Player Matchup

Khepri
Khepri
Diany7
Khepri
Level 19
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 11L
1,565 Elo+
Solo
Neith
Neith
GuiBuzzo
Neith
Level 15
God Stats
1W - 3L
1,334 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
The Morrigan
The Morrigan
Hades_Dva
The Morrigan
Level 29
God Stats
9W - 3L
1,832 SR
Queue Stats
59W - 62L
1,459 Elo+
Solo
Hercules
Hercules
Rengonob77
Hercules
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
38W - 44L
1,538 Elo+
Solo
Nemesis
Nemesis
saog1993
Nemesis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,470 Elo+

VS

Team Averages
Level 23
1,658 SR
1,486 Elo+
Bakasura
Bakasura
Azathoth99
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,609 Elo+
Solo
Pele
Pele
Gugusila
Pele
Level 28
God Stats
2W - 0L
1,826 SR
Queue Stats
52W - 51L
1,459 Elo+
Solo
Cerberus
Cerberus
Unixiaa
Cerberus
Level 24
God Stats
7W - 3L
1,965 SR
Queue Stats
92W - 89L
1,541 Elo+
Party 1
Ravana
Ravana
biel424pereira
Ravana
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,347 Elo+
Solo
Chronos
Chronos
leonelsaud64
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diany7
Khepri
11
2 / 2 / 6
7,792
458
6,271
12,162
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
GuiBuzzo
Neith
13
2 / 5 / 4
7,879
463
10,812
10,634
2,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Hades_Dva
The Morrigan
1
0 / 0 / 0
3,321
195
0
0
0
Hercules
Rengonob77
Hercules
17
7 / 1 / 0
9,920
584
12,799
16,047
17,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
saog1993
Nemesis
12
4 / 3 / 2
7,992
470
4,252
9,754
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azathoth99
Bakasura
17
1 / 3 / 2
9,725
572
7,632
12,876
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
13
1 / 5 / 3
8,383
493
7,231
11,668
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Unixiaa
Cerberus
13
2 / 2 / 2
8,854
521
6,537
14,577
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 0
9,725
572
8,123
6,879
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
leonelsaud64
Chronos
12
1 / 3 / 2
7,794
458
6,318
6,885
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
11
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Azathoth99
Bakasura
1
3
2
0.67
L
Khepri
Diany7
Khepri
2
2
6
2.5
W
Pele
1
5
3
0.5
L
Neith
GuiBuzzo
Neith
2
5
4
0.8
L
The Morrigan
Hades_Dva
The Morrigan
0
0
0
0
L
Hercules
Rengonob77
Hercules
7
1
0
7
W
Cerberus
Unixiaa
Cerberus
2
2
2
1.5
W
6
2
0
3
W
Chronos
leonelsaud64
Chronos
1
3
2
0.67
L
Nemesis
saog1993
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
35,841
48,597
Taken
52,885
30,900
Mitigated
25,402
14,409
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Azathoth99
Bakasura
7,632
5,108
0
5,332
12,876
7,467
0
202
12,524
0
74,065
L
Khepri
Diany7
Khepri
6,271
1,123
0
1,186
12,162
6,883
0
4,767
7,395
21,408
0
W
Pele
7,231
2,019
0
2,712
11,668
3,978
874
1,157
10,436
0
39,251
L
Neith
GuiBuzzo
Neith
10,812
6,777
0
2,088
10,634
2,973
650
3,561
6,757
0
49,708
L
The Morrigan
Hades_Dva
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Rengonob77
Hercules
12,799
3,983
0
7,225
16,047
17,309
150
3,632
11,705
0
60,825
W
Cerberus
Unixiaa
Cerberus
6,537
1,086
0
4,740
14,577
7,823
288
2,486
11,941
30,280
0
W
8,123
2,409
0
611
6,879
3,183
1,081
430
6,263
0
51,259
W
Chronos
leonelsaud64
Chronos
6,318
2,055
0
742
6,885
2,951
1,603
1,996
4,864
33,346
2,424
L
Nemesis
saog1993
Nemesis
4,252
2,097
0
3,910
9,754
3,735
0
584
9,075
0
40,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
44,481
290
Minions Killed
435
0
Camps Cleared
0
1,175,164
Distance Traveled
1,608,234
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,725
572
142
8
0
357,810
2
L
Khepri
7,792
458
26
2
0
315,612
7
W
Pele
8,383
493
74
4
0
328,565
2
L
Neith
7,879
463
81
5
0
259,904
0
L
The Morrigan
3,321
195
0
0
0
0
0
L
Hercules
9,920
584
121
7
0
267,049
3
W
Cerberus
8,854
521
50
3
0
330,576
2
W
Ravana
9,725
572
95
6
0
308,496
0
W
Chronos
7,794
458
74
4
0
282,787
1
L
Nemesis
7,992
470
62
4
0
332,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role