Player Matchup

Fenrir
Fenrir
SHARKBOYBEE
Fenrir
Level 25
God Stats
7W - 10L
1,418 SR
Queue Stats
61W - 57L
1,434 Elo+
Solo
Mulan
Mulan
SunnySideUpYoshi
Mulan
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 198L
1,565 Elo+
Solo
Achilles
Achilles
YozemiteZ
Achilles
Level 29
God Stats
22W - 21L
1,518 SR
Queue Stats
64W - 42L
1,643 Elo+
Solo
Kali
Kali
el_tigre_500
Kali
Level 29
God Stats
22W - 20L
1,673 SR
Queue Stats
465W - 460L
1,601 Elo+
Solo
Ra
Ra
telliristo
Ra
Level 29
God Stats
115W - 133L
1,430 SR
Queue Stats
126W - 152L
1,298 Elo+
Solo
Team Averages
Level 28
1,508 SR
1,508 Elo+

VS

Team Averages
Level 20
1,540 SR
1,542 Elo+
Izanami
Izanami
Cocopuffs2400
Izanami
Level 20
God Stats
50W - 39L
1,504 SR
Queue Stats
248W - 234L
1,483 Elo+
Party 1
Ra
Ra
DracoTheGod
Ra
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
268W - 248L
1,483 Elo+
Party 1
King Arthur
King Arthur
TomatoSage
King Arthur
Level 18
God Stats
0W - 2L
1,703 SR
Queue Stats
128W - 109L
1,696 Elo+
Solo
The Morrigan
The Morrigan
scorched1_
The Morrigan
Level 23
God Stats
37W - 34L
1,491 SR
Queue Stats
483W - 521L
1,278 Elo+
Solo
Thanatos
Thanatos
sergio8596
Thanatos
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 4 / 24
16,284
1,163
19,512
18,652
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 7 / 28
14,012
1,001
21,033
23,434
20,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
YozemiteZ
Achilles
20
12 / 4 / 26
15,901
1,136
20,087
27,432
23,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
12 / 5 / 27
16,437
1,174
26,382
29,305
13,821
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 31
14,671
1,048
24,404
11,562
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 10 / 13
15,101
1,079
33,447
24,696
10,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 9 / 13
14,791
1,057
30,264
22,652
10,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TomatoSage
King Arthur
20
4 / 12 / 14
13,809
986
17,407
32,068
19,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
scorched1_
The Morrigan
20
5 / 10 / 13
14,106
1,008
16,380
23,290
10,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sergio8596
Thanatos
19
0 / 8 / 12
12,083
863
2,376
16,260
7,310

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
89
49
Kills
24
24
Deaths
49
136
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
8
10
13
1.45
L
7
9
13
1.5
W
Fenrir
13
4
24
6.25
W
6
7
28
2.86
L
King Arthur
TomatoSage
King Arthur
4
12
14
0.92
W
Achilles
YozemiteZ
Achilles
12
4
26
6.25
W
12
5
27
5.1
L
The Morrigan
scorched1_
The Morrigan
5
10
13
1.15
L
Thanatos
sergio8596
Thanatos
0
8
12
0.75
W
6
4
31
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,418
Damage
99,874
110,385
Taken
118,966
72,135
Mitigated
58,310
21,440
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
33,447
26,084
0
0
24,696
10,700
0
5,068
19,438
0
64,875
L
30,264
3,888
5,279
8,026
22,652
10,802
0
5,012
17,590
65,104
0
W
Fenrir
19,512
3,866
1,787
3,050
18,652
9,417
0
7,329
11,323
0
33,041
W
21,033
1,308
0
1,857
23,434
20,044
0
10,641
12,793
53
32,518
L
King Arthur
TomatoSage
King Arthur
17,407
6,056
0
0
32,068
19,302
0
7,439
24,518
0
38,435
W
Achilles
YozemiteZ
Achilles
20,087
7,048
0
620
27,432
23,247
0
10,381
15,242
246
43,476
W
26,382
21,625
0
11,333
29,305
13,821
0
11,062
18,243
0
46,975
L
The Morrigan
scorched1_
The Morrigan
16,380
3,077
255
300
23,290
10,196
0
3,519
19,609
44,261
456
L
Thanatos
sergio8596
Thanatos
2,376
1,025
0
1,192
16,260
7,310
0
3,642
12,618
0
6,549
W
24,404
927
2,493
300
11,562
5,606
0
6,848
4,714
67,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,305
Gold Earned
69,890
234
Minions Killed
250
7
Camps Cleared
5
1,216,674
Distance Traveled
1,181,816
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,101
1,079
51
4
1
225,767
0
L
Ra
14,791
1,057
70
5
2
227,577
0
W
Fenrir
16,284
1,163
31
2
4
266,562
0
W
Mulan
14,012
1,001
27
2
0
193,718
0
L
King Arthur
13,809
986
48
3
2
244,068
0
W
Achilles
15,901
1,136
45
3
1
265,826
3
W
Kali
16,437
1,174
43
3
1
235,972
0
L
The Morrigan
14,106
1,008
72
5
0
247,845
0
L
Thanatos
12,083
863
9
1
0
236,559
1
W
Ra
14,671
1,048
88
6
1
254,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role