Player Matchup

Fenrir
Fenrir
APEHDA123
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
AdryK11
Erlang Shen
Level 27
God Stats
7W - 12L
1,500 SR
Queue Stats
366W - 397L
1,479 Elo+
Solo
Izanami
Izanami
Ch4osZocker
Izanami
Level 32
God Stats
9W - 9L
1,539 SR
Queue Stats
80W - 81L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Exodus08
Cabrakan
Level 27
God Stats
10W - 8L
1,690 SR
Queue Stats
55W - 55L
1,498 Elo+
Party 1
Agni
Agni
FeeltheVoid
Agni
Level 29
God Stats
3W - 7L
1,401 SR
Queue Stats
90W - 66L
1,569 Elo+
Party 1
Team Averages
Level 28
1,526 SR
1,512 Elo+

VS

Team Averages
Level 21
1,374 SR
1,450 Elo+
Cabrakan
Cabrakan
Murrimaru
Cabrakan
Level 29
God Stats
21W - 21L
1,579 SR
Queue Stats
100W - 121L
1,539 Elo+
Solo
Khepri
Khepri
SiraloPhostrix
Khepri
Level 8
God Stats
3W - 11L
1,069 SR
Queue Stats
22W - 23L
1,291 Elo+
Solo
Heimdallr
Heimdallr
VelvetThunder111
Heimdallr
Level 27
God Stats
0W - 1L
1,121 SR
Queue Stats
52W - 51L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
mootice
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,428 Elo+
Party 2
Olorun
Olorun
weezno
Olorun
Level 14
God Stats
2W - 3L
1,603 SR
Queue Stats
12W - 11L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APEHDA123
Fenrir
16
1 / 4 / 7
9,567
504
4,635
16,513
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
AdryK11
Erlang Shen
17
4 / 0 / 3
10,015
527
6,650
9,143
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Ch4osZocker
Izanami
13
6 / 1 / 1
8,659
456
8,463
9,458
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Exodus08
Cabrakan
14
1 / 1 / 7
9,023
475
7,181
10,949
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 1 / 2
11,084
583
14,996
8,055
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Murrimaru
Cabrakan
13
0 / 4 / 0
7,875
414
8,640
15,242
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 2 / 2
8,129
428
5,082
7,213
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
13
1 / 4 / 1
7,754
408
7,547
11,455
4,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
mootice
Ratatoskr
13
6 / 5 / 1
8,851
466
8,946
13,751
4,491
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
weezno
Olorun
14
0 / 6 / 2
8,443
444
4,216
11,471
3,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
7
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
APEHDA123
Fenrir
1
4
7
1.13
W
Erlang Shen
AdryK11
Erlang Shen
4
0
3
5.5
W
Izanami
Ch4osZocker
Izanami
6
1
1
6.5
W
Cabrakan
Exodus08
Cabrakan
1
1
7
4.5
W
9
1
2
10
L
Cabrakan
Murrimaru
Cabrakan
0
4
0
0
L
0
2
2
0.5
L
Heimdallr
1
4
1
0.38
L
Ratatoskr
mootice
Ratatoskr
6
5
1
1.3
L
Olorun
weezno
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
34,431
54,118
Taken
59,132
30,931
Mitigated
31,006
17,843
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
APEHDA123
Fenrir
4,635
1,328
0
8,447
16,513
7,209
192
2,462
13,951
0
70,071
W
Erlang Shen
AdryK11
Erlang Shen
6,650
3,463
0
4,358
9,143
4,639
2,240
5,391
3,477
0
49,555
W
Izanami
Ch4osZocker
Izanami
8,463
5,242
0
1,992
9,458
4,912
618
2,379
7,054
0
50,645
W
Cabrakan
Exodus08
Cabrakan
7,181
1,491
0
1,989
10,949
11,369
232
3,744
7,133
30,358
0
W
14,996
631
0
1,057
8,055
2,802
773
3,465
4,565
67,964
0
L
Cabrakan
Murrimaru
Cabrakan
8,640
2,016
0
2,766
15,242
12,361
0
2,482
12,646
46,396
0
L
5,082
93
0
724
7,213
5,948
291
2,094
5,077
29,486
0
L
Heimdallr
7,547
2,386
0
1,412
11,455
4,641
865
4,117
7,338
0
55,476
L
Ratatoskr
mootice
Ratatoskr
8,946
2,116
0
3,266
13,751
4,491
830
6,596
6,689
0
37,184
L
Olorun
weezno
Olorun
4,216
948
90
2,894
11,471
3,565
1,688
5,858
5,205
48,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
41,052
495
Minions Killed
384
0
Camps Cleared
0
1,771,170
Distance Traveled
1,637,975
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,567
504
111
6
0
327,076
4
W
Erlang Shen
10,015
527
101
5
0
351,207
0
W
Izanami
8,659
456
103
5
0
333,226
2
W
Cabrakan
9,023
475
40
2
0
394,034
0
W
Agni
11,084
583
140
7
0
365,627
1
L
Cabrakan
7,875
414
84
4
0
271,979
0
L
Khepri
8,129
428
56
3
0
373,603
6
L
Heimdallr
7,754
408
90
5
0
336,143
0
L
Ratatoskr
8,851
466
42
2
0
354,137
2
L
Olorun
8,443
444
112
6
0
302,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role