Player Matchup

Athena
Athena
ChoppyTarsier59
Athena
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
146W - 179L
1,358 Elo+
Party 1
Ra
Ra
DivineAngle
Ra
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 74L
1,387 Elo+
Party 1
Fenrir
Fenrir
IxIxIXlxIxI_-
Fenrir
Level 29
God Stats
16W - 19L
1,513 SR
Queue Stats
58W - 75L
1,197 Elo+
Solo
Heimdallr
Heimdallr
Leloff
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,239 Elo+
Solo
Nemesis
Nemesis
LukeTheDuke210
Nemesis
Level 28
God Stats
42W - 31L
1,621 SR
Queue Stats
142W - 118L
1,409 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,318 Elo+

VS

Team Averages
Level 22
1,544 SR
1,307 Elo+
Nu Wa
Nu Wa
pprain
Nu Wa
Level 18
God Stats
6W - 7L
1,704 SR
Queue Stats
12W - 24L
1,378 Elo+
Solo
Ares
Ares
sausedf1amingo
Ares
Level 14
God Stats
0W - 3L
1,219 SR
Queue Stats
3W - 15L
1,089 Elo+
Solo
King Arthur
King Arthur
tindalo_afp
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,224 Elo+
Solo
Medusa
Medusa
x0Pr0fessi0nal0x
Medusa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 182L
1,484 Elo+
Solo
Loki
Loki
xXImAlexXx
Loki
Level 22
God Stats
2W - 1L
1,800 SR
Queue Stats
40W - 47L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,610
551
1,945
5,813
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,664
555
2,502
3,530
1,046
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 1
7,189
599
2,645
4,682
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Leloff
Heimdallr
8
1 / 2 / 3
5,654
471
1,238
3,695
1,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 0 / 4
8,640
720
7,550
6,986
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
pprain
Nu Wa
9
1 / 4 / 1
5,363
447
3,386
4,483
1,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
3,792
316
0
684
158
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
tindalo_afp
King Arthur
5
0 / 12 / 0
4,292
358
999
9,594
2,756
4
1 / 2 / 0
4,474
373
889
2,430
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 1
5,251
438
3,026
5,985
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
3
4
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
2
0
5
4.5
W
4
0
1
4.5
W
Heimdallr
Leloff
Heimdallr
1
2
3
1.25
W
12
0
4
14
L
Nu Wa
pprain
Nu Wa
1
4
1
0.38
L
0
1
0
0
L
King Arthur
tindalo_afp
King Arthur
0
12
0
0
L
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,880
Damage
8,300
24,706
Taken
23,176
10,402
Mitigated
5,868
4,381
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,945
251
0
672
5,813
3,356
1,251
1,687
4,126
20,013
0
W
2,502
808
449
1,563
3,530
1,046
1,493
0
3,530
27,747
0
W
2,645
639
0
449
4,682
1,949
1,480
0
4,682
0
30,854
W
Heimdallr
Leloff
Heimdallr
1,238
775
0
273
3,695
1,022
802
996
2,699
0
16,774
W
7,550
4,707
0
975
6,986
3,029
424
703
6,283
0
60,336
L
Nu Wa
pprain
Nu Wa
3,386
2,273
99
607
4,483
1,037
413
897
3,556
19,100
0
L
0
0
0
0
684
158
0
0
684
119
0
L
King Arthur
tindalo_afp
King Arthur
999
200
0
0
9,594
2,756
0
1,783
7,634
0
5,881
L
889
743
0
287
2,430
463
288
306
2,124
0
7,007
L
3,026
1,150
0
1,412
5,985
1,454
0
1,162
4,731
0
21,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
23,172
300
Minions Killed
97
0
Camps Cleared
0
1,119,525
Distance Traveled
743,646
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,610
551
44
4
0
234,867
0
W
Ra
6,664
555
43
4
0
215,493
0
W
Fenrir
7,189
599
68
6
0
218,488
0
W
Heimdallr
5,654
471
29
2
0
203,655
0
W
Nemesis
8,640
720
116
10
0
247,022
3
L
Nu Wa
5,363
447
37
3
0
186,658
1
L
Ares
3,792
316
0
0
0
21,482
0
L
King Arthur
4,292
358
7
1
0
213,950
0
L
Medusa
4,474
373
16
1
0
93,136
0
L
Loki
5,251
438
37
3
0
228,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role