Player Matchup

Mercury
Mercury
BestiaIV
Mercury
Level 19
God Stats
3W - 4L
1,467 SR
Queue Stats
13W - 10L
1,446 Elo+
Party 3
Freya
Freya
Fafalele
Freya
Level 23
God Stats
13W - 10L
1,469 SR
Queue Stats
93W - 76L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fthediscord
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,638 Elo+
Party 1
Sobek
Sobek
joppangopan
Sobek
Level 39
God Stats
8W - 10L
1,628 SR
Queue Stats
174W - 118L
1,688 Elo+
Party 1
Thoth
Thoth
xBastian000
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,425 Elo+
Party 3
Team Averages
Level 24
1,513 SR
1,529 Elo+

VS

Team Averages
Level 45
1,461 SR
1,604 Elo+
Chang'e
Chang'e
ApaNidig
Chang'e
Level 143
God Stats
1W - 0L
1,217 SR
Queue Stats
133W - 111L
1,615 Elo+
Party 2
Ymir
Ymir
ICanThisVVVery
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 14L
1,787 Elo+
Party 2
Anhur
Anhur
Nóxar
Anhur
Level 22
God Stats
1W - 2L
1,254 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 2
Nemesis
Nemesis
Pro SHADOW XXX
Nemesis
Level 19
God Stats
9W - 5L
1,584 SR
Queue Stats
19W - 14L
1,475 Elo+
Solo
Anubis
Anubis
acrophysic
Anubis
Level 26
God Stats
37W - 21L
1,749 SR
Queue Stats
84W - 62L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BestiaIV
Mercury
14
2 / 10 / 5
8,950
426
4,167
17,960
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Fafalele
Freya
14
2 / 7 / 3
8,840
421
5,162
15,154
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
fthediscord
Ah Muzen Cab
16
8 / 2 / 7
11,044
526
15,929
9,515
4,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 14
10,168
484
9,776
18,688
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 6
10,299
490
11,628
12,081
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ApaNidig
Chang'e
20
11 / 3 / 4
13,210
629
18,281
18,570
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 6
9,697
462
5,253
15,161
10,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Nóxar
Anhur
14
0 / 4 / 2
8,915
425
5,670
12,039
3,588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 5
10,506
500
5,235
14,638
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
acrophysic
Anubis
18
11 / 3 / 6
12,417
591
15,983
12,184
6,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
19
Kills
26
27
Deaths
19
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ApaNidig
Chang'e
11
3
4
4.33
L
Mercury
BestiaIV
Mercury
2
10
5
0.45
L
Freya
Fafalele
Freya
2
7
3
0.5
W
1
5
6
0.8
W
Anhur
Nóxar
Anhur
0
4
2
0.25
W
3
4
5
1.38
W
Anubis
acrophysic
Anubis
11
3
6
4.67
L
Ah Muzen Cab
fthediscord
Ah Muzen Cab
8
2
7
5.75
L
2
1
14
9
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
50,422
73,398
Taken
72,592
39,768
Mitigated
34,655
16,929
Healing
29,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ApaNidig
Chang'e
18,281
1,302
2,764
8,912
18,570
6,817
2,232
9,523
8,759
83,341
0
L
Mercury
BestiaIV
Mercury
4,167
1,355
0
3,546
17,960
5,051
1,000
9,696
8,140
0
49,165
L
Freya
Fafalele
Freya
5,162
1,505
0
3,808
15,154
5,872
1,448
11,041
3,698
36,844
0
W
5,253
530
0
3,530
15,161
10,965
438
5,663
9,342
31,402
0
W
Anhur
Nóxar
Anhur
5,670
2,650
0
4,085
12,039
3,588
600
2,006
9,993
0
51,819
W
5,235
1,459
0
4,746
14,638
6,926
0
3,280
11,160
0
79,171
W
Anubis
acrophysic
Anubis
15,983
1,032
0
5,019
12,184
6,359
2,200
5,198
6,772
73,152
0
L
Ah Muzen Cab
fthediscord
Ah Muzen Cab
15,929
6,847
0
4,110
9,515
4,033
708
4,401
5,012
0
80,436
L
9,776
550
0
5,450
18,688
20,855
0
6,344
12,214
26,314
0
L
11,628
727
0
15
12,081
3,957
1,650
7,136
4,817
49,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
54,745
387
Minions Killed
565
0
Camps Cleared
0
1,874,516
Distance Traveled
1,888,130
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,210
629
160
8
0
349,826
5
L
Mercury
8,950
426
85
4
0
391,902
0
L
Freya
8,840
421
60
3
0
285,247
1
W
Ymir
9,697
462
51
2
0
384,143
9
W
Anhur
8,915
425
106
5
0
368,609
2
W
Nemesis
10,506
500
114
5
0
406,541
1
W
Anubis
12,417
591
134
6
0
379,011
6
L
Ah Muzen Cab
11,044
526
144
7
0
374,915
3
L
Sobek
10,168
484
18
1
0
439,476
4
L
Thoth
10,299
490
80
4
0
382,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role