Player Matchup

Guan Yu
Guan Yu
MrFoxises
Guan Yu
Level 8
God Stats
9W - 9L
1,632 SR
Queue Stats
24W - 33L
1,448 Elo+
Solo
Zeus
Zeus
PreSeason
Zeus
Level 26
God Stats
1W - 0L
1,677 SR
Queue Stats
39W - 31L
1,534 Elo+
Solo
Fenrir
Fenrir
Salmon09
Fenrir
Level 28
God Stats
12W - 9L
1,716 SR
Queue Stats
312W - 242L
1,603 Elo+
Solo
Zhong Kui
Zhong Kui
daggerdude
Zhong Kui
Level 24
God Stats
10W - 4L
1,719 SR
Queue Stats
131W - 107L
1,573 Elo+
Solo
Cthulhu
Cthulhu
pyroenaero
Cthulhu
Level 13
God Stats
14W - 25L
1,457 SR
Queue Stats
135W - 170L
1,347 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,501 Elo+

VS

Team Averages
Level 19
1,511 SR
1,525 Elo+
Skadi
Skadi
ABloodyWanka
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 380L
1,648 Elo+
Solo
Fenrir
Fenrir
Friedale
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
StiffRagdoll
Sun Wukong
Level 12
God Stats
10W - 10L
1,654 SR
Queue Stats
38W - 47L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Tangrowthist1
Cthulhu
Level 25
God Stats
3W - 2L
1,338 SR
Queue Stats
81W - 50L
1,647 Elo+
Solo
Tiamat
Tiamat
Zagbok1
Tiamat
Level 26
God Stats
98W - 97L
1,562 SR
Queue Stats
214W - 173L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrFoxises
Guan Yu
20
5 / 5 / 19
15,250
1,017
11,692
33,522
31,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
7 / 9 / 17
15,352
1,023
40,976
22,495
7,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Salmon09
Fenrir
20
13 / 4 / 10
15,389
1,026
18,233
18,686
7,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
daggerdude
Zhong Kui
20
9 / 5 / 11
15,629
1,042
26,385
24,906
12,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
pyroenaero
Cthulhu
20
0 / 7 / 19
14,655
977
13,634
30,086
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 12
16,384
1,092
31,976
24,975
11,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Friedale
Fenrir
18
0 / 14 / 8
12,462
831
5,394
22,818
10,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
StiffRagdoll
Sun Wukong
20
5 / 6 / 15
14,956
997
11,238
20,432
16,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
20
5 / 4 / 16
15,246
1,016
24,571
27,864
40,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Zagbok1
Tiamat
20
9 / 3 / 15
17,399
1,160
49,187
22,886
23,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
96
34
Kills
30
30
Deaths
34
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
11
7
12
2.43
L
Fenrir
Friedale
Fenrir
0
14
8
0.29
W
Guan Yu
MrFoxises
Guan Yu
5
5
19
2.9
W
Zeus
7
9
17
1.72
W
Fenrir
Salmon09
Fenrir
13
4
10
4.5
L
Sun Wukong
StiffRagdoll
Sun Wukong
5
6
15
2.08
L
Cthulhu
5
4
16
3.25
L
Tiamat
Zagbok1
Tiamat
9
3
15
5.5
W
Zhong Kui
daggerdude
Zhong Kui
9
5
11
2.9
W
Cthulhu
pyroenaero
Cthulhu
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,920
Damage
122,366
129,695
Taken
118,975
79,864
Mitigated
102,662
21,336
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,976
18,537
0
3,097
24,975
11,839
0
19,904
5,071
0
46,207
L
Fenrir
Friedale
Fenrir
5,394
1,137
0
263
22,818
10,324
0
14,056
8,762
0
17,004
W
Guan Yu
MrFoxises
Guan Yu
11,692
2,758
1,475
3,378
33,522
31,614
0
19,490
14,032
0
28,964
W
Zeus
40,976
6,671
0
6,086
22,495
7,339
0
13,391
9,104
75,011
0
W
Fenrir
Salmon09
Fenrir
18,233
5,020
0
874
18,686
7,956
0
10,577
8,109
0
38,008
L
Sun Wukong
StiffRagdoll
Sun Wukong
11,238
3,293
713
1,999
20,432
16,525
0
12,509
7,923
0
35,950
L
Cthulhu
24,571
2,773
1,094
0
27,864
40,531
0
17,398
9,531
51,743
0
L
Tiamat
Zagbok1
Tiamat
49,187
3,226
330
9,092
22,886
23,443
0
17,128
5,758
94,636
0
W
Zhong Kui
daggerdude
Zhong Kui
26,385
1,525
364
6,756
24,906
12,552
0
9,840
15,066
61,908
0
W
Cthulhu
pyroenaero
Cthulhu
13,634
287
793
1,610
30,086
20,403
0
20,460
9,626
39,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,275
Gold Earned
76,447
308
Minions Killed
273
9
Camps Cleared
7
1,446,941
Distance Traveled
1,438,234
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,384
1,092
22
1
1
282,014
0
L
Fenrir
12,462
831
18
1
3
227,469
0
W
Guan Yu
15,250
1,017
32
2
1
326,881
0
W
Zeus
15,352
1,023
86
6
2
214,521
0
W
Fenrir
15,389
1,026
45
3
2
349,071
0
L
Sun Wukong
14,956
997
55
4
0
303,883
1
L
Cthulhu
15,246
1,016
59
4
1
317,682
0
L
Tiamat
17,399
1,160
119
8
2
307,186
0
W
Zhong Kui
15,629
1,042
84
6
4
262,569
0
W
Cthulhu
14,655
977
61
4
0
293,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role