Player Matchup

Bellona
Bellona
Arlequin17
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aussie Insanity
Cupid
Level 47
God Stats
1W - 2L
1,128 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Scylla
Scylla
Loveable DOODY
Scylla
Level 83
God Stats
3W - 4L
1,568 SR
Queue Stats
17W - 25L
1,341 Elo+
Solo
Tyr
Tyr
MasterMamute
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
463W - 476L
1,544 Elo+
Solo
Ah Puch
Ah Puch
thaaat dude
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,498 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,431 Elo+

VS

Team Averages
Level 83
1,454 SR
1,392 Elo+
Bellona
Bellona
GFHxMELREK
Bellona
Level 51
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 4L
1,167 Elo+
Solo
Heimdallr
Heimdallr
Ghost of 211
Heimdallr
Level 92
God Stats
33W - 25L
1,318 SR
Queue Stats
123W - 123L
1,419 Elo+
Solo
He Bo
He Bo
JayCodified
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 341L
1,421 Elo+
Solo
Fenrir
Fenrir
Jolster USN
Fenrir
Level 56
God Stats
13W - 6L
1,540 SR
Queue Stats
116W - 109L
1,430 Elo+
Solo
Nu Wa
Nu Wa
lineas-raspante
Nu Wa
Level 89
God Stats
8W - 11L
1,364 SR
Queue Stats
42W - 39L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arlequin17
Bellona
18
6 / 9 / 6
12,241
1,020
15,417
28,065
20,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 5 / 5
10,299
858
7,311
13,506
4,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 8
11,338
945
16,889
7,583
3,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 2
9,070
756
1,910
4,182
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
thaaat dude
Ah Puch
18
6 / 2 / 3
12,171
1,014
18,735
12,086
4,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GFHxMELREK
Bellona
17
3 / 1 / 11
11,006
917
9,307
17,373
9,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
Ghost of 211
Heimdallr
18
7 / 4 / 9
12,971
1,081
20,020
13,032
5,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 10
10,799
900
9,237
9,452
3,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
8 / 2 / 6
12,321
1,027
11,073
12,524
8,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 3 / 12
10,375
865
11,611
11,641
4,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
13
Kills
20
20
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arlequin17
Bellona
6
9
6
1
L
0
5
5
0.5
W
Bellona
GFHxMELREK
Bellona
3
1
11
8.5
W
Heimdallr
Ghost of 211
Heimdallr
7
4
9
2.88
W
2
3
10
2.33
W
Fenrir
8
2
6
5.5
L
1
2
8
2.5
L
0
2
2
0.5
W
0
3
12
2
L
Ah Puch
thaaat dude
Ah Puch
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,262
Damage
61,248
65,422
Taken
64,022
35,373
Mitigated
31,297
7,486
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arlequin17
Bellona
15,417
3,784
0
1,136
28,065
20,423
0
10,457
17,608
479
29,579
L
7,311
2,161
1,141
2,329
13,506
4,988
0
1,891
11,615
0
42,651
W
Bellona
GFHxMELREK
Bellona
9,307
2,105
1,206
4,984
17,373
9,255
0
9,916
7,457
0
24,463
W
Heimdallr
Ghost of 211
Heimdallr
20,020
11,178
0
909
13,032
5,809
0
5,404
7,628
0
64,221
W
9,237
1,237
0
0
9,452
3,516
0
5,441
4,011
22,662
0
W
Fenrir
11,073
328
267
670
12,524
8,472
0
7,258
5,266
0
19,515
L
16,889
363
0
0
7,583
3,003
0
2,552
5,031
45,088
0
L
1,910
200
0
114
4,182
2,283
0
1,911
2,271
0
3,561
W
11,611
3,926
1,410
1,267
11,641
4,245
0
7,916
3,725
32,657
0
L
Ah Puch
thaaat dude
Ah Puch
18,735
1,015
0
2,766
12,086
4,676
0
4,037
8,049
46,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,119
Gold Earned
57,472
227
Minions Killed
273
6
Camps Cleared
11
1,005,200
Distance Traveled
1,099,865
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,241
1,020
33
3
2
265,387
1
L
Cupid
10,299
858
64
5
4
197,593
0
W
Bellona
11,006
917
50
4
1
237,232
0
W
Heimdallr
12,971
1,081
128
11
6
199,086
1
W
He Bo
10,799
900
34
3
1
203,912
0
W
Fenrir
12,321
1,027
13
1
3
271,371
0
L
Scylla
11,338
945
69
6
0
227,004
0
L
Tyr
9,070
756
5
0
0
88,312
0
W
Nu Wa
10,375
865
48
4
0
188,264
0
L
Ah Puch
12,171
1,014
56
5
0
226,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role