Player Matchup

Guan Yu
Guan Yu
Jikur0
Guan Yu
Level 61
God Stats
0W - 1L
1,605 SR
Queue Stats
56W - 53L
1,492 Elo+
Party 2
Apollo
Apollo
Yosem1teSam
Apollo
Level 44
God Stats
1W - 1L
1,367 SR
Queue Stats
34W - 41L
1,449 Elo+
Party 2
Janus
Janus
眼光光丶望天光
Janus
Level 66
God Stats
13W - 17L
1,368 SR
Queue Stats
60W - 73L
1,460 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,467 Elo+

VS

Team Averages
Level 58
1,675 SR
1,475 Elo+
Zeus
Zeus
Hognus
Zeus
Level 65
God Stats
10W - 5L
1,663 SR
Queue Stats
23W - 29L
1,539 Elo+
Party 1
Neith
Neith
Igorus2504
Neith
Level 62
God Stats
28W - 11L
1,836 SR
Queue Stats
553W - 493L
1,471 Elo+
Solo
Ymir
Ymir
VoG_Kyro
Ymir
Level 48
God Stats
46W - 47L
1,527 SR
Queue Stats
96W - 130L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jikur0
Guan Yu
10
1 / 6 / 1
6,739
613
4,632
11,551
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
9
1 / 6 / 2
6,934
630
3,340
8,871
3,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,927
630
5,409
7,602
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hognus
Zeus
12
5 / 2 / 9
8,590
781
15,549
5,644
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
8 / 0 / 7
9,011
819
7,500
5,084
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 1 / 12
8,525
775
2,465
8,652
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
Hognus
Zeus
5
2
9
4.75
W
Neith
8
0
7
11.5
L
Guan Yu
Jikur0
Guan Yu
1
6
1
0.25
W
Ymir
2
1
12
8
L
Apollo
1
6
2
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
25,514
28,024
Taken
19,380
16,517
Mitigated
10,701
3,183
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Hognus
Zeus
15,549
955
0
1,974
5,644
2,134
477
2,011
3,408
40,352
0
W
Neith
7,500
4,004
0
2,783
5,084
1,833
2,655
559
4,360
0
43,247
L
Guan Yu
Jikur0
Guan Yu
4,632
352
685
1,368
11,551
10,426
0
6,591
4,960
0
10,871
W
Ymir
2,465
350
0
2,626
8,652
6,734
102
2,375
5,892
9,739
0
L
Apollo
3,340
1,988
0
450
8,871
3,507
0
5,530
3,341
0
17,876
L
5,409
153
0
680
7,602
2,584
0
5,930
1,672
33,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,600
Gold Earned
26,126
98
Minions Killed
143
0
Camps Cleared
0
542,343
Distance Traveled
542,887
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,590
781
56
5
0
179,318
3
W
Neith
9,011
819
76
7
0
183,081
4
L
Guan Yu
6,739
613
14
1
0
195,259
0
W
Ymir
8,525
775
11
1
0
180,488
3
L
Apollo
6,934
630
34
3
0
153,362
0
L
Janus
6,927
630
50
5
0
193,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role