Player Matchup

Athena
Athena
Gold III
AvyspA
Athena
Gold III
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
183W - 205L
1,466 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
DEADSTROCK
Ah Muzen Cab
Silver I
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 41L
1,448 MMR
Solo
Chronos
Chronos
Gold III
dsKrümelmonster
Chronos
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,428 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,497 SR
1,445 MMR
Danzaburou
Danzaburou
Gold V
Nemiz
Danzaburou
Gold V
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 183L
1,373 MMR
Solo
Hercules
Hercules
Bronze III
Panvich
Hercules
Bronze III
Level 152
God Stats
4W - 0L
1,452 SR
Queue Stats
27W - 11L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Wargrad
Anubis
Gold V
Level 69
God Stats
8W - 9L
1,540 SR
Queue Stats
31W - 38L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AvyspA
Athena
15
3 / 5 / 5
11,921
745
9,674
22,619
25,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
DEADSTROCK
Ah Muzen Cab
13
1 / 9 / 1
9,533
596
10,374
13,264
4,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
5 / 5 / 2
11,548
722
12,541
14,887
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
ScyllaAphroditePersephoneThoth

VS

Bans
CupidChang'eFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nemiz
Danzaburou
14
1 / 3 / 11
10,851
678
10,732
9,639
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Panvich
Hercules
16
10 / 0 / 9
12,653
791
15,942
21,782
22,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Wargrad
Anubis
16
8 / 6 / 8
12,113
757
17,045
14,210
7,237
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
19
19
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
AvyspA
Athena
3
5
5
1.1
L
Ah Muzen Cab
DEADSTROCK
Ah Muzen Cab
1
9
1
0.17
W
Danzaburou
Nemiz
Danzaburou
1
3
11
2.17
W
Hercules
Panvich
Hercules
10
0
9
14.5
W
Anubis
Wargrad
Anubis
8
6
8
2
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,589
Damage
43,719
50,770
Taken
45,631
35,530
Mitigated
33,348
10,697
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AvyspA
Athena
9,674
2,473
0
5,311
22,619
25,155
120
6,363
15,567
31,105
0
L
Ah Muzen Cab
DEADSTROCK
Ah Muzen Cab
10,374
2,793
0
1,512
13,264
4,702
0
5,573
7,541
0
53,034
W
Danzaburou
Nemiz
Danzaburou
10,732
3,871
0
1,641
9,639
3,798
1,342
4,836
4,803
0
56,453
W
Hercules
Panvich
Hercules
15,942
4,928
0
12,065
21,782
22,313
898
10,474
11,308
0
38,291
W
Anubis
Wargrad
Anubis
17,045
819
0
2,411
14,210
7,237
1,541
7,045
7,165
62,165
0
L
12,541
5,246
0
3,874
14,887
5,673
1,073
5,137
9,575
45,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
35,617
189
Minions Killed
224
0
Camps Cleared
0
849,492
Distance Traveled
880,962
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,921
745
54
3
0
304,414
7
L
Ah Muzen Cab
9,533
596
72
5
0
260,027
1
W
Danzaburou
10,851
678
78
5
0
282,260
4
W
Hercules
12,653
791
48
3
0
366,149
2
W
Anubis
12,113
757
98
6
0
232,553
3
L
Chronos
11,548
722
63
4
0
285,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role