Player Matchup

Mercury
Mercury
AiiMz_AsTi
Mercury
Level 91
God Stats
4W - 9L
1,302 SR
Queue Stats
78W - 69L
1,605 Elo+
Party 3
Guan Yu
Guan Yu
AlexZula8
Guan Yu
Level 112
God Stats
2W - 4L
1,690 SR
Queue Stats
68W - 75L
1,596 Elo+
Party 3
Heimdallr
Heimdallr
Crackcuber
Heimdallr
Level 104
God Stats
2W - 6L
1,655 SR
Queue Stats
293W - 295L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
MORCILLO1988
Kumbhakarna
Level 108
God Stats
9W - 6L
1,449 SR
Queue Stats
169W - 169L
1,559 Elo+
Solo
Chang'e
Chang'e
txinpin31
Chang'e
Level 67
God Stats
14W - 5L
1,736 SR
Queue Stats
109W - 109L
1,596 Elo+
Party 3
Team Averages
Level 96
1,566 SR
1,570 Elo+

VS

Team Averages
Level 132
1,584 SR
1,583 Elo+
Pele
Pele
Adri_anetbb
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 359L
1,582 Elo+
Party 2
Thor
Thor
CHAMPI_CALVO_122
Thor
Level 157
God Stats
6W - 7L
1,902 SR
Queue Stats
344W - 294L
1,590 Elo+
Party 2
Khepri
Khepri
Precursor BH
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,581 Elo+
Party 1
Anhur
Anhur
T0RM3NT0RX
Anhur
Level 95
God Stats
0W - 4L
1,255 SR
Queue Stats
268W - 262L
1,606 Elo+
Party 1
Ra
Ra
alex279908
Ra
Level 156
God Stats
14W - 9L
1,761 SR
Queue Stats
343W - 293L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AiiMz_AsTi
Mercury
13
4 / 2 / 2
7,707
551
3,948
10,379
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
AlexZula8
Guan Yu
14
5 / 1 / 5
8,625
616
9,542
9,970
9,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Crackcuber
Heimdallr
14
4 / 0 / 4
8,567
612
10,184
8,406
2,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MORCILLO1988
Kumbhakarna
10
0 / 2 / 8
6,917
494
3,412
11,382
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
txinpin31
Chang'e
13
5 / 2 / 4
7,792
557
8,850
8,909
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,539
539
6,975
13,247
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 3
7,590
542
6,128
12,776
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
10
0 / 5 / 6
6,416
458
4,683
10,239
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
13
2 / 2 / 0
7,108
508
4,096
7,966
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 4
6,694
478
6,966
8,301
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
7
7
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Mercury
AiiMz_AsTi
Mercury
4
2
2
2.5
W
Guan Yu
AlexZula8
Guan Yu
5
1
5
7.5
L
3
4
3
1.13
W
Heimdallr
Crackcuber
Heimdallr
4
0
4
6
W
Kumbhakarna
MORCILLO1988
Kumbhakarna
0
2
8
2
L
Khepri
0
5
6
0.6
L
Anhur
2
2
0
1
L
0
4
4
0.5
W
Chang'e
txinpin31
Chang'e
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
28,848
49,046
Taken
52,529
25,862
Mitigated
22,041
19,180
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,975
1,309
0
4,232
13,247
4,802
29
4,266
8,765
0
53,748
W
Mercury
AiiMz_AsTi
Mercury
3,948
1,624
0
2,479
10,379
3,857
101
2,582
7,797
0
46,440
W
Guan Yu
AlexZula8
Guan Yu
9,542
2,746
2,252
4,431
9,970
9,755
76
722
9,248
0
43,134
L
6,128
1,792
0
3,839
12,776
6,466
0
1,462
11,222
0
37,184
W
Heimdallr
Crackcuber
Heimdallr
10,184
4,964
0
2,240
8,406
2,777
1,008
2,048
6,358
0
57,734
W
Kumbhakarna
MORCILLO1988
Kumbhakarna
3,412
216
0
2,586
11,382
6,572
21
4,580
6,802
17,267
0
L
Khepri
4,683
394
0
972
10,239
5,761
314
2,437
7,692
19,658
0
L
Anhur
4,096
1,629
0
3,350
7,966
2,029
1,592
475
7,491
0
42,084
L
6,966
740
957
2,836
8,301
2,983
361
2,986
5,097
42,286
0
W
Chang'e
txinpin31
Chang'e
8,850
194
1,929
3,263
8,909
2,901
744
1,717
7,192
43,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,608
Gold Earned
35,347
375
Minions Killed
384
0
Camps Cleared
0
1,432,871
Distance Traveled
1,342,884
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,539
539
103
7
0
299,053
1
W
Mercury
7,707
551
98
7
0
337,766
4
W
Guan Yu
8,625
616
73
5
0
300,045
1
L
Thor
7,590
542
75
5
0
253,254
5
W
Heimdallr
8,567
612
94
7
0
273,705
1
W
Kumbhakarna
6,917
494
30
2
0
264,499
6
L
Khepri
6,416
458
38
3
0
251,932
4
L
Anhur
7,108
508
75
5
0
246,632
2
L
Ra
6,694
478
93
7
0
292,013
2
W
Chang'e
7,792
557
80
6
0
256,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role