Stats
13W - 5L
1,458 SR
Queue Stats
95W - 86L
1,406 Elo+
Solo
Hera
Hera
XxSpEcTrOxX7969
Hera
Level 61
God Stats
1W - 0L
1,744 SR
Queue Stats
58W - 66L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
0 / 15 / 3
9,630
875
11,340
22,874
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
OldManBear92
Zhong Kui
14
0 / 6 / 1
8,677
789
3,542
8,500
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
16
0 / 4 / 4
9,726
884
4,240
15,575
16,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
16
4 / 7 / 1
10,943
995
8,951
27,977
38,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 11 / 4
10,559
960
11,079
19,630
10,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adept
Medusa
19
15 / 0 / 22
13,089
1,190
28,798
9,430
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 0 / 31
11,568
1,052
14,665
10,156
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 2 / 22
11,107
1,010
11,448
7,981
4,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Mikanichan
Scylla
19
14 / 2 / 20
12,551
1,141
18,120
9,584
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 18
11,409
1,037
11,762
5,704
2,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
156
5
Kills
43
43
Deaths
5
13
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adept
Medusa
15
0
22
26
L
Thanatos
0
15
3
0.1
W
4
0
31
19.5
W
3
2
22
7
W
Scylla
Mikanichan
Scylla
14
2
20
12
L
Zhong Kui
OldManBear92
Zhong Kui
0
6
1
0.08
L
Yemoja
0
4
4
0.5
L
Achilles
4
7
1
0.64
L
1
11
4
0.27
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
84,793
94,556
Taken
42,855
79,029
Mitigated
16,175
13,002
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adept
Medusa
28,798
18,285
0
2,610
9,430
3,323
0
4,570
4,710
0
49,269
L
Thanatos
11,340
4,934
0
5,106
22,874
8,557
0
11,523
11,221
0
30,725
W
14,665
4,714
0
5,201
10,156
3,030
0
4,390
5,378
31,366
0
W
11,448
336
342
1,813
7,981
4,425
0
1,781
5,991
29,338
0
W
Scylla
Mikanichan
Scylla
18,120
2,190
0
631
9,584
3,231
0
4,891
4,480
37,886
0
L
Zhong Kui
OldManBear92
Zhong Kui
3,542
422
0
860
8,500
4,890
0
5,144
3,172
14,544
0
L
Yemoja
4,240
1,082
2,947
133
15,575
16,587
0
9,288
6,061
25,717
0
L
Achilles
8,951
1,972
0
2,534
27,977
38,828
0
16,584
11,029
0
28,434
L
11,079
882
0
1,422
19,630
10,167
0
12,476
7,078
39,428
0
W
11,762
3,366
656
1,194
5,704
2,166
0
2,590
3,010
25,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
59,724
201
Minions Killed
236
6
Camps Cleared
9
812,360
Distance Traveled
896,496
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,089
1,190
58
5
3
196,739
0
L
Thanatos
9,630
875
34
3
4
155,817
0
W
Sol
11,568
1,052
30
3
3
196,868
0
W
Anubis
11,107
1,010
46
4
0
165,493
0
W
Scylla
12,551
1,141
61
6
0
191,752
5
L
Zhong Kui
8,677
789
27
2
1
93,345
0
L
Yemoja
9,726
884
43
4
0
170,307
0
L
Achilles
10,943
995
40
4
0
210,137
0
L
Tiamat
10,559
960
57
5
1
182,754
0
W
Hera
11,409
1,037
41
4
3
145,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role