Player Matchup

Nu Wa
Nu Wa
Bioscan
Nu Wa
Level 33
God Stats
28W - 35L
1,454 SR
Queue Stats
180W - 199L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
Ghigù
Cabrakan
Level 8
God Stats
7W - 9L
1,272 SR
Queue Stats
169W - 210L
1,585 Elo+
Party 1
Achilles
Achilles
Halewijn
Achilles
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
29W - 23L
1,659 Elo+
Party 3
Tyr
Tyr
Jesucitin01
Tyr
Level 16
God Stats
4W - 6L
1,348 SR
Queue Stats
43W - 36L
1,591 Elo+
Solo
Jing Wei
Jing Wei
MagicLizardd
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 3
Team Averages
Level 20
1,371 SR
1,551 Elo+

VS

Team Averages
Level 15
1,535 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
CallMeSmurfDaddy
Tsukuyomi
Level 17
God Stats
3W - 0L
1,699 SR
Queue Stats
43W - 22L
1,845 Elo+
Solo
Chronos
Chronos
Kiiwii02
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Maxezza
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Nileksa
Kukulkan
Level 6
God Stats
2W - 0L
1,716 SR
Queue Stats
14W - 8L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
SaltyBratwurst
Guan Yu
Level 6
God Stats
1W - 1L
1,261 SR
Queue Stats
9W - 5L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bioscan
Nu Wa
13
2 / 6 / 3
8,876
444
13,028
11,003
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Ghigù
Cabrakan
13
2 / 3 / 2
8,626
431
5,501
11,957
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Halewijn
Achilles
15
2 / 8 / 1
9,431
472
8,277
16,939
13,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 2
10,538
527
12,835
19,405
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
MagicLizardd
Jing Wei
13
1 / 6 / 3
8,151
408
2,613
13,024
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
8 / 2 / 2
12,803
640
18,842
17,703
12,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Kiiwii02
Chronos
19
5 / 1 / 5
11,194
560
15,098
11,375
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Maxezza
Yemoja
15
2 / 2 / 6
9,626
481
4,685
10,362
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Nileksa
Kukulkan
15
2 / 5 / 1
9,826
491
5,202
12,147
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 2
12,230
612
14,179
15,171
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
13
Kills
24
24
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bioscan
Nu Wa
2
6
3
0.58
W
Tsukuyomi
8
2
2
4.5
L
Cabrakan
Ghigù
Cabrakan
2
3
2
1
L
Achilles
Halewijn
Achilles
2
8
1
0.31
L
6
1
2
7
W
Chronos
Kiiwii02
Chronos
5
1
5
7.5
L
Jing Wei
MagicLizardd
Jing Wei
1
6
3
0.42
W
Yemoja
Maxezza
Yemoja
2
2
6
2.5
W
Kukulkan
Nileksa
Kukulkan
2
5
1
0.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,254
Damage
58,006
72,328
Taken
66,758
45,496
Mitigated
45,730
18,324
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bioscan
Nu Wa
13,028
2,763
0
970
11,003
3,527
354
4,315
6,529
50,102
0
W
Tsukuyomi
18,842
5,756
0
6,751
17,703
12,086
0
2,873
14,500
0
112,620
L
Cabrakan
Ghigù
Cabrakan
5,501
839
0
1,643
11,957
11,076
0
7,462
4,482
16,441
0
L
Achilles
Halewijn
Achilles
8,277
1,046
0
3,623
16,939
13,359
279
559
15,734
0
48,951
L
12,835
3,003
0
9,838
19,405
12,324
0
4,374
14,826
0
78,555
W
Chronos
Kiiwii02
Chronos
15,098
6,675
0
3,486
11,375
5,767
4,590
2,983
8,216
103,945
8,573
L
Jing Wei
MagicLizardd
Jing Wei
2,613
1,920
0
2,250
13,024
5,210
172
7,548
5,476
0
45,949
W
Yemoja
Maxezza
Yemoja
4,685
927
1,444
3,671
10,362
6,526
1,156
5,627
4,606
16,968
0
W
Kukulkan
Nileksa
Kukulkan
5,202
502
0
1,149
12,147
4,499
811
3,954
7,743
50,705
0
W
14,179
4,004
372
4,517
15,171
16,852
1,259
1,791
13,164
178
70,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
55,679
448
Minions Killed
616
0
Camps Cleared
0
1,849,112
Distance Traveled
1,937,671
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,876
444
99
5
0
310,797
5
W
Tsukuyomi
12,803
640
175
9
0
445,532
5
L
Cabrakan
8,626
431
22
1
0
389,267
0
L
Achilles
9,431
472
105
5
0
353,714
3
L
Tyr
10,538
527
133
7
0
450,977
2
W
Chronos
11,194
560
181
9
0
342,586
1
L
Jing Wei
8,151
408
89
4
0
344,357
4
W
Yemoja
9,626
481
16
1
0
371,187
1
W
Kukulkan
9,826
491
103
5
0
371,451
0
W
Guan Yu
12,230
612
141
7
0
406,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role