Player Matchup

Baron Samedi
Baron Samedi
Tobianvdaa
Baron Samedi
Level 20
God Stats
23W - 8L
1,657 SR
Queue Stats
54W - 49L
1,415 Elo+
Party 1
Sobek
Sobek
x19_ruben_96x
Sobek
Level 60
God Stats
16W - 4L
1,649 SR
Queue Stats
124W - 92L
1,552 Elo+
Party 1
Artemis
Artemis
x19_stefan_96x
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 90L
1,562 Elo+
Party 1
Team Averages
Level 59
1,602 SR
1,509 Elo+

VS

Team Averages
Level 73
1,508 SR
1,489 Elo+
Ymir
Ymir
BrightBwoy
Ymir
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 87L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IvanTheBone
Tsukuyomi
Level 89
God Stats
2W - 5L
1,425 SR
Queue Stats
74W - 91L
1,461 Elo+
Party 2
Discordia
Discordia
Potato_sync
Discordia
Level 45
God Stats
2W - 4L
1,600 SR
Queue Stats
25W - 32L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tobianvdaa
Baron Samedi
16
6 / 6 / 13
12,404
730
10,341
13,413
6,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 14
11,924
701
8,591
21,238
20,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 7 / 7
13,580
799
22,771
16,410
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 11
12,118
713
7,882
21,016
20,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IvanTheBone
Tsukuyomi
14
3 / 9 / 12
11,515
677
16,949
18,394
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Potato_sync
Discordia
16
10 / 5 / 2
12,780
752
16,873
11,903
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
20
Kills
16
16
Deaths
20
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
L
Tsukuyomi
IvanTheBone
Tsukuyomi
3
9
12
1
L
Discordia
Potato_sync
Discordia
10
5
2
2.2
W
Baron Samedi
Tobianvdaa
Baron Samedi
6
6
13
2.08
W
4
3
14
3.67
W
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
41,704
51,061
Taken
51,313
33,083
Mitigated
32,345
17,424
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
508
0
2,878
21,016
20,752
775
7,941
12,714
35,009
0
L
Tsukuyomi
IvanTheBone
Tsukuyomi
16,949
4,992
0
4,413
18,394
7,026
327
7,737
10,438
0
42,017
L
Discordia
Potato_sync
Discordia
16,873
1,452
119
2,298
11,903
4,567
601
3,682
8,061
68,747
0
W
Baron Samedi
Tobianvdaa
Baron Samedi
10,341
207
2,067
2,566
13,413
6,212
1,023
7,052
6,361
44,035
0
W
8,591
421
1,255
9,076
21,238
20,611
505
9,628
11,610
28,302
0
W
22,771
12,437
0
2,460
16,410
6,260
2,046
8,090
8,320
0
62,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
36,413
180
Minions Killed
183
0
Camps Cleared
0
849,690
Distance Traveled
874,750
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,118
713
40
2
0
273,254
0
L
Tsukuyomi
11,515
677
46
3
0
314,770
1
L
Discordia
12,780
752
97
6
0
286,726
6
W
Baron Samedi
12,404
730
82
5
0
258,987
2
W
Sobek
11,924
701
30
2
0
333,112
2
W
Artemis
13,580
799
68
4
0
257,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role