Player Matchup

Chiron
Chiron
MIint Cobra
Chiron
Level 120
God Stats
8W - 0L
1,500 SR
Queue Stats
141W - 136L
1,539 Elo+
Solo
Ymir
Ymir
MetaTadpole
Ymir
Level 109
God Stats
14W - 8L
1,728 SR
Queue Stats
100W - 100L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperTrooper207
Tsukuyomi
Level 49
God Stats
10W - 5L
1,540 SR
Queue Stats
54W - 53L
1,449 Elo+
Solo
King Arthur
King Arthur
braydon1324
King Arthur
Level 87
God Stats
42W - 37L
1,545 SR
Queue Stats
523W - 482L
1,517 Elo+
Solo
Raijin
Raijin
killer-tony1227
Raijin
Level 84
God Stats
3W - 4L
1,498 SR
Queue Stats
460W - 458L
1,496 Elo+
Solo
Team Averages
Level 90
1,562 SR
1,491 Elo+

VS

Team Averages
Level 89
1,528 SR
1,447 Elo+
Da Ji
Da Ji
BlaxxterNova6
Da Ji
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 192L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
BrenoPRC
Kuzenbo
Level 49
God Stats
1W - 7L
1,263 SR
Queue Stats
212W - 226L
1,472 Elo+
Solo
Osiris
Osiris
Flow_Hungaro_10
Osiris
Level 62
God Stats
4W - 15L
1,561 SR
Queue Stats
227W - 241L
1,389 Elo+
Solo
Neith
Neith
kinghoodlife86
Neith
Level 160
God Stats
14W - 13L
1,415 SR
Queue Stats
38W - 33L
1,390 Elo+
Solo
Chang'e
Chang'e
somarribas2010
Chang'e
Level 87
God Stats
3W - 1L
1,900 SR
Queue Stats
136W - 137L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
4
0 / 2 / 0
4,030
366
380
1,784
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,933
539
3,956
6,441
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SuperTrooper207
Tsukuyomi
11
3 / 1 / 2
6,276
571
4,223
5,320
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
braydon1324
King Arthur
12
3 / 1 / 0
6,947
632
5,944
6,825
4,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 1
6,726
611
4,472
5,893
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,083
553
3,048
6,262
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
BrenoPRC
Kuzenbo
8
0 / 1 / 3
4,627
421
1,644
5,200
4,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 2 / 1
6,087
553
2,500
7,618
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 3 / 1
6,066
551
4,989
6,956
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,298
482
3,040
7,489
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
11
Kills
7
7
Deaths
12
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Kuzenbo
BrenoPRC
Kuzenbo
0
1
3
1.5
L
1
2
1
0.75
W
Chiron
0
2
0
0
W
1
2
0
0.5
W
Tsukuyomi
SuperTrooper207
Tsukuyomi
3
1
2
4
W
King Arthur
braydon1324
King Arthur
3
1
0
3
W
4
1
1
4.5
L
4
3
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
15,221
26,263
Taken
33,525
10,907
Mitigated
15,785
8,319
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
807
0
581
6,262
1,948
0
270
5,992
0
29,685
L
Kuzenbo
BrenoPRC
Kuzenbo
1,644
786
164
881
5,200
4,509
93
1,575
3,581
12,992
0
L
2,500
986
0
2,178
7,618
5,119
477
0
7,618
0
24,860
W
Chiron
380
188
80
304
1,784
583
23
397
1,387
0
4,783
W
3,956
1,405
0
1,963
6,441
2,584
0
877
5,564
32,458
0
W
Tsukuyomi
SuperTrooper207
Tsukuyomi
4,223
1,068
0
2,536
5,320
1,582
0
222
5,054
0
32,403
W
King Arthur
braydon1324
King Arthur
5,944
1,093
0
1,614
6,825
4,213
0
259
6,566
0
38,574
W
4,472
1,262
0
1,822
5,893
1,945
418
2,675
3,008
36,097
0
L
4,989
2,395
297
2,277
6,956
1,994
352
2,878
4,078
0
27,598
L
3,040
83
163
1,931
7,489
2,215
0
3,375
3,828
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
28,161
296
Minions Killed
266
0
Camps Cleared
0
924,047
Distance Traveled
995,453
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,083
553
63
6
0
218,902
4
L
Kuzenbo
4,627
421
23
2
0
216,237
4
L
Osiris
6,087
553
67
6
0
194,037
1
W
Chiron
4,030
366
8
1
0
64,529
0
W
Ymir
5,933
539
59
5
0
208,668
4
W
Tsukuyomi
6,276
571
71
6
0
250,790
1
W
King Arthur
6,947
632
84
8
0
216,351
2
W
Raijin
6,726
611
74
7
0
183,709
3
L
Neith
6,066
551
54
5
0
160,454
4
L
Chang'e
5,298
482
59
5
0
205,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role