Player Matchup

Mulan
Mulan
ChannelN2
Mulan
Level 47
God Stats
4W - 4L
1,415 SR
Queue Stats
175W - 214L
1,385 Elo+
Solo
Heimdallr
Heimdallr
RKlem
Heimdallr
Level 65
God Stats
1W - 1L
1,347 SR
Queue Stats
54W - 63L
1,504 Elo+
Party 1
Pele
Pele
Tetwirer
Pele
Level 69
God Stats
9W - 4L
1,836 SR
Queue Stats
127W - 138L
1,527 Elo+
Solo
Ares
Ares
ZiBoss21
Ares
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 103L
1,500 Elo+
Solo
Janus
Janus
yMalvezZ3434
Janus
Level 87
God Stats
14W - 11L
1,471 SR
Queue Stats
333W - 330L
1,462 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,476 Elo+

VS

Team Averages
Level 109
1,443 SR
1,483 Elo+
Nu Wa
Nu Wa
Alex200024
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Doouug
Cupid
Level 100
God Stats
5W - 13L
1,425 SR
Queue Stats
174W - 182L
1,448 Elo+
Solo
Mulan
Mulan
DrunkedKing
Mulan
Level 106
God Stats
1W - 5L
1,235 SR
Queue Stats
228W - 229L
1,488 Elo+
Solo
Artio
Artio
WEIDEW
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,516 Elo+
Solo
Loki
Loki
Zhether
Loki
Level 94
God Stats
3W - 4L
1,553 SR
Queue Stats
186W - 188L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChannelN2
Mulan
14
2 / 3 / 2
7,993
533
4,176
9,340
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
RKlem
Heimdallr
13
2 / 2 / 3
7,287
486
3,578
5,806
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
15
5 / 1 / 1
8,641
576
6,468
10,241
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
12
0 / 1 / 4
7,244
483
7,080
7,103
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
8,154
544
1,621
5,048
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 2 / 0
7,926
528
5,473
5,989
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Doouug
Cupid
13
3 / 2 / 1
7,759
517
5,382
7,441
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 0
7,746
516
4,861
9,347
7,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
WEIDEW
Artio
10
0 / 3 / 3
6,728
449
2,577
10,184
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Zhether
Loki
8
2 / 2 / 1
6,061
404
1,581
4,195
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
0
0
W
Mulan
ChannelN2
Mulan
2
3
2
1
L
Cupid
Doouug
Cupid
3
2
1
1.75
L
2
2
0
1
W
Heimdallr
RKlem
Heimdallr
2
2
3
1.75
W
Pele
5
1
1
5.5
L
Artio
WEIDEW
Artio
0
3
3
0.5
L
Loki
Zhether
Loki
2
2
1
1.25
W
Ares
0
1
4
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
19,874
37,538
Taken
37,156
19,213
Mitigated
20,825
12,399
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,473
1,601
0
1,590
5,989
1,795
0
1,495
4,368
53,375
0
W
Mulan
ChannelN2
Mulan
4,176
536
0
2,434
9,340
7,970
0
291
9,009
0
37,483
L
Cupid
Doouug
Cupid
5,382
2,196
596
2,923
7,441
2,365
0
2,370
5,071
0
43,305
L
4,861
236
0
4,963
9,347
7,884
433
0
8,997
0
44,376
W
Heimdallr
RKlem
Heimdallr
3,578
1,815
0
1,290
5,806
2,021
657
1,141
4,625
0
39,223
W
Pele
6,468
1,356
0
4,426
10,241
3,839
0
1,594
8,525
0
64,641
L
Artio
WEIDEW
Artio
2,577
560
60
2,253
10,184
7,747
0
4,444
5,740
12,991
0
L
Loki
Zhether
Loki
1,581
317
0
1,662
4,195
1,034
17
266
3,879
0
18,169
W
Ares
7,080
392
0
1,796
7,103
4,059
105
1,874
5,189
30,387
0
W
1,621
34
0
2,453
5,048
1,324
566
2,712
2,140
58,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
36,220
426
Minions Killed
374
0
Camps Cleared
0
1,303,829
Distance Traveled
1,265,822
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,926
528
118
8
0
264,746
6
W
Mulan
7,993
533
81
5
0
232,668
2
L
Cupid
7,759
517
107
7
0
298,977
5
L
Mulan
7,746
516
93
6
0
273,202
3
W
Heimdallr
7,287
486
82
5
0
243,594
2
W
Pele
8,641
576
115
8
0
297,623
3
L
Artio
6,728
449
8
1
0
267,074
1
L
Loki
6,061
404
48
3
0
161,823
1
W
Ares
7,244
483
34
2
0
271,464
6
W
Janus
8,154
544
114
8
0
258,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role