Player Matchup

Neith
Neith
FailedMyNick
Neith
Level 160
God Stats
2W - 0L
1,705 SR
Queue Stats
171W - 156L
1,552 Elo+
Party 1
Cupid
Cupid
Im6ft5inches
Cupid
Level 160
God Stats
10W - 11L
1,642 SR
Queue Stats
503W - 482L
1,563 Elo+
Party 1
Chiron
Chiron
Krakensitoo
Chiron
Level 160
God Stats
7W - 9L
1,603 SR
Queue Stats
243W - 250L
1,548 Elo+
Solo
Bacchus
Bacchus
WowZello
Bacchus
Level 75
God Stats
7W - 1L
1,856 SR
Queue Stats
168W - 122L
1,616 Elo+
Solo
Nox
Nox
assasssinnn
Nox
Level 126
God Stats
3W - 2L
1,729 SR
Queue Stats
213W - 205L
1,527 Elo+
Solo
Team Averages
Level 136
1,707 SR
1,561 Elo+

VS

Team Averages
Level 131
1,345 SR
1,586 Elo+
Neith
Neith
Caesarichi
Neith
Level 103
God Stats
2W - 2L
1,448 SR
Queue Stats
53W - 47L
1,671 Elo+
Solo
Scylla
Scylla
Kirzamvlad
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,586 Elo+
Solo
Bastet
Bastet
With0utHeart
Bastet
Level 129
God Stats
2W - 4L
1,194 SR
Queue Stats
90W - 79L
1,540 Elo+
Solo
Khepri
Khepri
l-Mali
Khepri
Level 149
God Stats
1W - 3L
1,272 SR
Queue Stats
326W - 291L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
v4ltzu16
Kuzenbo
Level 155
God Stats
1W - 2L
1,312 SR
Queue Stats
260W - 230L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 17
11,904
700
18,478
16,142
6,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 5 / 15
13,018
766
21,007
17,988
8,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
10 / 6 / 13
13,897
817
20,669
20,799
9,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
WowZello
Bacchus
20
3 / 4 / 21
12,283
723
9,358
31,822
40,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 4 / 17
11,815
695
16,039
16,535
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
10 / 3 / 13
13,986
823
31,162
18,704
10,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Kirzamvlad
Scylla
20
5 / 5 / 8
12,580
740
14,568
14,644
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
16
5 / 9 / 8
10,599
623
16,880
19,242
9,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
l-Mali
Khepri
17
1 / 8 / 13
10,966
645
9,989
23,849
27,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
v4ltzu16
Kuzenbo
18
3 / 5 / 7
11,904
700
14,466
22,588
42,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
29
Kills
24
24
Deaths
30
83
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
10
3
13
5.5
W
4
5
17
2.5
W
9
5
15
3.3
L
Scylla
Kirzamvlad
Scylla
5
5
8
1.8
W
Chiron
10
6
13
2.75
L
Bastet
5
9
8
1
W
Bacchus
WowZello
Bacchus
3
4
21
3.38
W
3
4
17
2.88
L
Khepri
l-Mali
Khepri
1
8
13
0.94
L
Kuzenbo
v4ltzu16
Kuzenbo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,551
Damage
87,065
103,286
Taken
99,027
73,056
Mitigated
96,627
44,089
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
31,162
9,151
2,407
5,536
18,704
10,629
2,424
5,145
13,559
0
61,602
W
18,478
4,681
0
3,143
16,142
6,423
835
6,534
9,608
0
36,410
W
21,007
12,932
5,931
5,735
17,988
8,667
3,758
9,191
8,797
0
42,994
L
Scylla
Kirzamvlad
Scylla
14,568
761
2,433
3,939
14,644
6,220
1,284
3,566
11,078
42,955
0
W
Chiron
20,669
9,742
5,864
7,117
20,799
9,371
1,596
6,463
14,314
0
49,524
L
Bastet
16,880
2,902
357
1,640
19,242
9,823
0
5,562
13,680
0
22,685
W
Bacchus
WowZello
Bacchus
9,358
583
2,586
11,449
31,822
40,950
240
11,071
20,751
18,589
0
W
16,039
669
468
1,796
16,535
7,645
943
5,764
10,771
42,258
0
L
Khepri
l-Mali
Khepri
9,989
471
290
1,519
23,849
27,335
401
6,630
17,219
18,372
0
L
Kuzenbo
v4ltzu16
Kuzenbo
14,466
3,126
1,142
3,498
22,588
42,620
673
4,494
18,094
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,917
Gold Earned
60,035
234
Minions Killed
172
0
Camps Cleared
0
1,386,938
Distance Traveled
1,390,066
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,986
823
57
3
0
314,584
2
W
Neith
11,904
700
28
2
0
269,302
0
W
Cupid
13,018
766
50
3
0
261,885
2
L
Scylla
12,580
740
56
3
0
283,194
1
W
Chiron
13,897
817
77
5
0
255,442
0
L
Bastet
10,599
623
17
1
0
308,257
0
W
Bacchus
12,283
723
16
1
0
293,865
0
W
Nox
11,815
695
63
4
0
306,444
1
L
Khepri
10,966
645
19
1
0
240,838
0
L
Kuzenbo
11,904
700
23
1
0
243,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role