Player Matchup

Cthulhu
Cthulhu
Mar青
Cthulhu
Level 8
God Stats
7W - 10L
1,424 SR
Queue Stats
7W - 14L
1,263 Elo+
Party 1
Tiamat
Tiamat
ROGStrix3090
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,378 Elo+
Party 1
Merlin
Merlin
ShabbaSledge
Merlin
Level 23
God Stats
1W - 6L
1,204 SR
Queue Stats
42W - 49L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
StiffRagdoll
Sun Wukong
Level 13
God Stats
10W - 10L
1,608 SR
Queue Stats
38W - 47L
1,436 Elo+
Solo
Izanami
Izanami
sadiesaur
Izanami
Level 5
God Stats
16W - 11L
1,917 SR
Queue Stats
21W - 18L
1,658 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,449 Elo+

VS

Team Averages
Level 23
1,498 SR
1,401 Elo+
Bellona
Bellona
ABloodyWanka
Bellona
Level 26
God Stats
24W - 26L
1,575 SR
Queue Stats
409W - 380L
1,632 Elo+
Solo
Agni
Agni
BenjaKyoudan
Agni
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
62W - 73L
1,584 Elo+
Solo
Danzaburou
Danzaburou
ImpishBrew
Danzaburou
Level 5
God Stats
9W - 8L
1,500 SR
Queue Stats
135W - 126L
1,109 Elo+
Solo
Kukulkan
Kukulkan
SteelLift
Kukulkan
Level 27
God Stats
2W - 1L
1,417 SR
Queue Stats
19W - 15L
1,438 Elo+
Solo
Ares
Ares
心秋zzf
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mar青
Cthulhu
15
0 / 4 / 2
9,851
758
3,692
7,950
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
18
4 / 6 / 6
12,581
968
15,693
18,633
14,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
4 / 9 / 4
13,031
1,002
19,828
17,935
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
StiffRagdoll
Sun Wukong
18
4 / 8 / 10
12,559
966
12,008
26,040
21,052
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
sadiesaur
Izanami
18
2 / 9 / 6
12,535
964
16,798
21,661
9,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABloodyWanka
Bellona
19
13 / 2 / 16
13,872
1,067
23,356
17,696
16,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 19
12,327
948
9,375
8,445
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
ImpishBrew
Danzaburou
20
6 / 3 / 21
13,664
1,051
20,081
17,043
7,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SteelLift
Kukulkan
20
8 / 2 / 18
13,889
1,068
25,703
12,387
5,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
6 / 4 / 19
12,912
993
8,516
19,446
21,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
14
Kills
36
36
Deaths
14
28
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
ABloodyWanka
Bellona
13
2
16
10.5
W
3
3
19
4.17
W
Danzaburou
ImpishBrew
Danzaburou
6
3
21
5.5
L
Cthulhu
Mar青
Cthulhu
0
4
2
0.25
L
Tiamat
4
6
6
1.17
L
Merlin
4
9
4
0.67
W
Kukulkan
SteelLift
Kukulkan
8
2
18
8.5
L
Sun Wukong
StiffRagdoll
Sun Wukong
4
8
10
1.13
L
Izanami
sadiesaur
Izanami
2
9
6
0.56
W
Ares
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,019
Damage
87,031
92,219
Taken
75,017
56,650
Mitigated
54,412
5,883
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ABloodyWanka
Bellona
23,356
9,410
0
2,949
17,696
16,160
0
6,874
10,580
353
28,703
W
9,375
1,144
1,201
1,213
8,445
3,600
0
4,747
3,530
35,142
0
W
Danzaburou
ImpishBrew
Danzaburou
20,081
11,192
0
2,413
17,043
7,235
0
9,373
7,334
0
44,244
L
Cthulhu
Mar青
Cthulhu
3,692
141
0
0
7,950
4,748
0
3,183
3,988
5,693
0
L
Tiamat
15,693
604
0
2,556
18,633
14,423
0
8,790
9,843
36,268
0
L
Merlin
19,828
861
777
1,213
17,935
7,230
0
10,992
6,943
34,287
0
W
Kukulkan
SteelLift
Kukulkan
25,703
2,683
590
831
12,387
5,492
0
7,295
4,846
62,119
0
L
Sun Wukong
StiffRagdoll
Sun Wukong
12,008
2,438
0
1,337
26,040
21,052
0
12,179
13,861
0
19,012
L
Izanami
sadiesaur
Izanami
16,798
15,420
0
0
21,661
9,197
0
8,797
12,864
0
78,700
W
Ares
8,516
528
0
0
19,446
21,925
0
9,520
9,514
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
66,664
234
Minions Killed
245
9
Camps Cleared
3
1,005,302
Distance Traveled
1,177,387
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,872
1,067
12
1
0
243,326
0
W
Agni
12,327
948
75
6
2
187,908
0
W
Danzaburou
13,664
1,051
47
4
1
257,003
1
L
Cthulhu
9,851
758
8
1
2
92,765
1
L
Tiamat
12,581
968
42
3
0
260,178
2
L
Merlin
13,031
1,002
48
4
1
204,893
0
W
Kukulkan
13,889
1,068
87
7
0
219,577
0
L
Sun Wukong
12,559
966
7
1
0
246,658
0
L
Izanami
12,535
964
129
10
6
200,808
0
W
Ares
12,912
993
24
2
0
269,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role