Player Matchup

Sobek
Sobek
ElPolirraptor2
Sobek
Level 119
God Stats
1W - 1L
1,753 SR
Queue Stats
42W - 65L
1,374 Elo+
Solo
Merlin
Merlin
Topshelf
Merlin
Level 108
God Stats
13W - 12L
1,506 SR
Queue Stats
194W - 169L
1,427 Elo+
Party 1
Izanami
Izanami
nckkss
Izanami
Level 118
God Stats
33W - 16L
1,462 SR
Queue Stats
228W - 206L
1,535 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,445 Elo+

VS

Team Averages
Level 46
1,587 SR
1,492 Elo+
Sobek
Sobek
HUNLevy
Sobek
Level 45
God Stats
0W - 1L
1,497 SR
Queue Stats
5W - 6L
1,715 Elo+
Solo
Scylla
Scylla
IceRycekVI
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,416 Elo+
Party 2
Chernobog
Chernobog
masterMT1
Chernobog
Level 35
God Stats
2W - 1L
1,763 SR
Queue Stats
12W - 12L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
13,817
691
9,534
26,497
31,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Topshelf
Merlin
16
1 / 6 / 9
12,261
613
12,621
9,378
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nckkss
Izanami
18
10 / 5 / 5
14,971
749
22,160
13,066
5,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HUNLevy
Sobek
16
1 / 5 / 12
12,071
604
7,471
22,944
22,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
IceRycekVI
Scylla
17
9 / 7 / 5
13,726
686
15,990
14,501
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
masterMT1
Chernobog
17
6 / 3 / 9
13,760
688
15,212
15,523
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
15
Kills
16
16
Deaths
15
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Sobek
HUNLevy
Sobek
1
5
12
1.4
L
Scylla
IceRycekVI
Scylla
9
7
5
1.64
W
Merlin
Topshelf
Merlin
1
6
9
0.92
L
Chernobog
masterMT1
Chernobog
6
3
9
3.5
W
Izanami
nckkss
Izanami
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
38,673
48,941
Taken
52,968
40,203
Mitigated
34,326
12,412
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,534
742
818
8,062
26,497
31,499
503
8,885
17,270
28,689
0
L
Sobek
HUNLevy
Sobek
7,471
1,003
231
5,420
22,944
22,323
440
9,674
12,162
25,469
0
L
Scylla
IceRycekVI
Scylla
15,990
1,060
0
1,426
14,501
5,309
1,016
3,912
10,139
72,758
0
W
Merlin
Topshelf
Merlin
12,621
304
0
434
9,378
3,539
0
7,620
1,584
62,424
0
L
Chernobog
masterMT1
Chernobog
15,212
12,213
592
4,203
15,523
6,694
2,024
6,782
8,179
0
77,851
W
Izanami
nckkss
Izanami
22,160
12,859
0
3,098
13,066
5,165
2,170
6,330
6,574
0
93,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
39,557
235
Minions Killed
222
0
Camps Cleared
0
1,066,114
Distance Traveled
1,010,531
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,817
691
29
1
0
374,587
1
L
Sobek
12,071
604
21
1
0
364,459
4
L
Scylla
13,726
686
96
5
0
320,653
2
W
Merlin
12,261
613
86
4
0
334,823
3
L
Chernobog
13,760
688
105
5
0
325,419
2
W
Izanami
14,971
749
120
6
0
356,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role