Player Matchup

Nox
Nox
Brittanyyy
Nox
Level 125
God Stats
1W - 2L
1,834 SR
Queue Stats
112W - 114L
1,565 Elo+
Party 1
Hachiman
Hachiman
GreeenGrover
Hachiman
Level 119
God Stats
3W - 3L
1,684 SR
Queue Stats
38W - 24L
1,633 Elo+
Party 1
Hel
Hel
Sarcasthicc
Hel
Level 129
God Stats
2W - 0L
1,551 SR
Queue Stats
136W - 115L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Smisken
Danzaburou
Level 160
God Stats
2W - 1L
1,800 SR
Queue Stats
118W - 123L
1,617 Elo+
Party 1
Chaac
Chaac
rindella
Chaac
Level 124
God Stats
7W - 3L
1,650 SR
Queue Stats
106W - 111L
1,588 Elo+
Party 1
Team Averages
Level 131
1,704 SR
1,599 Elo+

VS

Team Averages
Level 85
1,530 SR
1,370 Elo+
Izanami
Izanami
ILikeOranges283
Izanami
Level 57
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 2
Anubis
Anubis
Juanma5579
Anubis
Level 69
God Stats
14W - 14L
1,532 SR
Queue Stats
404W - 433L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Macauley TD
Ah Puch
Level 123
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Bastet
Bastet
Majordzys
Bastet
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,431 Elo+
Solo
Sylvanus
Sylvanus
daan21
Sylvanus
Level 99
God Stats
2W - 2L
1,584 SR
Queue Stats
74W - 58L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
13,095
770
5,239
21,455
26,468
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
GreeenGrover
Hachiman
18
3 / 4 / 12
11,767
692
13,763
13,387
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 6 / 8
12,805
753
13,495
21,216
10,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Smisken
Danzaburou
20
13 / 1 / 11
16,719
983
25,179
16,412
7,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
rindella
Chaac
20
11 / 2 / 20
15,281
899
20,105
21,116
25,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
11,085
652
5,563
17,076
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Juanma5579
Anubis
17
1 / 9 / 5
10,643
626
6,527
13,539
11,176
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Macauley TD
Ah Puch
19
5 / 6 / 9
12,555
739
34,057
16,715
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Majordzys
Bastet
19
5 / 5 / 7
13,255
780
15,101
16,208
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
daan21
Sylvanus
18
3 / 5 / 5
12,732
749
9,328
21,612
25,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
34
Kills
17
17
Deaths
34
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
Hachiman
GreeenGrover
Hachiman
3
4
12
2.25
L
3
9
5
0.61
L
Anubis
Juanma5579
Anubis
1
9
5
0.39
L
Ah Puch
Macauley TD
Ah Puch
5
6
9
1.58
L
Bastet
Majordzys
Bastet
5
5
7
1.7
W
4
6
8
1.33
W
Danzaburou
Smisken
Danzaburou
13
1
11
18.5
L
Sylvanus
daan21
Sylvanus
3
5
5
1.1
W
Chaac
rindella
Chaac
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,781
Damage
70,576
93,586
Taken
85,150
75,254
Mitigated
57,123
44,438
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,239
575
0
5,788
21,455
26,468
800
11,394
9,711
20,925
0
W
Hachiman
GreeenGrover
Hachiman
13,763
6,506
0
1,768
13,387
4,622
1,568
6,766
6,393
0
39,263
L
5,563
3,497
0
728
17,076
6,378
0
3,647
12,671
0
23,729
L
Anubis
Juanma5579
Anubis
6,527
170
1,365
808
13,539
11,176
0
1,595
11,698
36,050
0
L
Ah Puch
Macauley TD
Ah Puch
34,057
1,463
0
4,080
16,715
6,789
0
3,563
12,634
65,462
0
L
Bastet
Majordzys
Bastet
15,101
4,395
0
1,102
16,208
6,998
0
3,396
12,521
0
45,405
W
13,495
460
8,367
12,864
21,216
10,756
1,748
12,512
8,234
45,642
0
W
Danzaburou
Smisken
Danzaburou
25,179
12,901
0
3,479
16,412
7,432
2,106
9,489
6,641
0
78,115
L
Sylvanus
daan21
Sylvanus
9,328
1,538
2,922
5,423
21,612
25,782
34
5,093
15,376
23,910
0
W
Chaac
rindella
Chaac
20,105
3,193
0
12,172
21,116
25,976
836
9,343
11,529
0
54,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,667
Gold Earned
60,270
417
Minions Killed
331
13
Camps Cleared
4
1,515,163
Distance Traveled
1,316,653
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,095
770
62
4
1
285,801
10
W
Hachiman
11,767
692
63
4
2
237,603
1
L
Izanami
11,085
652
48
3
0
250,092
1
L
Anubis
10,643
626
70
4
0
195,339
4
L
Ah Puch
12,555
739
106
6
3
286,154
1
L
Bastet
13,255
780
79
5
1
330,293
3
W
Hel
12,805
753
88
5
2
323,468
2
W
Danzaburou
16,719
983
112
7
6
314,579
2
L
Sylvanus
12,732
749
28
2
0
254,775
4
W
Chaac
15,281
899
92
5
2
353,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role