Player Matchup

Fenrir
Fenrir
Dirkdemush
Fenrir
Level 19
God Stats
40W - 34L
1,285 SR
Queue Stats
311W - 358L
1,270 Elo+
Party 3
Chaac
Chaac
Imbyr
Chaac
Level 29
God Stats
3W - 6L
1,658 SR
Queue Stats
32W - 28L
1,381 Elo+
Solo
Olorun
Olorun
MrCowboyy
Olorun
Level 13
God Stats
3W - 1L
1,878 SR
Queue Stats
428W - 459L
1,207 Elo+
Party 3
Medusa
Medusa
RandomGIRLnt
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TheAku
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 22
1,564 SR
1,372 Elo+

VS

Team Averages
Level 16
1,450 SR
1,212 Elo+
Hercules
Hercules
MagnusBardheim
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,228 Elo+
Solo
Hachiman
Hachiman
Simba2745
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 15L
1,201 Elo+
Solo
Medusa
Medusa
createrdebes
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 1
The Morrigan
The Morrigan
framedraptor25
The Morrigan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
hinataSe
Yemoja
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
10W - 15L
845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dirkdemush
Fenrir
14
7 / 3 / 4
8,799
550
8,668
9,519
3,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Imbyr
Chaac
14
9 / 0 / 3
8,851
553
11,928
10,976
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MrCowboyy
Olorun
13
2 / 2 / 3
7,564
473
3,481
7,152
2,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
8 / 1 / 9
8,769
548
11,422
8,514
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TheAku
Sylvanus
12
5 / 0 / 13
7,932
496
6,455
10,023
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 5 / 0
5,527
345
2,127
13,030
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Simba2745
Hachiman
12
4 / 6 / 2
7,999
500
7,627
11,706
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
10
0 / 12 / 1
6,297
394
6,922
14,826
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
framedraptor25
The Morrigan
11
1 / 6 / 5
7,437
465
6,158
10,608
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
hinataSe
Yemoja
13
1 / 2 / 0
7,464
467
2,660
4,679
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
31
Kills
6
6
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dirkdemush
Fenrir
7
3
4
3
W
Chaac
Imbyr
Chaac
9
0
3
10.5
L
Hercules
0
5
0
0
W
Olorun
MrCowboyy
Olorun
2
2
3
1.75
W
Medusa
8
1
9
12.5
L
Hachiman
Simba2745
Hachiman
4
6
2
0.83
W
Sylvanus
TheAku
Sylvanus
5
0
13
11.5
L
Medusa
0
12
1
0.04
L
The Morrigan
framedraptor25
The Morrigan
1
6
5
0.58
L
Yemoja
hinataSe
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,954
Damage
25,494
46,184
Taken
54,849
25,451
Mitigated
25,622
20,999
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dirkdemush
Fenrir
8,668
996
0
2,750
9,519
3,869
0
1,993
7,402
0
46,696
W
Chaac
Imbyr
Chaac
11,928
2,887
0
6,555
10,976
6,259
594
2,004
8,871
0
48,675
L
Hercules
2,127
789
0
2,581
13,030
9,698
0
2,434
10,596
0
9,240
W
Olorun
MrCowboyy
Olorun
3,481
1,407
74
2,360
7,152
2,167
1,014
2,992
3,786
33,368
0
W
Medusa
11,422
7,398
0
1,536
8,514
3,358
1,455
285
8,014
0
38,697
L
Hachiman
Simba2745
Hachiman
7,627
4,738
0
0
11,706
4,436
0
1,982
9,724
0
38,946
W
Sylvanus
TheAku
Sylvanus
6,455
3,392
3,150
4,574
10,023
9,798
1,205
254
9,704
19,917
3,876
L
Medusa
6,922
2,734
123
2,037
14,826
4,561
0
2,857
11,969
0
33,138
L
The Morrigan
framedraptor25
The Morrigan
6,158
1,251
0
1,473
10,608
3,744
982
1,744
8,864
34,065
808
L
Yemoja
hinataSe
Yemoja
2,660
553
402
397
4,679
3,183
490
217
4,462
27,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
34,724
297
Minions Killed
260
0
Camps Cleared
0
1,385,272
Distance Traveled
1,279,400
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,799
550
75
5
0
311,519
1
W
Chaac
8,851
553
66
4
0
284,490
2
L
Hercules
5,527
345
17
1
0
272,373
3
W
Olorun
7,564
473
56
4
0
270,717
0
W
Medusa
8,769
548
75
5
0
254,154
1
L
Hachiman
7,999
500
59
4
0
250,380
2
W
Sylvanus
7,932
496
25
2
0
264,392
0
L
Medusa
6,297
394
55
3
0
240,450
0
L
The Morrigan
7,437
465
76
5
0
244,976
1
L
Yemoja
7,464
467
53
3
0
271,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role