Player Matchup

Sun Wukong
Sun Wukong
LaysXona22
Sun Wukong
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
5W - 6L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Warrther
Cthulhu
Level 16
God Stats
19W - 15L
1,658 SR
Queue Stats
45W - 29L
1,562 Elo+
Solo
Artemis
Artemis
nores27
Artemis
Level 7
God Stats
13W - 10L
1,500 SR
Queue Stats
298W - 286L
1,659 Elo+
Party 1
Anubis
Anubis
ntgdn
Anubis
Level 20
God Stats
1W - 1L
1,211 SR
Queue Stats
155W - 113L
1,386 Elo+
Solo
Thanatos
Thanatos
zCr0nos
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,661 Elo+
Party 1
Team Averages
Level 10
1,533 SR
1,574 Elo+

VS

Team Averages
Level 19
1,469 SR
1,542 Elo+
Baron Samedi
Baron Samedi
Calishogun
Baron Samedi
Level 26
God Stats
6W - 8L
1,391 SR
Queue Stats
79W - 141L
1,255 Elo+
Solo
Apollo
Apollo
CrispyStorm
Apollo
Level 7
God Stats
3W - 0L
1,781 SR
Queue Stats
10W - 3L
1,695 Elo+
Solo
Kuzenbo
Kuzenbo
LosTabarnakos
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
ProdigyKajun
Sun Wukong
Level 28
God Stats
2W - 5L
1,263 SR
Queue Stats
133W - 137L
1,508 Elo+
Solo
Loki
Loki
tommykill02
Loki
Level 15
God Stats
9W - 12L
1,408 SR
Queue Stats
102W - 77L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LaysXona22
Sun Wukong
20
0 / 5 / 2
13,994
424
6,156
21,982
24,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Warrther
Cthulhu
20
7 / 4 / 6
18,755
568
21,075
26,218
40,129
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
nores27
Artemis
19
1 / 11 / 5
12,849
389
6,076
23,827
20,319
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ntgdn
Anubis
20
11 / 9 / 3
17,299
524
20,984
26,022
14,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
zCr0nos
Thanatos
20
3 / 10 / 1
14,672
445
4,866
31,433
12,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Calishogun
Baron Samedi
15
1 / 7 / 8
13,530
410
4,418
10,011
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
12 / 8 / 6
21,357
647
29,130
34,718
14,228
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
5
0 / 1 / 0
10,529
319
228
986
462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
ProdigyKajun
Sun Wukong
20
5 / 2 / 5
19,531
592
16,924
25,054
22,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 4 / 6
21,862
662
33,431
34,271
14,018
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
22
Kills
38
39
Deaths
22
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Calishogun
Baron Samedi
1
7
8
0.71
W
Apollo
12
8
6
1.88
L
Sun Wukong
LaysXona22
Sun Wukong
0
5
2
0.2
W
Kuzenbo
0
1
0
0
W
Sun Wukong
ProdigyKajun
Sun Wukong
5
2
5
3.75
L
Cthulhu
Warrther
Cthulhu
7
4
6
2.5
L
Artemis
nores27
Artemis
1
11
5
0.32
L
Anubis
ntgdn
Anubis
11
9
3
1.39
W
20
4
6
5.75
L
Thanatos
zCr0nos
Thanatos
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,157
Damage
84,131
129,482
Taken
105,040
111,879
Mitigated
54,922
43,675
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Calishogun
Baron Samedi
4,418
701
299
500
10,011
3,294
311
7,009
3,002
24,229
0
W
Apollo
29,130
17,375
0
14,693
34,718
14,228
11,724
15,341
19,377
0
229,045
L
Sun Wukong
LaysXona22
Sun Wukong
6,156
849
0
483
21,982
24,452
1,297
60
21,802
46
87,877
W
Kuzenbo
228
52
0
156
986
462
0
255
731
1,454
0
W
Sun Wukong
ProdigyKajun
Sun Wukong
16,924
4,721
0
9,907
25,054
22,920
3,191
8,821
16,233
0
136,945
L
Cthulhu
Warrther
Cthulhu
21,075
1,530
275
4,550
26,218
40,129
862
1,721
24,043
125,899
0
L
Artemis
nores27
Artemis
6,076
2,893
0
4,310
23,827
20,319
175
376
23,091
0
61,329
L
Anubis
ntgdn
Anubis
20,984
1,565
0
9,483
26,022
14,139
443
1,968
23,682
94,834
0
W
33,431
10,643
0
10,886
34,271
14,018
1,765
16,352
17,919
0
216,587
L
Thanatos
zCr0nos
Thanatos
4,866
1,686
0
24,574
31,433
12,840
3,836
36
31,197
0
113,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,569
Gold Earned
86,809
729
Minions Killed
814
0
Camps Cleared
0
2,774,868
Distance Traveled
2,183,439
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,530
410
47
1
0
291,497
0
W
Apollo
21,357
647
274
8
0
569,223
4
L
Sun Wukong
13,994
424
163
5
0
569,723
5
W
Kuzenbo
10,529
319
2
0
0
33,692
0
W
Sun Wukong
19,531
592
256
8
0
656,663
9
L
Cthulhu
18,755
568
205
6
0
666,975
4
L
Artemis
12,849
389
65
2
0
437,873
0
L
Anubis
17,299
524
143
4
0
516,142
11
W
Loki
21,862
662
235
7
0
632,364
0
L
Thanatos
14,672
445
153
5
0
584,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role