Player Matchup

Fenrir
Fenrir
Aktau666
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CrispyNinja
Raijin
Level 21
God Stats
5W - 8L
1,402 SR
Queue Stats
79W - 102L
1,296 Elo+
Party 1
Skadi
Skadi
Euestan
Skadi
Level 26
God Stats
31W - 32L
1,427 SR
Queue Stats
149W - 189L
1,439 Elo+
Party 1
Cerberus
Cerberus
FIERYBERSERKER
Cerberus
Level 17
God Stats
4W - 5L
1,504 SR
Queue Stats
6W - 16L
1,302 Elo+
Party 1
Hercules
Hercules
Wickeddesu
Hercules
Level 15
God Stats
14W - 11L
1,521 SR
Queue Stats
156W - 165L
1,412 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,390 Elo+

VS

Team Averages
Level 14
1,457 SR
1,389 Elo+
Thor
Thor
Brooksxq
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,395 Elo+
Solo
Hou Yi
Hou Yi
HotboyJohn
Hou Yi
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 17L
1,412 Elo+
Party 2
Bakasura
Bakasura
LilLONER1991
Bakasura
Level 16
God Stats
4W - 12L
1,198 SR
Queue Stats
19W - 34L
1,285 Elo+
Solo
Scylla
Scylla
aiyfgakahvukbav
Scylla
Level 17
God Stats
7W - 11L
1,502 SR
Queue Stats
78W - 116L
1,352 Elo+
Solo
Cerberus
Cerberus
blickyboi
Cerberus
Level 15
God Stats
9W - 5L
1,586 SR
Queue Stats
22W - 16L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aktau666
Fenrir
15
11 / 2 / 4
9,510
594
7,383
8,881
3,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
14
7 / 2 / 3
8,766
548
7,428
7,570
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Euestan
Skadi
12
3 / 5 / 10
7,857
491
9,637
10,953
2,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
12
2 / 2 / 12
7,421
464
3,411
6,556
4,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Wickeddesu
Hercules
16
5 / 2 / 2
9,168
573
7,443
6,832
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 4 / 1
7,769
486
3,041
10,641
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
HotboyJohn
Hou Yi
11
8 / 5 / 1
7,910
494
7,740
7,382
2,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
LilLONER1991
Bakasura
11
1 / 7 / 5
7,070
442
4,576
11,827
4,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 8 / 4
7,355
460
3,436
8,865
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
blickyboi
Cerberus
11
1 / 4 / 5
6,926
433
6,300
10,418
7,993
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
13
13
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aktau666
Fenrir
11
2
4
6.5
L
Thor
2
4
1
0.63
W
Raijin
7
2
3
4.25
W
Skadi
Euestan
Skadi
3
5
10
1.6
W
Cerberus
2
2
12
4
L
Hou Yi
HotboyJohn
Hou Yi
8
5
1
1.7
L
Bakasura
LilLONER1991
Bakasura
1
7
5
0.5
W
Hercules
Wickeddesu
Hercules
5
2
2
3
L
1
8
4
0.38
L
Cerberus
blickyboi
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
25,093
40,792
Taken
49,133
17,757
Mitigated
21,285
9,719
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aktau666
Fenrir
7,383
1,267
0
2,939
8,881
3,511
0
1,917
6,821
0
47,793
L
Thor
3,041
1,333
0
4,082
10,641
3,674
0
720
9,881
0
32,155
W
Raijin
7,428
414
0
750
7,570
2,381
150
2,451
5,015
40,875
0
W
Skadi
Euestan
Skadi
9,637
5,834
392
2,998
10,953
2,988
1,407
2,852
7,937
0
43,039
W
Cerberus
3,411
426
198
921
6,556
4,152
405
1,799
4,571
13,436
0
L
Hou Yi
HotboyJohn
Hou Yi
7,740
4,081
0
821
7,382
2,326
177
1,169
6,157
239
17,659
L
Bakasura
LilLONER1991
Bakasura
4,576
3,453
0
2,038
11,827
4,357
252
1,312
10,483
0
25,981
W
Hercules
Wickeddesu
Hercules
7,443
2,724
0
1,521
6,832
4,725
2,061
664
5,922
0
52,077
L
3,436
296
0
650
8,865
2,935
553
3,555
4,764
32,707
0
L
Cerberus
blickyboi
Cerberus
6,300
314
0
1,166
10,418
7,993
0
3,281
7,009
30,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
37,030
334
Minions Killed
274
0
Camps Cleared
0
1,408,662
Distance Traveled
1,348,197
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,510
594
85
5
0
321,766
2
L
Thor
7,769
486
60
4
0
273,824
0
W
Raijin
8,766
548
74
5
0
265,079
3
W
Skadi
7,857
491
60
4
0
286,273
0
W
Cerberus
7,421
464
28
2
0
285,805
0
L
Hou Yi
7,910
494
31
2
0
245,023
0
L
Bakasura
7,070
442
54
3
0
278,255
1
W
Hercules
9,168
573
87
5
0
249,739
2
L
Scylla
7,355
460
75
5
0
247,738
2
L
Cerberus
6,926
433
54
3
0
303,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role